ICALT B

135 papers

YearTitle / Authors
202121st International Conference on Advanced Learning Technologies, ICALT 2021, Tartu, Estonia, July 12-15, 2021
Maiga Chang, Nian-Shing Chen, Demetrios G. Sampson, Ahmed Tlili
2021A Heuristic Process for Historical Game Design.
Chih-Chieh Yang
2021A New Approach for Educational Data Analytics with Wearable Devices.
Zhenxing Zhou, Vincent W. L. Tam, King-Shan Lui, Edmund Y. Lam, Runzhi Kong, Xiao Hu, Nancy Law
2021A Teacher Training Proposal for Classroom Conflict Management through Virtual Reality.
Miriela M. Cárdenas, Ibis M. Álvarez, Alejandro Romero-Hernández, Borja Manero
2021A mobile educational platform based on peer influence and instructional scaffolding for engaging students in out-of-class activities.
Muztaba Fuad, Monika Akbar, Clay Gloster, Nathan Aun, Lynn Zubov
2021A step towards Improving Knowledge Tracing.
Aayesha Zia, Jalal Nouri, Muhammad Afzaal, Yongchao Wu, Xiu Li, Rebecka Weegar
2021AI Writers in Language Learning.
Henrik Køhler Simonsen
2021Adapting Project-Based Learning through Virtual Mobilities in Pandemic Times - TalkTech Project Revisited.
Diana Andone, Mark Frydenberg
2021Addressing Children's Self-Evaluation and Self-Efficacy Deficits in a Literacy Application.
Thomas Sergent, Morgane Daniel, François Bouchet, Thibault Carron
2021An Analysis of Augmented Reality Aided Vehicle Operation.
Jaelyn Domingo, Dimitrije Kostic, Georgia Monahan, Krzysztof Pietroszek, Irene Humer, Christian Eckhardt
2021An Exploratory Study to Identify Learners' Programming Behavior Interactions.
Anis Bey, Ronan Champagnat
2021An agile approach to teach introductory programming in the hybrid classroom.
Mads Nyborg, Andrea Valente
2021An analysis of Interaction of Cognitive and Social Aspects during Collaborative Problem Solving.
Lan Wu, Yang Liu, Axi Wang, Yuanli Gong, Shengquan Yu
2021An investigation of group, rater and ratee effects on peer-/self-assessments in a collaborative learning environment in higher education: a cross-classified multilevel analysis.
Yueh-hui Vanessa Chiang, Ying-Zu Lin, Nian-Shing Chen
2021Analysis on the Epistemic Trajectory of Primary School Students in Maker Activities.
Yanglan Du, Mengwei Jiang, Jing Leng
2021Artificial intelligence-assisted personalized language learning: systematic review and co-citation analysis.
Xieling Chen, Di Zou, Gary Cheng, Haoran Xie
2021Attention Analysis in Flipped Classroom using 1D Multi-Point Local Ternary Patterns.
Rabi Shaw, Chinmay Mohanty, Animesh Pradhan, Bidyut Kr. Patra
2021Augmented and virtual environments for students with intellectual disability: design issues in Science Education.
Georgia Iatraki, Michael Delimitros, Ioannis Vrellis, Tassos A. Mikropoulos
2021AutoPrompt: A Desktop Application for Designing Micro-Lectures using Micro-Prompt Strategy for Online Education Systems.
Siddharth Srivastava, Tadinada Vankata Prabhakar
2021Automatic Question Generation for Repeated Testing to Improve Student Learning Outcome.
Danny C. L. Tsai, Anna Y. Q. Huang, Owen H. T. Lu, Stephen J. H. Yang
2021Automatic and Intelligent Recommendations to Support Students' Self-Regulation.
Muhammad Afzaal, Jalal Nouri, Aayesha Zia, Panagiotis Papapetrou, Uno Fors, Yongchao Wu, Xiu Li, Rebecka Weegar
2021Big Data Analytics in Education: A Data-Driven Literature Review.
Negar Shabihi, Mi Song Kim
2021Blockchain for the Scalable Issuance and Verification of Private Academic Information.
