| 2016 | "Best of Both Worlds": Opportunities for Technology in Cross-Cultural Parenting. Svetlana Yarosh, Sarita Schoenebeck, Shreya Kothaneth, Elizabeth S. Bales |
| 2016 | "Counting on the Group": Reconciling Online and Offline Social Support among Older Informal Caregivers. Matthieu Tixier, Myriam Lewkowicz |
| 2016 | "Don't Whip Me With Your Games": Investigating "Bottom-Up" Gamification. Pascal Lessel, Maximilian Altmeyer, Marc Müller, Christian Wolff, Antonio Krüger |
| 2016 | "I Always Wanted to See the Night Sky": Blind User Preferences for Sensory Substitution Devices. Giles Hamilton-Fletcher, Marianna Obrist, Phil L. Watten, Michele Mengucci, Jamie Ward |
| 2016 | "I Love All the Bits": The Materiality of Boardgames. Melissa J. Rogerson, Martin R. Gibbs, Wally Smith |
| 2016 | "I don't Want to Wear a Screen": Probing Perceptions of and Possibilities for Dynamic Displays on Clothing. Laura Devendorf, Joanne Lo, Noura Howell, Doris Jung Lin Lee, Nan-Wei Gong, Mustafa Emre Karagozler, Shiho Fukuhara, Ivan Poupyrev, Eric Paulos, Kimiko Ryokai |
| 2016 | "I thought she would like to read it": Exploring Sharing Behaviors in the Context of Declining Mobile Web Use. Frank R. Bentley, S. Tejaswi Peesapati, Karen Church |
| 2016 | "If You Put All The Pieces Together...": Attitudes Towards Data Combination and Sharing Across Services and Companies. Igor Bilogrevic, Martin Ortlieb |
| 2016 | "It's More of a Mindset Than a Method": UX Practitioners' Conception of Design Methods. Colin M. Gray |
| 2016 | "Just whack it on until it gets hot": Working with IoT Data in the Home. Joel E. Fischer, Andy Crabtree, Tom Rodden, James A. Colley, Enrico Costanza, Michael O. Jewell, Sarvapali D. Ramchurn |
| 2016 | "Like Having a Really Bad PA": The Gulf between User Expectation and Experience of Conversational Agents. Ewa Luger, Abigail Sellen |
| 2016 | "My Doctor is Keeping an Eye on Me!": Exploring the Clinical Applicability of a Mobile Food Logger. Yoojung Kim, Sookyoung Ji, Hyunjeong Lee, Jeong-Whun Kim, Sooyoung Yoo, Joongseek Lee |
| 2016 | "Not Just a Receiver": Understanding Patient Behavior in the Hospital Environment. Sonali R. Mishra, Shefali Haldar, Ari H. Pollack, Logan Kendall, Andrew D. Miller, Maher Khelifi, Wanda Pratt |
| 2016 | "PS. I Love You": Understanding the Impact of Posthumous Digital Messages. Sue Jamison-Powell, Pam Briggs, Shaun W. Lawson, Conor Linehan, Karen Windle, Harriet Gross |
| 2016 | "Popcorn Tastes Good": Participatory Policymaking and Reddit's. Alissa Centivany, Bobby Glushko |
| 2016 | "She'll just grab any device that's closer": A Study of Everyday Device & Account Sharing in Households. Tara Matthews, Kerwell Liao, Anna Turner, Marianne Berkovich, Robert W. Reeder, Sunny Consolvo |
| 2016 | "Silence Your Phones": Smartphone Notifications Increase Inattention and Hyperactivity Symptoms. Kostadin Kushlev, Jason D. E. Proulx, Elizabeth W. Dunn |
| 2016 | "Tell It Like It Really Is": A Case of Online Content Creation and Sharing Among Older Adult Bloggers. Robin Brewer, Anne Marie Piper |
| 2016 | "This Post Will Just Get Taken Down": Characterizing Removed Pro-Eating Disorder Social Media Content. Stevie Chancellor, Zhiyuan (Jerry) Lin, Munmun De Choudhury |
