CoG C

145 papers

YearTitle / Authors
2024"Can You Play Anything Else?" Understanding Play Style Flexibility in League of Legends.
Emily Chen, Alexander J. Bisberg, Emilio Ferrara
2024"Hey Players, there is a problem...": On Attribute Inference Attacks against Videogamers.
Linus Eisele, Giovanni Apruzzese
2024(Anti)Social Challenge: Emotionally Challenging Interaction Dynamics in Multiplayer Experiences.
Marjorie Ann M. Cuerdo, Derusha Baskaran, Tsunghan Yang, Edward F. Melcer
20243D Building Generation in Minecraft via Large Language Models.
Shiying Hu, Zengrong Huang, Chengpeng Hu, Jialin Liu
2024A Benchmark Environment for Offline Reinforcement Learning in Racing Games.
Girolamo Macaluso, Alessandro Sestini, Andrew D. Bagdanov
2024A Competition Winning Deep Reinforcement Learning Agent in microRTS.
Scott Goodfriend
2024A Cybersecurity Game to Probe Human-AI Teaming.
Rita Olla, Emily M. Hand, Sushil J. Louis, Ramona Houmanfar, Shamik Sengupta
2024A Multiplayer Cloud Gaming Architecture for Scalable Physics.
Saulo Soares de Oliveira, Carlos Henrique Rorato Souza, Sérgio T. Carvalho
2024A Qualitative Investigation to Design Empathetic Agents as Conversation Partners for People with Autism Spectrum Disorder.
Christian Poglitsch, Johanna Pirker
2024A Research on High Performance Factors in Shooting Tasks of FPS Games.
Ryotaro Arai, Tomokazu Ishikawa
2024A Research on the Evaluation of the XR System for Soccer Game.
Tatsuya Ono, Tomokazu Ishikawa
2024A Serious Game Platform to Train Teachers on Cyberbullying Prevention and Response.
Hélio Martins, Hugo Marques, Carlos Martinho
2024A Serious Game for Target Angle Recognition.
Korben Diarchangel, Sushil J. Louis
2024A Simple, Solid, and Reproducible Baseline for Bridge Bidding AI.
Haruka Kita, Sotetsu Koyamada, Yotaro Yamaguchi, Shin Ishii
2024A Tabletop Game to Study Business Wargaming in the P-LEO SATCOM Marketplace.
Rehman Qureshi, Robert Gleason, Akhil Rao, Samuel A. Mulder, Daniel R. Tauritz, Davide Guzzetti
2024A Turing Test for Beatmap-Generation.
Chad Mourning, Bradey Lounsbury
2024Academical: A Dynamic Interactive Narrative Game for Responsible Conduct of Research Training.
Shi Johnson-Bey, Samuel Shields, Noah Wardrip-Fruin, Edward F. Melcer
2024Adaptive Agents in 1v1 Snake Game with Dynamic Environment.
Hampus Fink Gärdström, Henrik Schwarz, Marco Scirea
2024Adaptive Audio to Player Actions and Gameplay: a New Video Game.
Aline Hufschmitt, Stéphane Cardon, Jules Borel, Florian Wolf, Maël Addoum
2024Adaptivity of Card Recommendation Systems for Legends of Code and Magic.
Timo Haumann, Frank Höppner
2024Analysing the effect of latent space mutation strategies for PCGML.
Kayleize Govender, Branden Ingram, Pravesh Ranchod
2024Analysis and Generation of Flow in 3D Jump'n'Run Games.
Tobias Brandner, Marc Mußmann, Sebastian von Mammen
2024Ancestor-Based α-β Bounds for Monte-Carlo Tree Search.
Tom Pepels, Mark H. M. Winands
2024Assessing Inherent Biases Following Prompt Compression of Large Language Models for Game Story Generation.
Pittawat Taveekitworachai, Kantinan Plupattanakit, Ruck Thawonmas
2024Assessing Type Agreeability in the Unified Model of Personality and Play Styles.