Christian Delgado-von-Eitzen, Luis Anido Rifón, Manuel J. Fernández-Iglesias
2021Briefing and Geovisualizing on International Practices of Learning Analytics in Higher Education.
Hiroshi Ueda, Ho Tan Nguyen, Huyen T. T. Bui, Thuy Thi Thu Tran, Hisashi Hatakeyama, Mohammad Nehal Hasnine
2021Can Students Learn from Grading Erroneous Computer Programs?
Yancy Vance M. Paredes, I-Han Hsiao
2021Carbon Warrior: A game-based environment to understand Carbon Footprint and its effect on Sustainable living.
Rajashri Priyadarshini, Indrayani Nishane, Nagesh Pokle, Ulfa Khwaja, Chandan Dasgupta
2021Challenges and Factors Influencing Early Childhood Education in Hong Kong during COVID-19: Teachers' Perspective.
Anika Saxena
2021Chatbot : A Question Answering System for Student.
Li En Chen, Shein-Yung Cheng, Jia-Sheng Heh
2021Citizen Science and Open Learning: A Twitter perspective.
David Roldán-Álvarez, Fernando Martínez-Martínez, Estefanía Martín
2021Comparing the performance of machine learning and deep learning algorithms classifying messages in Facebook learning group.
Cheng-Yo Huang-Fu, Chen-Hsuan Liao, Jiun-Yu Wu
2021Connecting formal and informal learning in Smart Learning Environments.
Sergio Serrano-Iglesias, Eduardo Gómez-Sánchez, Miguel L. Bote-Lorenzo
2021Considering Temporal Features in Early Prediction of at-risk students.
Zoe Y. R. Chen, Anna Y. Q. Huang, Owen H. T. Lu, Stephen J. H. Yang
2021CooperAR: promoting educational inclusion through augmented reality.
Jairo Quintero, Silvia Baldiris, Jhoni Cerón, Juan Garzón, Daniel Burgos, Gloria Liliana Velez Saldarriaga
2021Creating Serious STEM Games by combining a Game Platform and Mathematical Software.
Iris Celorrio-Aguilera, Manuel Freire
2021Cross-platform annotation development for real-time collaborative learning.
Gayashan Rathnavibushana, Kutila Gunasekera
2021Defining Adverlearning: a Novel Concept to Enhance Learning Using In-Game Advertising.
Fabrizio Palmas, Gudrun Klinker
2021Design and evaluation of an interactive 3D dynamic visualizaton tool for functional anatomy.
Joseph Grannum, Leo Aleksander Siiman, Ergi Bufasi, Anna-Liisa Tamm
2021Design of a Critical Thinking Task Environment based on ENaCT framework.
Rwitajit Majumdar, Aditi Kothiyal, Shitanshu Mishra, Prajakt Pande, Huiyong Li, Yuanyuan Yang, Hiroaki Ogata, Jayakrishnan Madathil Warriem
2021Developing a Learning Analytics Model to Explore Computer Science Student Motivation in the UK.
Hafsa Al Ansari, Rupert Ward, Richard Hill
2021Development and Validation of an Online Chinese Numeral-Classifier-Noun Assessment.
Fu-Hui Hsu, Yu-Tang Hsueh, Yen-Ting Lin, Yu-Ju Lan, Nian-Shing Chen
2021Development of a Computer Vision Interactive Game for Supporting Dental Care Education in Taiwan.
Yen-Ting Lin, Ming-Chin Kao, Ya-Jhu Yang, Xiu-Ru Yang, Chao-Ting Lin
2021Development of a lunar-phase learning system based on holographic projection technology.
Yang-Hsin Fan, Tzung-Jin Lin, Liang-Yi Li, Yu-Jou Chang
2021Do Gaming Experience and Prior Knowledge Matter When Learning with a Gamified ITS?
Faiza Tahir, Antonija Mitrovic, Valerie Sotardi
2021EFL Vocabulary Learning Using a Learning Analytics-based E-book and Recommender Platform.
Kensuke Takii, Brendan Flanagan, Hiroaki Ogata
2021Early detection of students at risk of failure from a small dataset.