| 2016 | "This is how I want to learn": High Functioning Autistic Teens Co-Designing a Serious Game. Benoît Bossavit, Sarah Parsons |
| 2016 | "We're on the Same Page": A Usability Study of Secure Email Using Pairs of Novice Users. Scott Ruoti, Jeff Andersen, Scott Heidbrink, Mark O'Neill, Elham Vaziripour, Justin Wu, Daniel Zappala, Kent E. Seamons |
| 2016 | "Why would anybody do this?": Understanding Older Adults' Motivations and Challenges in Crowd Work. Robin Brewer, Meredith Ringel Morris, Anne Marie Piper |
| 2016 | "Will I always be not social?": Re-Conceptualizing Sociality in the Context of a Minecraft Community for Autism. Kathryn E. Ringland, Christine T. Wolf, Heather A. Faucett, Lynn Dombrowski, Gillian R. Hayes |
| 2016 | "With most of it being pictures now, I rarely use it": Understanding Twitter's Evolving Accessibility to Blind Users. Meredith Ringel Morris, Annuska Zolyomi, Catherine Yao, Sina Bahram, Jeffrey P. Bigham, Shaun K. Kane |
| 2016 | #Scanners: Exploring the Control of Adaptive Films using Brain-Computer Interaction. Matthew Pike, Richard Ramchurn, Steve Benford, Max L. Wilson |
| 2016 | #Snowden: Understanding Biases Introduced by Behavioral Differences of Opinion Groups on Social Media. Qingzi Vera Liao, Wai-Tat Fu, Markus Strohmaier |
| 2016 | 'A bit like British Weather, I suppose': Design and Evaluation of the Temperature Calendar. Enrico Costanza, Ben Bedwell, Michael O. Jewell, James A. Colley, Tom Rodden |
| 2016 | 'Choose a Game': Creation and Evaluation of a Prototype Tool to Support Therapists in Brain Injury Rehabilitation. Cynthia Putnam, Jinghui Cheng, Feng Lin, Sai Yalla, Stephanie Wu |
| 2016 | 'Don't Waste My Time': Use of Time Information Improves Focus. Steve Whittaker, Vaiva Kalnikaité, Victoria Hollis, Andrew Guydish |
| 2016 | 'MASTerful' Matchmaking in Service Transactions: Inferred Abilities, Needs and Interests versus Activity Histories. Hyunggu Jung, Victoria Bellotti, Afsaneh Doryab, Dean Leitersdorf, Jiawei Chen, Benjamin V. Hanrahan, Sooyeon Lee, Daniel Turner, Anind K. Dey, John M. Carroll |
| 2016 | A Comparative Evaluation on Online Learning Approaches using Parallel Coordinate Visualization. Bum Chul Kwon, Bongshin Lee |
| 2016 | A Comparison of Cooperative and Competitive Visualizations for Co-located Collaboration. Sarah Tausch, Stephanie Ta, Heinrich Hussmann |
| 2016 | A Cost-Benefit Study of Text Entry Suggestion Interaction. Philip Quinn, Shumin Zhai |
| 2016 | A Design Space to Support the Development of Windshield Applications for the Car. Renate Häuslschmid, Bastian Pfleging, Florian Alt |
| 2016 | A Feminist HCI Approach to Designing Postpartum Technologies: "When I first saw a breast pump I was wondering if it was a joke". Catherine D'Ignazio, Alexis Hope, Becky Michelson, Robyn Churchill, Ethan Zuckerman |
| 2016 | A Live, Multiple-Representation Probabilistic Programming Environment for Novices. Maria I. Gorinova, Advait Sarkar, Alan F. Blackwell, Don Syme |
| 2016 | A Market in Your Social Network: The Effects of Extrinsic Rewards on Friendsourcing and Relationships. Haiyi Zhu, Sauvik Das, Yiqun Cao, Shuang Yu, Aniket Kittur, Robert E. Kraut |
| 2016 | A Model Relating Pupil Diameter to Mental Workload and Lighting Conditions. Bastian Pfleging, Drea K. Fekety, Albrecht Schmidt, Andrew L. Kun |