Alexander Brooke, Matthew Crossley, Huw Lloyd, Stuart Cunningham
2024Assessing player performance in tactical FPS games: A proposal for an xGoals-inspired model.
Pete Gordon, William Kavanagh, Thomas Howson, David LaVallee
2024Bayesian Optimization-based Search for Agent Control in Automated Game Testing.
Carlos Celemin
2024Better Understanding of Humans for Cooperative AI through Clustering.
Edward Su, William L. Raffe, Luke Mathieson, Yu-Kai Wang
2024BrainBuilder: A Virtual Reality Serious Game for Insect Neuroanatomy Education.
Anne Vetter, Mounsif Chetitah, Daniel Eckmann, Tobias Lengfeld, Keram Pfeifer, Sebastian von Mammen
2024Canvas Conversation Tales: A Web Application for Collaboratively Writing Imaginary Dialogues.
Stefano Montanelli, Francesco Saverio Mula, Martin Ruskov
2024ChatGPT4PCG 2 Competition: Prompt Engineering for Science Birds Level Generation.
Pittawat Taveekitworachai, Febri Abdullah, Mury F. Dewantoro, Yi Xia, Pratch Suntichaikul, Ruck Thawonmas, Julian Togelius, Jochen Renz
2024ChatPCG: Large Language Model-Driven Reward Design for Procedural Content Generation.
In-Chang Baek, TaeHwa Park, Jinha Noh, Cheong-mok Bae, Kyung-Joong Kim
2024Co-Design of a Serious Game to Promote Emotion Regulation Strategies in Parents.
Mónica Pereira, Simão Reis, Luís Paulo Reis, Eliana Silva
2024Co-Development of a Serious Game for Social Skills Training for patients with Acquired Brain Injury.
Bernardo Ferreira, Simão Reis, Luís Paulo Reis, Marta Pereira, Eliana Silva
2024Collaborative Practices in Massively Multiplayer Online Roleplaying Groups: Online Learning in Informal Groups.
Brian David Guerrero
2024Comparison of Game Playing AI Algorithms in Puyo Puyo Tetris.
Hayato Iwai, Kenya Sato, Onur Alparslan
2024Consistent Game Content Creation via Function Calling for Large Language Models.
Roberto Gallotta, Antonios Liapis, Georgios N. Yannakakis
2024Controlled Chain of Thought: Eliciting Role-Play Understanding in LLM Through Prompts.
Deborah Carlander, Kiyoshiro Okada, Henrik Engström, Shuichi Kurabayashi
2024CrawLLM: Theming Games with Large Language Models.
Marvin Zammit, Antonios Liapis, Georgios N. Yannakakis
2024Creative Sense-Making Analysis for the Representation of Collaboration in Embodied Play.
Erin J. K. Truesdell, Marianna Madera
2024Deduction Game Framework and Information Set Entropy Search.
Fandi Meng, Simon M. Lucas
2024Demo Paper: A Game Agents Battle Driven by Free-Form Text Commands Using Code-Generation LLM and Behavior Branch.
Ray Ito, Junichiro Takahashi
2024Eco-Game Design Lessons for Climate Communication: Augmenting Players' Environmentalism.
Mahsuum Daiiani, Penny Sweetser
2024Efficient Octree-based 3D Pathfinding.
Quentin Massonnat, Clark Verbrugge
2024Examining Gameplay Patterns and their Association with Nutritional Knowledge.
Rema Padman, Jeong-Hin Chin, Abhishek Gupta, Rahul Ladhania
2024Explaining Synthesized Pathfinding Heuristics via Iterative Visualization and Modification.
Shuwei Wang, Vadim Bulitko, William Yeoh
2024Exploratory Bandit Experiments with "Starter Packs" in a Free-to-Play Mobile Game.
Julian Runge, Anders Drachen, William Grosso
2024Exploring Engagement in Idle Game Design.
Daeun Hwang, Edward F. Melcer
2024Exploring the Impact of Player Personality on Cooperative Game Reward Sharing.
