| 2017 | 1st Workshop on the History of Expressive Systems. James Owen Ryan, Mark J. Nelson |
| 2017 | A Framework for Multi-participant Narratives Based on Multiplayer Game Interactions. Callum Spawforth, David E. Millard |
| 2017 | An Epistemological Approach to the Creation of Interactive VR Fiction Films. María Cecilia Reyes |
| 2017 | An Interactive Installation for Dynamic Visualization of Multi-author Narratives. Caterina Antonopoulou |
| 2017 | Applying Interactive Documentary as a Pedagogical Tool in High School Level. Valentina Moreno, Arnau Gifreu-Castells |
| 2017 | Authoring Concepts and Tools for Interactive Digital Storytelling in the Field of Mobile Augmented Reality. Antonia Kampa |
| 2017 | Authoring for Interactive Storytelling Workshop. Charlie Hargood, Alex Mitchell, David E. Millard, Ulrike Spierling |
| 2017 | Biennale 4D - Exploring the Archives of the Swiss Pavilion at the «Biennale di Venezia» Art Exhibition. Kathrin Koebel, Doris Agotai, Stefan Arisona, Matthias Oberli |
| 2017 | Bringing Together Interactive Digital Storytelling with Tangible Interaction: Challenges and Opportunities. Alejandro Catalá, Mariët Theune, Cristina Sylla, Pedro R. Ribeiro |
| 2017 | Cinelabyrinth: The Pavilion of Forking Paths. Chris Hales |
| 2017 | Collisions and Constellations: On the Possible Intersection of Psychoethnography and Digital Storytelling. Justin Armstrong |
| 2017 | Design for Emerging Media: How MR Designers Think About Storytelling, Process, and Defining the Field. Rebecca Rouse, Evan Barba |
| 2017 | Developing a Writer's Toolkit for Interactive Locative Storytelling. Heather S. Packer, Charlie Hargood, Yvonne Margaret Howard, Petros Papadopoulos, David E. Millard |
| 2017 | Dynamic Syuzhets: Writing and Design Methods for Playable Stories. Hannah Wood |
| 2017 | Effective Scenario Designs for Free-Text Interactive Fiction. Margaret Cychosz, Andrew S. Gordon, Obiageli Odimegwu, Olivia Connolly, Jenna Bellassai, Melissa Roemmele |
| 2017 | Embodied and Disembodied Voice: Characterizing Nonfiction Discourse in Cinematic-VR. Phillip Doyle |
| 2017 | Empathic Actualities: Toward a Taxonomy of Empathy in Virtual Reality. Joshua A. Fisher |
| 2017 | Enhancing Museums' Experiences Through Games and Stories for Young Audiences. Vanessa Cesário, António Coelho, Valentina Nisi |
| 2017 | Evaluating User Experience in 360º Storytelling Through Analytics. Paulo Bala, Valentina Nisi, Nuno Nunes |
| 2017 | Evaluating Visual Perceptive Media. Anna Frew, Ian Forrester |
| 2017 | Experiencing the Presence of Historical Stories with Location-Based Augmented Reality. Ulrike Spierling, Peter Winzer, Erik Massarczyk |
| 2017 | Factors of Immersion in Interactive Digital Storytelling. Sebastian Arndt, Martin Ervik, Andrew Perkis |
| 2017 | Film-Live - An Innovative Immersive and Interactive Cinema Experience. Mattia Costa, Chiara Ligi, Francesca Piredda |
| 2017 | Gaming Versus Storytelling: Understanding Children's Interactive Experiences in a Museum Setting. Marko Radeta, Vanessa Cesário, Sónia Matos, Valentina Nisi |
| 2017 | Grammar Stories: A Proposal for the Narrativization of Abstract Contents. Serena Zampolli |
| 2017 | Grimes' Fairy Tales: A 1960s Story Generator. James Owen Ryan |
| 2017 | How Interactivity Is Changing in Immersive Performances - An Approach of Understanding the Use of Interactive Technologies in Performance Art. Ágnes Karolina Bakk |
| 2017 | How Knowledge of the Player Character's Alignment Affect Decision Making in an Interactive Narrative. Mette Jakobsen, Daniel Svejstrup Christensen, Luis Emilio Bruni |
| 2017 | Interactive Imagining in Interactive Digital Narrative. Colette Daiute, Robert O. Duncan |