Dênis Leite, Edson Filho, João F. L. de Oliveira, Rodrigo E. Carneiro, Alexandre M. A. Maciel
2021Educational Digital Games and Computational Thinking for students with Intellectual Disabilities - Guidelines for accessibility.
Taynara Cerigueli Dutra, Daniel Felipe, Isabela Gasparini, Eleandro Maschio
2021Educational Robotics can foster social inclusion and social status of children with autism.
Theodora Papazoglou, Charalampos Karagiannidis, Sofia Mavropoulou
2021Effectiveness of Integrating AR and IoT technologies into Environmental Education for Elementary School Students.
Yi-Wen Liao, Min-Chai Hsieh, Chun-Wang Wei
2021Effectivity of an online platform for training language teachers on providing quality feedback in writing activities.
Jorge J. Villalón, Gabriela Baez, Elvira Jeldrez, Carmen Sotomayor
2021Effects of Immersive Spherical Video-based Virtual Reality on Cognition and Affect Outcomes of Learning: A Meta-analysis.
Xinyu Chang, Bian Wu
2021Effects of Procedural Scaffolding on In-Service Teachers' Peer Feedback Quality and Learning Participation in Lesson Study.
Axi Wang, Lan Wu, Dan Wang
2021EnLighten: A Photovoltaics Learning Environment in Virtual Reality.
Alexander Arntz, Dustin Keßler, Sabrina C. Eimler
2021Enabling Precision Education by Learning Analytics Applying Trace, Survey and Assessment Data.
Dirk T. Tempelaar, Bart Rienties, Quan Nguyen
2021Enhancing the Visual Efficiency for communicating students' personal relevant information.
Nanjie Rao, Sharon Lynn Chu
2021Evaluation of a Lightweight Learning Analytics Tool in Moodle and edX: Preliminary Results.
Xiao Hu, Tzi-Dong Jeremy Ng, Chi-Un Lei
2021Exercise Recommendation Method Based on Machine Learning.
Zhizhuang Li, Haiyang Hu, Zhipeng Xia, Jianping Zhang, Xiaoli Li, Zisihan Wang, Xiaoke Huang, Shan Zeng, Beixu Qiu
2021Exercise recommendation algorithm based on improved collaborative filtering.
Zhizhuang Li, Haiyang Hu, Zhipeng Xia, Jianping Zhang, Xiaoli Li, Jingyan Shi, Hailong Li, Xuezhang Li
2021Exploring Behavioral Patterns of Online Synchronous VR Co-Creation: An Analysis of Student Engagement.
Hsin-Yun Wang, Jerry Chih-Yuan Sun
2021Exploring Effects of Gamified Collaborative Face-to-Face Learning of Regular Expressions.
Matthias Ehlenz, Bastian Küppers, Thiemo Leonhardt, Ulrik Schroeder
2021Exploring Learning Strategies by Sequence Clustering and Analysing their Correlation with Student's Engagement and Learning Outcome.
Jim B. J. Huang, Anna Y. Q. Huang, Owen H. T. Lu, Stephen J. H. Yang
2021Exploring the "distance" between MOOC forums: A comparative study on discussion topics.
Anastasios Ntourmas, Nikolaos M. Avouris, Sophia Daskalaki, Yannis A. Dimitriadis
2021Exploring the Effect of Augmented Reality on Verbal Communication and Code-editing in a Collaborative Programming Task.
Cheng-Yu Chung, I-Han Hsiao
2021Exploring the Effect of Virtual Currency on Learners Engagement.
Darina Dicheva, Wen-Jung Hsin, Christo Dichev, Breonte Guy, Lillian N. Cassel, Keith Irwin
2021Exploring the multi-touch simulation of learning performance, mental models and potential behavior clusters in science concepts learning.
Wei-Wei Xu, Cheng-Yu Hung
2021Fostering Autonomy through Augmentative and Alternative Communication.
João P. C. Uchoa, Taciana Pontual Falcão, André C. A. Nascimento, Péricles B. C. Miranda, Rafael Ferreira Mello
2021From Informal to Formal: Connecting Learning Experiences in Smart Learning Environments.