Francisco Rosa, Samuel Gomes, Carlos Martinho
2024Extended Seeds in Optimization Crosswords.
Adi Botea, Vadim Bulitko
2024FAC.EX: FACial EXpressions for Video Game Characters.
Francesco Martinelli, Susanna Brambilla, Laura Anna Ripamonti, Marco Rusciano
2024Factors of player experience in describing the relationship between remade and original works.
Takumi Yokosaka, Kohei Miura, Yuko Isogaya, Tomoko Ohtani, Kazushi Maruya
2024FemQuest - An Interactive Multiplayer Game to Engage Girls in Programming.
Michael Holly, Lisa Habich, Maria Seiser, Florian Glawogger, Kevin Innerebner, Sandra Kupsa, Philipp Einwallner, Johanna Pirker
2024Formula- and Memory-based Heuristics In Video-game Pathfinding.
Paul Saunders, Vadim Bulitko, Simona Ondrcková, Roman Barták
2024From Participation to Play: Exploring the Role of Participatory Design in Post-Stroke Upper Limb Virtual Reality Telerehabilitation.
Pedro Rodrigues, Cláudia Quaresma, Maria Fonseca
2024G-PCGRL: Procedural Graph Data Generation via Reinforcement Learning.
Florian Rupp, Kai Eckert
2024GENEVA: GENErating and Visualizing branching narratives using LLMs.
Jorge Leandro, Sudha Rao, Michael Xu, Weijia Xu, Nebojsa Jojic, Chris Brockett, Bill Dolan
2024GPT for Games: A Scoping Review (2020-2023).
Daijin Yang, Erica Kleinman, Casper Harteveld
2024GamEmotion: A Serious Game for Emotion Regulation in Young Adolescents.
Eliana Silva, Pedro França, Luís Paulo Reis
2024Game Generation via Large Language Models.
Chengpeng Hu, Yunlong Zhao, Jialin Liu
2024Games of Knightian Uncertainty as AGI testbeds.
Spyridon Samothrakis, Dennis J. N. J. Soemers, Damian Machlanski
2024Gaming for Equity: The Power of Diversity within Gender and Race in Gamers.
Lloyd, Camille Dickson-Deane, William L. Raffe, Aurora Roar Murphy, Jaime Andres Garcia
2024Generating Race Tracks With Repulsive Curves.
Lasse Henrich, Falko Kötter
2024Generating Together: Lessons Learned from Developing an Educational Visual Novel with AI Collaboration.
Samuel Shields, Alex Calderwood, Shi Johnson-Bey, Noah Wardrip-Fruin, Michael Mateas, Edward F. Melcer
2024Generative AI with GOAP for Fast-Paced Dynamic Decision-Making in Game Environments.
Tiger Shan, Kay Michel
2024Heuristic Knowledge Transfer for General Game Playing.
Joshua D. A. Jung, Jesse Hoey
2024Higher Replay Ratio Empowers Sample-Efficient Multi-Agent Reinforcement Learning.
Linjie Xu, Zichuan Liu, Alexander Dockhorn, Diego Perez Liebana, Jinyu Wang, Lei Song, Jiang Bian
2024Holo Games: Investigating Game Mechanics and Player Experience Factors in Mixed Reality Platform.
Pratheep Kumar Paranthaman, Ged Fuller, Nikesh Bajaj
2024Humanlike Behavior in a Third-Person Shooter with Imitation Learning.
Alexander R. Farhang, Brendan Mulcahy, Daniel Holden, Iain Matthews, Yisong Yue
2024I Know How: Combining Prior Policies to Solve New Tasks.
Malio Li, Elia Piccoli, Vincenzo Lomonaco, Davide Bacciu
2024IEEE Conference on Games, CoG 2024, Milan, Italy, August 5-8, 2024
2024Improvements in Evaluation Functions Based on Endgame Databases of Chinese Dark Chess.
Jr-Chang Chen, Jun-Ping Chen, Yu-Yen Wang, Tsan-sheng Hsu
2024Influence of Perspectives on Human Player Decisions in Board Games Online.