| 2017 | Interactive Storytelling - 10th International Conference on Interactive Digital Storytelling, ICIDS 2017, Funchal, Madeira, Portugal, November 14-17, 2017, Proceedings Nuno Nunes, Ian Oakley, Valentina Nisi |
| 2017 | Interactive Storytelling System for Enhancing Children's Creativity. Kaoru Sumi, Nozomu Yahata |
| 2017 | Interactive Storytelling for the Maintenance of Cultural Identity: The Potential of Affinity Spaces for the Exchange and Continuity of Intergenerational Cultural Knowledge. Juliana Monteiro, Carla Morais, Miguel Carvalhais |
| 2017 | Interactive Storytelling to Teach News Literacy to Children. Ioli Campos |
| 2017 | Learning and Teaching Biodiversity Through a Storyteller Robot. Maria José Ferreira, Valentina Nisi, Francisco S. Melo, Ana Paiva |
| 2017 | Level of Detail Event Generation. Luis Flores, David Thue |
| 2017 | Leveraging on Transmedia Entertainment-Education to Offer Tourists a Meaningful Experience. Mara Dionisio, Valentina Nisi, Nuno Correia |
| 2017 | NOOA: Maintaining Cultural Identity Through Intergenerational Storytelling and Digital Affinity Spaces. Juliana Monteiro, Carla Morais, Miguel Carvalhais |
| 2017 | Open World Story Generation for Increased Expressive Range. David Thue, Stephan Schiffel, Tryggvi Þór Guðmundsson, Guðni Fannar Kristjánsson, Kári Eiríksson, Magnús Vilhelm Björnsson |
| 2017 | Plans Versus Situated Actions in Immersive Storytelling Practices. Sarah Lugthart, Michel van Dartel, Annemarie Quispel |
| 2017 | Repetition, Reward and Mastery: The Value of Game Design Patterns for the Analysis of Narrative Game Mechanics. Teun Dubbelman |
| 2017 | RheijnLand.Xperiences - A Storytelling Framework for Cross-Museum Experiences. Timo Kahl, Ido Iurgel, Frank Zimmer, René Bakker, Koen van Turnhout |
| 2017 | Subject and Subjectivity: A Conversational Game Using Possible Worlds. Ben A. Kybartas, Clark Verbrugge, Jonathan Lessard |
| 2017 | That's not How It Should End: The Effect of Reader/Player Response on the Development of Narrative. Lynda Clark |
| 2017 | The AntWriter Improvisational Writing System: Visualizing and Coordinating Upcoming Actions. Alex Mitchell, Jude Yew, Lonce Wyse, Dennis Ang, Prashanth Thattai |
| 2017 | The Narrative Logic of Rube Goldberg Machines. David Olsen, Mark J. Nelson |
| 2017 | Thinning the Fourth Wall with Intelligent Prompt. Rossana Damiano, Vincenzo Lombardo, Antonio Pizzo |
| 2017 | Towards a Narrative-Based Game Environment for Simulating Business Decisions. Stanley Yu Galan, Michael Joshua Ramos, Aakov Dy, Yusin Kim, Ethel Ong |
| 2017 | Towards an Interaction Model for Interactive Narratives. Elín Carstensdóttir, Erica Kleinman, Magy Seif El-Nasr |
| 2017 | User and Player Engagement in Local News and/as Interactive Narratives. Torbjörn Svensson |
| 2017 | Using Interactive Fiction to Teach Pediatricians-in-Training About Child Abuse. Grant P. Christman, Sheree M. Schrager, Kelly Callahan |
| 2017 | Using Interactive Storytelling to Identify Personality Traits. Raul Benites Paradeda, Maria José Ferreira, Carlos Martinho, Ana Paiva |
| 2017 | Verb+s Is Looking for Love: Towards a Meaningful Narrativization of Abstract Content. Serena Zampolli |
| 2017 | What is a Convention in Interactive Narrative Design? Hartmut Koenitz, Christian Roth, Teun Dubbelman, Noam Knoller |
| 2017 | Who Are You? Voice-Over Perspective in Surround Video. Mirjam Vosmeer, Christian Roth, Hartmut Koenitz |
| 2017 | Wordless Games: Gameplay as Narrative Technique. Yuin Theng Sim, Alex Mitchell |
| 2017 | Workshop Transmedia Journalism and Interactive Documentary in Dialogue. Renira Rampazzo Gambarato, Alessandro Nanì |