Sergio Serrano-Iglesias, Eduardo Gómez-Sánchez, Miguel L. Bote-Lorenzo, Guillermo Vega-Gorgojo, Adolfo Ruiz-Calleja, Juan I. Asensio-Pérez
2021Generating adaptive and personalized language learning online courses in Moodle with individual learning paths using templates.
Sylvio Rüdian, Niels Pinkwart
2021Goal-Directed Reaching in Real, Augmented, and Virtual Environments.
Gabby Resch, Joseph Manzone, Timothy N. Welsh, Michael Nitsche, Ali Mazalek
2021Gravity Assist: An Immersive and Interactive Visualization.
Georgia Monahan, Marine Cossoul, Shawn Harris, Irene Humer, Christian Guetl, Christian Eckhardt
2021ICT tools' contributions in a technology-enhanced peer learning program involving EFL learners.
Ana Raquel Carvalho, Carlos Santos
2021IRT++: Improving Student Response Prediction With Gaussian Initialisation and Other Modifications.
Nayan Saxena, Varun Lodaya, Trisha Thakur
2021Identifying problem solving strategies of programming novices in a serious game.
Paul Gamper, Birte Heinemann, Matthias Ehlenz, Ulrik Schroeder
2021Idiographic learning analytics: A definition and a case study.
Mohammed Saqr, Sonsoles López-Pernas
2021Integrating Service Design and Gamification: A Systematic Literature Mapping.
Gabriel Guebarra Conejo, Marcos Vinnicius Martins, Marcelo da Silva Hounsell, Isabela Gasparini
2021Integrating xAPI in AR applications for Positive Behaviour Intervention and Support.
Mariella Farella, Marco Arrigo, Giuseppe Chiazzese, Crispino Tosto, Luciano Seta, Davide Taibi
2021Investigate the Effects of Background Music on Visual Cognitive Tasks Using Multimodal Learning Analytics.
Ying Que, Xiao Hu
2021Investigating the Factors that Influence Technology Acceptance of an Educational Game Integrating Mixed Reality and Concept Maps.
Yu Liu, Yue Liu, Kang Yue
2021Is it true that "If you are not immersed, you are not learning" where we will be?
Bihao Hu, Yan Liu, Xiaoqing Gu
2021Language Learning with Netflix: extending out-of-class L2 viewing.
Antonie Alm
2021Learners' non-cognitive skills and behavioral patterns of programming: A sequential analysis.
Xi Zhao, Jingjing Zhang, Wenshuo Li, Ken Kahn, Yu Lu, Niall Winters
2021Learnflix: A Tool for Collaborative Synchronous Video Based Online Learning.
Andreas Lingnau, Carolin Straßmann, André Helgert, Malin Benjes, Alicia Neumann
2021Learning about learners: Understanding learner behaviours in software conceptual design TELE.
Indrayani Nishane, Vivek Sabanwar, T. G. Lakshmi, Daevesh Kumar Singh, Ramkumar Rajendran
2021Learning with Open Cultural Data - Jecza Museum for DigiCulture Study Case.
Diana Andone, Andrei Ternauciuc, Silviu Vert, Muguras Mocofan, Vlad Mihaescu, Daniela Stoica, Radu Vasiu
2021MBOX: Designing a Flexible IoT Multimodal Learning Analytics System.
Hamza Ouhaichi, Daniel Spikol, Bahtijar Vogel
2021Micro-Prompt: A Strategy for Designing Pedagogically Effective Assignment Free Micro-Lectures for Online Education Systems.
Siddharth Srivastava, Tadinada Vankata Prabhakar
2021Mindmap-Supported Writing Model: The Effect of Mind map as a Prewriting Activities on Elementary Students' Writing Performances through Private Social Network Learning Sites.
Melissa Mustika, Hercy N. H. Cheng, Tak-Wai Chan
2021Mining Mathematics Learning Strategies of High and Low Performing Students using Log Data.
Jiayu Li, Rwitajit Majumdar, Hiroaki Ogata
2021Minority college students' engagement in learning activities and its relationships with learning outcomes.