Andrew Zhang, Steve Zhang
2024Interpreting Multi-objective Evolutionary Algorithms via Sokoban Level Generation.
Qingquan Zhang, Yuchen Li, Yuhang Lin, Handing Wang, Jialin Liu
2024Introducing Tales of Tribute AI Competition.
Jakub Kowalski, Radoslaw Miernik, Katarzyna Polak, Dominik Budzki, Damian Kowalik
2024Investigating Trading Mechanisms as a Driver for User Experience in Racing Games.
Georg Arbesser-Rastburg, Thomas Olip, Johanna Pirker
2024Investigating the Effect of Color Stimuli on Player Emotions in Games.
Leonie Kallabis, Bruno Baruque Zanon, Heinrich Klocke, Ana María Lara Palma, Boris Naujoks
2024It might be balanced, but is it actually good? An Empirical Evaluation of Game Level Balancing.
Florian Rupp, Alessandro Puddu, Christian Becker-Asano, Kai Eckert
2024LLMaker: A Game Level Design Interface Using (Only) Natural Language.
Roberto Gallotta, Antonios Liapis, Georgios N. Yannakakis
2024LangBirds: An Agent for Angry Birds using a Large Language Model.
Seungwon Oh, Insik Chung, Kyung-Joong Kim
2024Learn to Play: Lessons Learned Developing Video Games for Entertainment and Education.
Andrea Franceschini, Antonio Rodà
2024Learning With Generalised Card Representations for "Magic: The Gathering".
Timo Bertram, Johannes Fürnkranz, Martin Müller
2024Learning to Play 7 Wonders Duel Without Human Supervision.
Giovanni Paolini, Lorenzo Moreschini, Francesco Veneziano, Alessandro Iraci
2024Leveraging Gaming to Enhance Knowledge Graphs for Explainable Generative AI Applications.
Steph Buongiorno, Corey Clark
2024Leveraging Large Language Models for Efficient Failure Analysis in Game Development.
Leonardo Marini, Linus Gisslén, Alessandro Sestini
2024MJ-DLVAT: A Deep Learning Value Assessment Technique for Mahjong.
Takuya Ogami, Katsutoshi Amano, Yoshimasa Tsuruoka
2024Markov Senior - Learning Markov Junior Grammars to Generate User-specified Content.
Mehmet Kayra Oguz, Alexander Dockhorn
2024Master the Linguistic Landscape: Puzzle Integration in a 3D NLP Game.
Wateen A. Aliady, Massimo Poesio
2024Match Point AI: A Novel AI Framework for Evaluating Data-Driven Tennis Strategies.
Carlo Nübel, Alexander Dockhorn, Sanaz Mostaghim
2024Measuring Randomness in Tabletop Games.
James Goodman, Diego Perez Liebana, Simon M. Lucas
2024MindMeld Cyclers: Exploring New Collaborative Motion Modes Using Virtual Co-embodiment in a Serious Game.
Yangyang He, Xiaoyi Xue, Jingjing Zhang, Xiongju Sun
2024Missed Connections: Lateral Thinking Puzzles for Large Language Models.
Graham Todd, Tim Merino, Sam Earle, Julian Togelius
2024Multi-DMC: Deep Monte-Carlo with Multi-Stage Learning in the Card Game UNO.
Xueqing Yang, Xiaofei Liu, Wenbin Lin
2024NavySim: A Multi-Vessel Simulation and Analysis Engine for Naval Domains.
Md. Abu Sayed, Korben Diarchangel, Mayamin Hamid Raha, Parvaneh Aliniya, Monica N. Nicolescu, Mircea Nicolescu, Sushil J. Louis
2024Noisy Communication Modeling for Improved Cooperation in Codenames.
Christopher Archibald, Diego Blaylock
2024Observation Encoding for Reinforcement Learning Agents in 3D Game Environments.
Lennart Haase, Nicolas Fischöder, Igor Vatolkin
2024Online Adaptation for Enhancing Imitation Learning Policies.
