Graphics Interface B

33 papers

YearTitle / Authors
2003A Comparison of Traditional and Fisheye Radar View Techniques for Spatial Collaboration.
Wendy A. Schafer, Doug A. Bowman
2003A Gestural Interface to Free-Form Deformation.
Geoffrey Draper, Parris K. Egbert
2003A Stream Algorithm for the Decimation of Massive Meshes.
Jianhua Wu, Leif Kobbelt
2003A Tangible Interface for High-Level Direction of Multiple Animated Characters.
Ronald A. Metoyer, Lanyue Xu, Madhusudhanan Srinivasan
2003A Taxonomy of Tasks and Visualizations for Casual Interaction of Multimedia Histories.
Charlotte Tang, Gregor McEwan, Saul Greenberg
2003CInDeR: Collision and Interference Detection in Real-time using graphics hardware.
Dave Knott, Dinesh K. Pai
2003Comparing ExoVis, Orientation Icon, and In-Place 3D Visualization Techniques.
Melanie Tory, Colin Swindells
2003Digital Decor: Augmented Everyday Things.
Itiro Siio, Jim Rowan, Noyuri Mima, Elizabeth D. Mynatt
2003Distortion minimization and continuity preservation in surface pasting.
Rick Leung, Stephen Mann
2003Dynamic Canvas for Non-Photorealistic Walkthroughs.
Matthieu Cunzi, Joëlle Thollot, Sylvain Paris, Gilles Debunne, Jean-Dominique Gascuel, Frédo Durand
2003Easy Realignment of k-DOP Bounding Volumes.
Christoph Fünfzig, Dieter W. Fellner
2003Entropy-based Adaptive Sampling.
Jaume Rigau, Miquel Feixas, Mateu Sbert
2003Fast Extraction of BRDFs and Material Maps from Images.
Rafal Jaroszkiewicz, Michael D. McCool
2003Finding Things In Fisheyes: Memorability in Distorted Spaces.
Amy Skopik, Carl Gutwin
2003Hardware-Accelerated Visual Hull Reconstruction and Rendering.
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
2003Input-based Language Modelling in the Design of High Performance Text Input Techniques.
R. William Soukoreff, I. Scott MacKenzie
2003Interactive Deformation Using Modal Analysis with Constraints.
Kris K. Hauser, Chen Shen, James F. O'Brien
2003Interactive Point-based Modeling of Complex Objects from Images.
Pierre Poulin, Marc Stamminger, François Duranleau, Marie-Claude Frasson, George Drettakis
2003Learning from Games: HCI Design Innovations in Entertainment Software.
Jeff Dyck, David Pinelle, Barry A. T. Brown, Carl Gutwin
2003Less-Tap: A Fast and Easy-to-learn Text Input Technique for Phones.
Andriy Pavlovych, Wolfgang Stürzlinger
2003Mixed Initiative Interactive Edge Detection.
Eric Neufeld, Haruna Popoola, David Callele, David Mould
2003Modularity and Hierarchical Structure in the Digital Video Lifecycle.
Ronald Baecker, Eric Smith
2003Multi-Resolution Point-Sample Raytracing.
Michael Wand, Wolfgang Straßer
2003Multiple Camera Considerations in a View-Dependent Continuous Level of Detail Algorithm.
Bradley P. Kram, Christopher D. Shaw
2003Pen-and-ink textures for real-time rendering.
Jennifer Fung, Oleg Veryovka
2003Portrait: Generating Personal Presentations.
James Fogarty, Jodi Forlizzi, Scott E. Hudson
2003Proceedings of the Graphics Interface 2003 Conference, Halifax, Nova Scotia, Canada, June 11-13, 2003
2003Scanning Large-Scale Articulated Deformations.
Jochen Lang, Dinesh K. Pai, Hans-Peter Seidel
2003Silhouette-Based 3D Face Shape Recovery.
Jinho Lee, Baback Moghaddam, Hanspeter Pfister, Raghu Machiraju
2003Simulating Fluid-Solid Interaction.
Olivier Génevaux, Arash Habibi, Jean-Michel Dischler
2003Texture Partitioning and Packing for Accelerating Texture-based Volume Rendering.
Wei Li, Arie E. Kaufman
2003The Effects of Dynamic Transparency on Targeting Performance.
Carl Gutwin, Jeff Dyck, Chris Fedak
2003Toward Modeling of a Suturing Task.
Matt LeDuc, Shahram Payandeh, John Dill