Chao Wang, Qingfeng Li, Xiao Hu
2021Modeling and Visualization of Group Knowledge Construction based on Cohesion Metrics in Data Inquiry Learning.
Xiaoying Qi, Bian Wu
2021Modeling students' flow experience through data logs in gamified educational systems.
Wilk Oliveira, Seiji Isotani, Olena Pastushenko, Tomás Hruska, Juho Hamari
2021Monitoring Student Team Progress and Responses in Guided Inquiry Learning with Technology.
Clif Kussmaul, Tammy Pirmann
2021Motivational Affordances of the Novelty Effect in TELL.
Michael W. Marek, Wen-Chi Vivian Wu
2021Open learning for museum educators professional development: an online experience in time of a pandemic.
Maria Rosaria Re, Mara Valente, Francesca Amenduni
2021Pandemic as Game Mechanic: Simulation of Infection Spread for the Classroom.
Bastian Ilsø Hougaard, Hendrik Knoche, Majken Grünfeld
2021Project Exhibition In Engineering: A Case Study Of Design and Implementation Of Virtual Exhibition In First-Year Project-Based Learning Course.
Kaushik Mallibhat, Nandish Humbi, Doddabasappa Marebal, Gopalkrishna Joshi, Madhwacharya Kolhar
2021Question-driven Learning Analytics: Designing a Teacher Dashboard for Online Breakout Rooms.
Stanislav Pozdniakov, Roberto Martínez Maldonado, Shaveen Singh, Peter Chen, Dan Richardson, Tom Bartindale, Patrick Olivier, Dragan Gasevic
2021ReDrEw: A Drawing based Knowledge Organization Task in LA-enhanced Platform.
Rwitajit Majumdar, Daichi Yoshitake, Brendan Flanagan, Hiroaki Ogata
2021Reducing the size of training datasets in the classification of online discussions.
Vitor Rolim, Rafael Ferreira Mello, André C. A. Nascimento, Rafael Dueire Lins, Dragan Gasevic
2021Relationship between Code Similarity and Course Semester in Programming Assessments.
Oscar Karnalim, Simon
2021Remote Special Education during COVID-19: A Combined Bibliometric, Content and Thematic Analysis.
Ahmed Tlili, Daniel Burgos, Fahriye Altinay, Zehra Altinay, Ronghuai Huang, Mohamed Jemni
2021Riding the S-curve. online education in quarantine times.
Gabriela Grosseck, Ramona Bran, Diana Andone, Carmen Holotescu
2021SLEek: An Ontology For Smart Learning in the Web of Data.
Adolfo Ruiz-Calleja, Miguel L. Bote-Lorenzo, Guillermo Vega-Gorgojo, Alejandra Martínez-Monés, Juan I. Asensio-Pérez, Eduardo Gómez-Sánchez, Sergio Serrano-Iglesias, Yannis Dimitriadis
2021Shimo-based collaborative argumentative writing: Do grouping patterns matter?
Fan Su, Di Zou
2021Social Robot to teach coding in primary school.
Rosa Lanzilotti, Antonio Piccinno, Veronica Rossano, Teresa Roselli
2021Stop Catcalling - A Virtual Environment Educating Against Street Harassment.
André Helgert, Sabrina C. Eimler, Alexander Arntz
2021Support educational resource accessibility requirements in a knowledge graph modelling framework.
Antonella Carbonaro
2021System-based or Teacher-based Learning Analytics Feedback - What Works Best?
Dirk Ifenthaler, Clara Schumacher, Muhittin Sahin
2021Teachers' Information and Communication Technology (ICT) Assessment Tools: A Review.
Mbarek Dhahri, Mohamed Koutheaïr Khribi
2021Teachers' self-perception in maker education: three approaches for STEM professional development.
Judit Martínez-Moreno, Patricia Santos, Davinia Hernández Leo
2021Technology Enhanced Jigsaw Activity Design for Active Reading in English.
Yuko Toyokawa, Rwitajit Majumdar, Louis Lecailliez, Changhao Liang, Hiroaki Ogata
2021Text Cohesion and Prediction of General Proficiency in Reading-Writing Integrated Tasks.
