| 2003 | A Comparison of Traditional and Fisheye Radar View Techniques for Spatial Collaboration. Wendy A. Schafer, Doug A. Bowman |
| 2003 | A Gestural Interface to Free-Form Deformation. Geoffrey Draper, Parris K. Egbert |
| 2003 | A Stream Algorithm for the Decimation of Massive Meshes. Jianhua Wu, Leif Kobbelt |
| 2003 | A Tangible Interface for High-Level Direction of Multiple Animated Characters. Ronald A. Metoyer, Lanyue Xu, Madhusudhanan Srinivasan |
| 2003 | A Taxonomy of Tasks and Visualizations for Casual Interaction of Multimedia Histories. Charlotte Tang, Gregor McEwan, Saul Greenberg |
| 2003 | CInDeR: Collision and Interference Detection in Real-time using graphics hardware. Dave Knott, Dinesh K. Pai |
| 2003 | Comparing ExoVis, Orientation Icon, and In-Place 3D Visualization Techniques. Melanie Tory, Colin Swindells |
| 2003 | Digital Decor: Augmented Everyday Things. Itiro Siio, Jim Rowan, Noyuri Mima, Elizabeth D. Mynatt |
| 2003 | Distortion minimization and continuity preservation in surface pasting. Rick Leung, Stephen Mann |
| 2003 | Dynamic Canvas for Non-Photorealistic Walkthroughs. Matthieu Cunzi, Joëlle Thollot, Sylvain Paris, Gilles Debunne, Jean-Dominique Gascuel, Frédo Durand |
| 2003 | Easy Realignment of k-DOP Bounding Volumes. Christoph Fünfzig, Dieter W. Fellner |
| 2003 | Entropy-based Adaptive Sampling. Jaume Rigau, Miquel Feixas, Mateu Sbert |
| 2003 | Fast Extraction of BRDFs and Material Maps from Images. Rafal Jaroszkiewicz, Michael D. McCool |
| 2003 | Finding Things In Fisheyes: Memorability in Distorted Spaces. Amy Skopik, Carl Gutwin |
| 2003 | Hardware-Accelerated Visual Hull Reconstruction and Rendering. Ming Li, Marcus A. Magnor, Hans-Peter Seidel |
| 2003 | Input-based Language Modelling in the Design of High Performance Text Input Techniques. R. William Soukoreff, I. Scott MacKenzie |
| 2003 | Interactive Deformation Using Modal Analysis with Constraints. Kris K. Hauser, Chen Shen, James F. O'Brien |
| 2003 | Interactive Point-based Modeling of Complex Objects from Images. Pierre Poulin, Marc Stamminger, François Duranleau, Marie-Claude Frasson, George Drettakis |
| 2003 | Learning from Games: HCI Design Innovations in Entertainment Software. Jeff Dyck, David Pinelle, Barry A. T. Brown, Carl Gutwin |
| 2003 | Less-Tap: A Fast and Easy-to-learn Text Input Technique for Phones. Andriy Pavlovych, Wolfgang Stürzlinger |
| 2003 | Mixed Initiative Interactive Edge Detection. Eric Neufeld, Haruna Popoola, David Callele, David Mould |
| 2003 | Modularity and Hierarchical Structure in the Digital Video Lifecycle. Ronald Baecker, Eric Smith |
| 2003 | Multi-Resolution Point-Sample Raytracing. Michael Wand, Wolfgang Straßer |
| 2003 | Multiple Camera Considerations in a View-Dependent Continuous Level of Detail Algorithm. Bradley P. Kram, Christopher D. Shaw |
| 2003 | Pen-and-ink textures for real-time rendering. Jennifer Fung, Oleg Veryovka |
| 2003 | Portrait: Generating Personal Presentations. James Fogarty, Jodi Forlizzi, Scott E. Hudson |
| 2003 | Proceedings of the Graphics Interface 2003 Conference, Halifax, Nova Scotia, Canada, June 11-13, 2003 |
| 2003 | Scanning Large-Scale Articulated Deformations. Jochen Lang, Dinesh K. Pai, Hans-Peter Seidel |
| 2003 | Silhouette-Based 3D Face Shape Recovery. Jinho Lee, Baback Moghaddam, Hanspeter Pfister, Raghu Machiraju |
| 2003 | Simulating Fluid-Solid Interaction. Olivier Génevaux, Arash Habibi, Jean-Michel Dischler |
| 2003 | Texture Partitioning and Packing for Accelerating Texture-based Volume Rendering. Wei Li, Arie E. Kaufman |
| 2003 | The Effects of Dynamic Transparency on Targeting Performance. Carl Gutwin, Jeff Dyck, Chris Fedak |
| 2003 | Toward Modeling of a Suturing Task. Matt LeDuc, Shahram Payandeh, John Dill |