Federico Malato, Ville Hautamäki
2024Online Optimization of Curriculum Learning Schedules using Evolutionary Optimization.
Mohit Jiwatode, Leon Schlecht, Alexander Dockhorn
2024Open Game Data: Defining a Pipeline and Standards for Educational Data Mining and Learning Analytics with Video Game Data.
David J. Gagnon, Luke Swanson, Erik Harpstead
2024PaceMaker: A Practical Tool for Pacing Video Games.
Julian Geheeb, Daniel Dyrda, Sebastian Geheeb
2024Perfect Information Monte Carlo with Postponing Reasoning.
Jérôme Arjonilla, Abdallah Saffidine, Tristan Cazenave
2024Personalized Dynamic Difficulty Adjustment Imitation Learning Meets Reinforcement Learning.
Ronja Fuchs, Robin Gieseke, Alexander Dockhorn
2024Physically Prototyping Physics for Play: Possibilities and Practicality.
Jackson Froehlich, Britton Horn
2024Player-Driven Emergence in LLM-Driven Game Narrative.
Xiangyu Peng, Jessica Quaye, Sudha Rao, Weijia Xu, Portia Botchway, Chris Brockett, Nebojsa Jojic, Gabriel DesGarennes, Ken Lobb, Michael Xu, Jorge Leandro, Claire Jin, Bill Dolan
2024Playing NetHack with LLMs: Potential & Limitations as Zero-Shot Agents.
Dominik Jeurissen, Diego Perez Liebana, Jeremy Gow, Duygu Çakmak, James Kwan
2024Playing With Neuroscience: Past, Present and Future of Neuroimaging and Games.
Paolo Burelli, Laurits Dixen
2024PlotMap: Automated Layout Design for Building Game Worlds.
Yi Wang, Jieliang Luo, Adam Gaier, Evan Atherton, Hilmar Koch
2024PrepPipe: Prototyping Compiler for Attainable Visual Novel Development.
Shengjie Xu
2024Process Mining for Game Analytics.
Nico Elbert, Christoph M. Flath
2024Project Beyond: An Escape Room Game in Virtual Reality to Teach Building Energy Simulations.
Georg Arbesser-Rastburg, Saeed Safikhani, Matej Gustin, Christina Hopfe, Gerald Schweiger, Johanna Pirker
2024Prompt Engineering ChatGPT for Codenames.
Matthew Sidji, Matthew Stephenson
2024Proposing Formal Game Spaces as Foundation for Gameplay-Based Anti-Cheating Measures.
Caroline Rendenbach, Daniel Dyrda
2024Recording and Describing Poker Hands.
Juho Kim
2024Reinforcement Learning for High-Level Strategic Control in Tower Defense Games.
Joakim Bergdahl, Alessandro Sestini, Linus Gisslén
2024Reproduction and Extension of Playing Strength Models in Computer Go.
Sebastian Heuchler, Christian Plessl
2024Responsive and Timely Virtual Reality Gaming: Which Frame Rate Should One Choose?
Costas Michaelides, Boris Bellalta
2024Row Shifting as a Puzzle Mechanic in Generalized Connect Four.
Jeff Cutsinger, Tim Wylie
2024Scaling, Control and Generalization in Reinforcement Learning Level Generators.
Sam Earle, Zehua Jiang, Julian Togelius
2024Shot Selection to Determine Legality of Actions in a Rule-Heavy Environment.
John Licato, Logan Fields, Stephen Steinle, Brayden Hollis
2024Skill Depth in Tabletop Board Games.
James Goodman, Diego Perez Liebana, Simon M. Lucas
2024Sonifying motor skills with Pizzicato, a game for motor behavior research.
Martin Starkov, Scott Jochems, Joris Rijsdijk, Ravi Snellenberg, Luca Stoffels, Amir Zaidi, Rafael Bidarra
2024Space Foundation System: An Approach to Spatial Problems in Games.
Daniel Dyrda, Claudio Belloni
2024Strategy Game-Playing with Size-Constrained State Abstraction.
