Graphics Interface B

28 papers

YearTitle / Authors
20163D Surface Reconstruction from Unorganized Sparse Cross Sections.
Ojaswa Sharma, Nidhi Agarwal
2016A Conversation with the CHCCS/SCDHM 2016 Achievement Award Winner.
Michiel van de Panne, Paul G. Kry
2016A Field Study of On-Calendar Visualizations.
Dandan Huang, Melanie Tory, Lyn Bartram
2016A Subdivision Framework for Partition of Unity Parametrics.
Amirhessam Moltaji, Adam Runions, Faramarz F. Samavati
2016All Across the Circle: Using Auto-Ordering to Improve Object Transfer between Mobile Devices.
Chengzhao Li, Carl Gutwin, Kevin G. Stanley, Miguel A. Nacenta
2016An Investigation of Textbook-Style Highlighting for Video.
Matthew Fong, Gregor Miller, Xueqin Zhang, Ido Roll, Christina Hendricks, Sidney S. Fels
2016Animated 3D Creatures from Single-view Video by Skeletal Sketching.
Bernhard Reinert, Tobias Ritschel, Hans-Peter Seidel
2016Assessing the Readability of Stacked Graphs.
Alice Thudt, Jagoda Walny, Charles Perin, Fateme Rajabiyazdi, Lindsay MacDonald, Riane Vardeleon, Saul Greenberg, Sheelagh Carpendale
2016Capturing Spatially Varying Anisotropic Reflectance Parameters using Fourier Analysis.
Alban Fichet, Imari Sato, Nicolas Holzschuch
2016Evaluating Angular Accuracy of Wrist-based Haptic Directional Guidance for Hand Movement.
Jonggi Hong, Lee Stearns, Jon Froehlich, David Ross, Leah Findlater
2016Face and Frame Classification using Geometric Features for a Data-driven Frame Recommendation System.
Amir Zafar, Tiberiu Popa
2016HappyFeet: Embodiments for Joint Remote Dancing.
Hesam Alizadeh, Anna Witcraft, Anthony Tang, Ehud Sharlin
2016Icons for Kids: Can Young Children Understand Graphical Representations of App Store Categories?
Michelle Wiebe, Denise Geiskkovitch, Andrea Bunt, James Everett Young, Melanie Glenwright
2016Improving Style Similarity Metrics of 3D Shapes.
Kapil Dev, Kwang Kim, Nicolas Villar, Manfred Lau
2016Investigating the Impact of Cooperative Communication Mechanics on Player Performance in Portal 2.
Deepika Vaddi, Phoebe O. Toups Dugas, Igor Dolgov, Rina R. Wehbe, Lennart E. Nacke
2016Perceptual Real-time 2D-to-3D Conversion Using Cue Fusion.
Thomas Leimkühler, Petr Kellnhofer, Tobias Ritschel, Karol Myszkowski, Hans-Peter Seidel
2016PhysIK: Physically Plausible and Intuitive Keyframing.
Amir Hossein Rabbani, Paul G. Kry
2016Proceedings of the 42nd Graphics Interface Conference, Victoria, BC, Canada, 1-3 June 2016
Tiberiu Popa, Karyn Moffatt
2016Reading Between the Dots: Combining 3D Markers and FACS Classification for High-Quality Blendshape Facial Animation.
Shridhar Ravikumar, Colin Davidson, Dmitry Kit, Neill D. F. Campbell, Luca Benedetti, Darren Cosker
2016RealFusion: An Interactive Workflow for Repurposing Real-World Objects towards Early-stage Creative Ideation.
Cecil Piya, Vinayak, Yunbo Zhang, Karthik Ramani
2016Recursive SAH-based Bounding Volume Hierarchy Construction.
Dominik Wodniok, Michael Goesele
2016Revectorization-Based Shadow Mapping.
Márcio Cerqueira de Farias Macedo, Antônio Lopes Apolinário
2016Style Aware Tone Expansion for HDR Displays.
Cambodge Bist, Rémi Cozot, Gérard Madec, Xavier Ducloux
2016Twist 'n' Knock: A One-handed Gesture for Smart Watches.
Vikram Kamath Cannanure, Xiang 'Anthony' Chen, Jennifer Mankoff
2016Usability and Performance of Mouse-based Rotation Controllers.
Steven Rybicki, Brian DeRenzi, James E. Gain
2016Virtual Reality Rehearsals for Acting with Visual Effects.
Rozenn Bouville Berthelot, Valérie Gouranton, Bruno Arnaldi
2016Visual Clutter Reduction through Hierarchy-based Projection of High-dimensional Labeled Data.
Dominik Herr, Qi Han, Steffen Lohmann, Thomas Ertl
2016Visual Feedforward Guides for Performing Bend Gestures on Deformable Prototypes.
Farshad Daliri, Audrey Girouard