ICIDS C

44 papers

YearTitle / Authors
2016A Formative Study Evaluating the Perception of Personality Traits for Planning-Based Narrative Generation.
Julio César Bahamón, Robert Michael Young
2016A Reflexive Approach in Learning Through Uchronia.
Mélody Laurent, Nicolas Szilas, Domitile Lourdeaux, Serge Bouchardon
2016A Rules-Based System for Adapting and Transforming Existing Narratives.
Jo Mazeika
2016An Active Analysis and Crowd Sourced Approach to Social Training.
Dan Feng, Elín Carstensdóttir, Sharon Marie Carnicke, Magy Seif El-Nasr, Stacy Marsella
2016An Integrated and Iterative Research Direction for Interactive Digital Narrative.
Hartmut Koenitz, Teun Dubbelman, Noam Knoller, Christian Roth
2016Art-Bots: Toward Chat-Based Conversational Experiences in Museums.
Stavros Vassos, Eirini Malliaraki, Federica dal Falco, Jessica Di Maggio, Manlio Massimetti, Maria Giulia Nocentini, Angela Testa
2016Asking Hypothetical Questions About Stories Using QUEST.
Rachelyn Farrell, Scott Robertson, Stephen G. Ware
2016Bad News: An Experiment in Computationally Assisted Performance.
Ben Samuel, James Owen Ryan, Adam J. Summerville, Michael Mateas, Noah Wardrip-Fruin
2016Beyond the Gutter - Interactivity and Closure in Comics.
Tiffany Neo, Alex Mitchell
2016Bringing Authoritative Models to Computational Drama (Encoding Knebel's Action Analysis).
Giacomo Albert, Antonio Pizzo, Vincenzo Lombardo, Rossana Damiano, Carmi Terzulli
2016Can You Read Me that Story Again? The Role of the Transcript as Transitional Object in Interactive Storytelling for Children.
María Goicoechea, Mark C. Marino
2016Decomposing Drama Management in Educational Interactive Narrative: A Modular Reinforcement Learning Approach.
Pengcheng Wang, Jonathan P. Rowe, Bradford W. Mott, James C. Lester
2016Delayed Roles with Authorable Continuity in Plan-Based Interactive Storytelling.
David Thue, Stephan Schiffel, Ragnar Adolf Árnason, Ingibergur Sindri Stefnisson, Birgir Steinarsson
2016Evaluating Accessible Graphical Interfaces for Building Story Worlds.
Steven Poulakos, Mubbasir Kapadia, Guido M. Maiga, Fabio Zünd, Markus H. Gross, Robert W. Sumner
2016Exit 53: Physiological Data for Improving Non-player Character Interaction.
Joseph Jalbert, Stefan Rank
2016Expressionist: An Authoring Tool for In-Game Text Generation.
James Owen Ryan, Ethan Seither, Michael Mateas, Noah Wardrip-Fruin
2016Generating Abstract Comics.
Chris Martens, Rogelio Enrique Cardona-Rivera
2016GeoPoetry: Designing Location-Based Combinatorial Electronic Literature Soundtracks for Roadtrips.
Jordan Rickman, Theresa Jean Tanenbaum
2016IVRUX: A Tool for Analyzing Immersive Narratives in Virtual Reality.
Paulo Bala, Mara Dionisio, Valentina Nisi, Nuno Jardim Nunes
2016Improvisational Computational Storytelling in Open Worlds.
Lara J. Martin, Brent Harrison, Mark O. Riedl
2016Interactive Chart of Story Characters' Intentions.
Vincenzo Lombardo, Antonio Pizzo, Rossana Damiano, Carmi Terzulli, Giacomo Albert
2016Interactive Storytelling - 9th International Conference on Interactive Digital Storytelling, ICIDS 2016, Los Angeles, CA, USA, November 15-18, 2016, Proceedings
Frank Nack, Andrew S. Gordon
2016Intertwined Storylines with Anchor Points.
Mei Si, Zev Battad, Craig Carlson
2016Location Location Location: Experiences of Authoring an Interactive Location-Based Narrative.
David E. Millard, Charlie Hargood
2016M2D: Monolog to Dialog Generation for Conversational Story Telling.
Kevin K. Bowden, Grace I. Lin, Lena I. Reed, Jean E. Fox Tree, Marilyn A. Walker
2016Media of Attraction: A Media Archeology Approach to Panoramas, Kinematography, Mixed Reality and Beyond.
Rebecca Rouse
2016Narrative Game Mechanics.
Teun Dubbelman
2016Phylactery: An Authoring Platform for Object Stories.
Charu Chaudhari, Theresa Jean Tanenbaum
2016Predicting User Choices in Interactive Narratives Using Indexter's Pairwise Event Salience Hypothesis.
Rachelyn Farrell, Stephen G. Ware
2016Qualifying and Quantifying Interestingness in Dramatic Situations.
Nicolas Szilas, Sergio Estupiñán, Urs Richle
2016Reading Between the Lines: Using Plot Graphs to Draw Inferences from Stories.
Christopher Purdy, Mark O. Riedl
2016Recognizing Coherent Narrative Blog Content.
James Owen Ryan, Reid Swanson
2016Right, Left, High, Low Narrative Strategies for Non-linear Storytelling.
Sylke Rene Meyer
2016Rough Draft: Towards a Framework for Metagaming Mechanics of Rewinding in Interactive Storytelling.
Erica Kleinman, Valerie Fox, Jichen Zhu
2016Strong Concepts for Designing Non-verbal Interactions in Mixed Reality Narratives.
Joshua A. Fisher
2016The Character as Subjective Interface.
Jonathan Lessard, Dominic Arsenault
2016The Design of Writing Buddy: A Mixed-Initiative Approach Towards Computational Story Collaboration.
Ben Samuel, Michael Mateas, Noah Wardrip-Fruin
2016The Narrative Quality of Game Mechanics.
Bjarke Alexander Larsen, Henrik Schoenau-Fog
2016Towards Procedural Game Story Creation via Designing Story Cubes.
Byung-Chull Bae, Gapyuel Seo, Yun-Gyung Cheong
2016Towards a Model-Learning Approach to Interactive Narrative Intelligence for Opportunistic Storytelling.
Emmett Tomai, Luis Lopez
2016Transmedia Storytelling for Exposing Natural Capital and Promoting Ecotourism.
Mara Dionisio, Valentina Nisi, Nuno Jardim Nunes, Paulo Bala
2016Using BDI to Model Players Behaviour in an Interactive Fiction Game.
Jessica Rivera-Villicana, Fabio Zambetta, James Harland, Marsha Berry
2016Using Theme to Author Hypertext Fiction.
Alex Mitchell
2016What is Shared? - A Pedagogical Perspective on Interactive Digital Narrative and Literary Narrative.
Colette Daiute, Hartmut Koenitz