Linjie Xu, Diego Perez Liebana, Alexander Dockhorn
2024Sustainability Challenges in the Games Industry.
Thorsten Busch, Florence Chee, Tanja Sihvonen
2024Terrain-adaptive PCGML in Minecraft.
Arthur van der Staaij, Mike Preuss, Christoph Salge
2024The Effect of LLM-Based NPC Emotional States on Player Emotions: An Analysis of Interactive Game Play.
Alessandro Marincioni, Myriana Miltiadous, Katerina Zacharia, Rick Heemskerk, Georgios Doukeris, Mike Preuss, Giulio Barbero
2024The Interplay Between Delay and Device in a Moving Target Selection Game.
Aritra Kundu, Ragnhild Eg, Mark Claypool
2024The Invisible Wall: A Critical Examination of Fourth Wall Breaks in Video Games.
Filipe Pinto, Filipe Costa Luz
2024The Ludii Game Description Language is Universal.
Dennis J. N. J. Soemers, Éric Piette, Matthew Stephenson, Cameron Browne
2024The Real MVP: Quantifying Individual Performances in Multiplayer Online Games.
Johannes Pfau
2024The Royal Crush: Analysis of Match-3 Mechanics.
Daniel Eckmann, Kai Schiesser, Sebastian von Mammen
2024Towards Diverse Non-Player Character behaviour discovery in multi-agent environments.
Jan Kirk, Marco Scirea
2024Towards Interactive Evolutionary Camouflage Design.
Rasmus Ploug, Emil Rimer, Anthon Kristian Skov Petersen, Marco Scirea, Joseph Alexander Brown
2024Towards LLM4PCG: A Preliminary Evaluation of Open-Weight Large Language Models Beyond ChatGPT4PCG.
Pittawat Taveekitworachai, Yi Xia, Pratch Suntichaikul, Ruck Thawonmas
2024Towards a Characterisation of Monte-Carlo Tree Search Performance in Different Games.
Dennis J. N. J. Soemers, Guillaume Bams, Max Persoon, Marco Rietjens, Dimitar Sladic, Stefan Stefanov, Kurt Driessens, Mark H. M. Winands
2024Training Interactive Agent in Large FPS Game Map with Rule-enhanced Reinforcement Learning.
Chen Zhang, Huan Hu, Yuan Zhou, Qiyang Cao, Ruochen Liu, Wenya Wei, Elvis S. Liu
2024Understanding Game Performance: A Study of Eye Blinking and Pupil Metrics in Matching Pairs Game.
Mustafa Can Gursesli, Federico Calà, Pietro Tarchi, Lorenzo Frassineti, Andrea Guazzini, Mirko Duradoni, Ruck Thawonmas, Antonio Lanatà
2024Unsupervised Behavior Inference From Human Action Sequences.
Sam L. Polk, Eric J. Pabon Cancel, Rohan R. Paleja, Kimberlee Chestnut Chang, Reed Jensen, Mabel D. Ramirez
2024Unveiling modern board games: an ML-based approach to BoardGameGeek data analysis.
Dien Nguyen, Joshua Kritz, Raluca D. Gaina, Diego Perez Liebana
2024Using a Large Language Model to turn Explorations of Virtual 3D-Worlds into Interactive Narrative Experiences.
Thomas Rist
2024Variable Frame Timing Affects Perception of Smoothness in First-Person Gaming.
Devi Klein, Josef B. Spjut, Ben Boudaoud, Joohwan Kim
2024Virtual Climate Activation: A Framework Approach to Sustainable Food Consumption in Games.
Jan Steinhauser, Steffen Fritz, Johanna Pirker
2024Voice-Augmented Virtual Reality Interface for Serious Games.
Farhan Aslam, Richard Zhao
2024XQSV: A Structurally Variable Network to Imitate Human Play in Xiangqi.
Chenliang Zhou
2024Yet More Optimistic Temporal Difference Learning for Game Mini2048.
Kiminori Matsuzaki, Shunsuke Terauchi