Takumi Muroi, Takeshi Kato, Yuichi Ono
2021The Designing of CSL Teacher Empowering Training Model of Robot-Assisted Language Learning based on the TPACK Framework.
Hsuan Li
2021The Development of Effective Evaluation Criteria for Online English Learning Resources.
Fan-Chen Tseng, Pei-Hsun Emma Liu
2021The Effect of Instructional and Interactive Feedback on EFL Students' Cognitive Load in Digital Storytelling.
Cindy Zagita, Jerry Chih-Yuan Sun
2021The Impact and Gender Difference of Learning Motivation and Self-Regulation on Academic Performance in Online Learning Environment.
Tao Wu, Maiga Chang
2021The Impact of Gender on Online Learning Behavioral Patterns: A Comparative Study Based on Lag Sequential Analysis.
Huanhuan Wang, Ahmed Tlili, Xiaoyu Zhong, Zhenyu Cai, Ronghuai Huang
2021The Impact of Productive Failure on Learning Performance and Cognitive Load: Using Hypervideo to Facilitate Online Interactions.
Xiaojie Niu, Jingjing Zhang, Kate M. Xu, Xuan Wang
2021The Mediation Effects of Task Strategies on the Relationship Between Engagement and Cognitive Load in a Smart Instant Feedback System.
Yiming Liu, Jerry Chih-Yuan Sun
2021The Usability of Using Educational Game for Teaching Foundational Concept in Propositional Logic.
Daniel Aranda, Alden Towler, Ramyaa Ramyaa, Rita Kuo
2021The effect and contribution of e-book logs to model creation for predicting students' academic performance.
Fuzheng Zhao, Etsuko Kumamoto, Chengjiu Yin
2021The impact of technology-assisted task-based language teaching on self-regulated learning.
Chia-Ching Lin
2021The use of games as an educational aid to students with ADHD: a framework proposal.
Tainá Guimarães de Souza, Mônica Ferreira da Silva, Renato M. B. Alves, Waldir Siqueira Moura
2021Toward automatic feedback of coding style for programming courses.
Zi Wang, Ali Alsam, Donn Morrison, Knut Arne Strand
2021Towards Explainable Group Formation by Knowledge Map based Genetic Algorithm.
Brendan Flanagan, Changhao Liang, Rwitajit Majumdar, Hiroaki Ogata
2021Towards collaborative ontology construction for learning Computer Science in Education.
Germana M. da Nóbrega, Gutemberg G. de Araújo, Fernando William Cruz
2021Transitioning to Online Learning for Indonesian High School Students: Challenges and Possible Solutions.
Oscar Karnalim, Maresha Caroline Wijanto
2021Understanding participants motivational factors for the design of a teacher community platform.
Nicolás Felipe Gutiérrez Páez, Patricia Santos Rodriguez, Davinia Hernández-Leo
2021Unraveling Learner Interaction Strategies in VeriSIM for Software Design Diagrams.
Spruha Satavlekar, Debarshi Nath, Rajashri Priyadarshini, Prajish Prasad, Daevesh Kumar Singh, Ramkumar Rajendran
2021Unsupervised Clustering of Skills for an Online Learning Platform.
Afaf Ahmed, Imran A. Zualkernan, Hend Elghazaly
2021Using H5P in Exams: A Method to prevent Cheating.
Sylvio Rüdian, Muhammad Hamad Khan, Niels Pinkwart
2021Using Students' Affective State as a Measure of CS Lab Risk in an Early Detection System.
Mireilla Bikanga Ada, Gareth Sears
2021Utilizing Digital Storytelling to Foster Pupil's Language and Environmental Awareness and Action.
Michelle Siaocing Guo
2021VEA: A Virtual Environment for Animal experimentation.
Lahcen Oubahssi, Oussema Mahdi
2021Web-based videoconferencing in online teaching during the COVID-19 pandemic: University students' perspectives.
Stavros A. Nikou
2021e-learning Standards in Game-Based Learning?
Iván José Pérez-Colado, Víctor Manuel Pérez-Colado, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón