Graphics Interface B

30 papers

YearTitle / Authors
1998A General Framework for Mesh Decimation.
Leif Kobbelt, Swen Campagna, Hans-Peter Seidel
1998A Graph Based Interface for Representing Volume Visualization Results.
James Patten, Kwan-Liu Mah
1998A Probabilistic Character Layout Strategy for Mobile Text Entry.
Tom Bellman, I. Scott MacKenzie
1998Active Implicit Surface for Animation.
Mathieu Desbrun, Marie-Paule Gascuel
1998An Improved Parametric Side-Vertex Triangle Mesh Interpolant.
Stephen Mann
1998Animating Sand, Mud & Snow.
Robert W. Sumner, James F. O'Brien, Jessica K. Hodgins
1998Clonal Mosaic Model for the Synthesis of Mammalian Coat Patterns.
Marcelo Walter, Alain Fournier, Mark Reimers
1998Cognitive Modeling in Human-Computer Interaction.
Bonnie E. John
1998Edge Enhancement Issues in Half-Toning.
John W. Buchanan, Lisa M. Steit, Oleg Veryovka
1998Footprint-based Quadruped Motion Synthesis.
Nick Torkos, Michiel van de Panne
1998Globally Optimal Image Mosaics.
Kirk L. Duffin, William A. Barrett
1998Interactive Volume Cutting.
Kevin Chun-Ho Wong, Tommy Yu-Hang Siu, Pheng-Ann Heng, Hanqiu Sun
1998Layered Deformable Models with Implicit Surfaces.
Marie-Paule Gascuel
1998Lighting Networks - A New Approach for Designing Lighting Algorithms.
Philipp Slusallek, Marc Stamminger, Hans-Peter Seidel
1998Multi-Granularity Noise for Curvilinear Grid LIC.
Xiaoyang Mao, Lichan Hong, Arie E. Kaufman, Noboru Fujita, Makoto Kikukawa, Atsumi Imamiya
1998Multiresolution Surface Reconstruction for Hierarchical B-splines.
David R. Forsey, David Wong
1998On Approximating Rough Curves with Fractal Functions.
Wayne O. Cochran, John C. Hart, Patrick J. Flynn
1998On the Use of Perceptual Cues & Data Mining for Effective Visualization of Scientific Datasets.
Christopher G. Healey
1998Pain and Fatigue in Desktop VR.
Christopher D. Shaw
1998Perception & Data Visualization: The Foundations of Experimental Semiotics.
Colin Ware
1998Proceedings of the Graphics Interface 1998 Conference, June 18-20, 1998, Vancouver, BC, Canada
Wayne A. Davis, Kellogg S. Booth, Alain Fournier
1998Ray-tracing Procedural Displacement Shaders.
Wolfgang Heidrich, Hans-Peter Seidel
1998Rendering Generalized Cylinders with Paintstrokes.
Ivan Neulander, Michiel van de Panne
1998Simulating the Flow of Liquid Droplets.
Patrick Fournier, Arash Habibi, Pierre Poulin
1998Software Tools for Craniofacial Growth & Reconstruction.
Katrina Archer, Kevin Coughlan, David R. Forsey, Sonja Struben
1998The alpha gamma delta's of Digital Media Convergence.
Alvy Ray Smith
1998Triangle Mesh Compression.
Costa Touma, Craig Gotsman
1998Virtual Navigation of Complex Scenes using Clusters of Cylindrical Panoramic Images.
Sing Bing Kang, Pavan K. Desikan
1998Visiblity Streaming for Network-based Walkthroughs.
Daniel Cohen-Or, Eyal Zadicario
1998Wavelet-Based 3D Compression Scheme for Very Large Volume Data.
Insung Ihm, Sanghun Park