| 2016 | A Real-Time IVR Platform for Community Radio. Konstantinos Kazakos, Siddhartha Asthana, Madeline Balaam, Mona Duggal, Amey Holden, Limalemla Jamir, Nanda Kishore Kannuri, Saurabh Kumar, Amarendar Reddy Manindla, Subhashini Arcot Manikam, G. V. S. Murthy, Papreen Nahar, Peter Phillimore, Shreyaswi Sathyanath, Pushpendra Singh, Meenu Singh, Peter C. Wright, Deepika Yadav, Patrick Olivier |
| 2016 | A Sociotechnical Mechanism for Online Support Provision. Joshua Introne, Bryan C. Semaan, Sean P. Goggins |
| 2016 | A Systematic Assessment of Smartphone Usage Gaps. Niels van Berkel, Chu Luo, Theodoros Anagnostopoulos, Denzil Ferreira, Jorge Gonçalves, Simo Hosio, Vassilis Kostakos |
| 2016 | Accountable Artefacts: The Case of the Carolan Guitar. Steve Benford, Adrian Hazzard, Alan Chamberlain, Kevin Glover, Chris Greenhalgh, Liming Xu, Michaela Hoare, Dimitrios Paris Darzentas |
| 2016 | Accountable: Exploring the Inadequacies of Transparent Financial Practice in the Non-Profit Sector. Matthew Marshall, David S. Kirk, John Vines |
| 2016 | Accounting for Taste: Ranking Curators and Content in Social Networks. Haizi Yu, Biplab Deka, Jerry O. Talton, Ranjitha Kumar |
| 2016 | Acting with Technology: Rehearsing for Mixed-Media Live Performances. Louise Barkhuus, Chiara Rossitto |
| 2016 | Aesthetic Appeal and Visual Usability in Four Icon Design Eras. Johanna M. Silvennoinen, Jussi P. P. Jokinen |
| 2016 | Age-related Differences in the Content of Search Queries when Reformulating. Saraschandra Karanam, Herre van Oostendorp |
| 2016 | Airways: Optimization-Based Planning of Quadrotor Trajectories according to High-Level User Goals. Christoph Gebhardt, Benjamin Hepp, Tobias Nägeli, Stefan Stevsic, Otmar Hilliges |
| 2016 | Alloy: Clustering with Crowds and Computation. Joseph Chee Chang, Aniket Kittur, Nathan Hahn |
| 2016 | AmbiVibe: Design and Evaluation of Vibrations for Progress Monitoring. Jessica R. Cauchard, Janette L. Cheng, Thomas Pietrzak, James A. Landay |
| 2016 | An Actionable Approach to Understand Group Experience in Complex, Multi-surface Spaces. Roberto Martínez Maldonado, Peter Goodyear, Judy Kay, Kate Thompson, Lucila Carvalho |
| 2016 | An Archive of Their Own: A Case Study of Feminist HCI and Values in Design. Casey Fiesler, Shannon Morrison, Amy S. Bruckman |
| 2016 | An EEG-based Approach for Evaluating Graphic Icons from the Perspective of Semantic Distance. Fu-Yin Cherng, Wen-Chieh Lin, Jung-Tai King, Yi-Chen Lee |
| 2016 | An Evaluation of Shape Changes for Conveying Emotions. Paul Strohmeier, Juan Pablo Carrascal, Bernard Cheng, Margaret Meban, Roel Vertegaal |
| 2016 | An Intimate Laboratory?: Prostheses as a Tool for Experimenting with Identity and Normalcy. Cynthia L. Bennett, Keting Cen, Katherine Muterspaugh Steele, Daniela K. Rosner |
| 2016 | Anchored Customization: Anchoring Settings to the Application Interface to Afford Customization. Antoine Ponsard, Joanna McGrenere |
| 2016 | AniSAM & AniAvatar: Animated Visualizations of Affective States. Andreas Sonderegger, Klaus Heyden, Alain Chavaillaz, Jürgen S. Sauer |
| 2016 | Annexing Reality: Enabling Opportunistic Use of Everyday Objects as Tangible Proxies in Augmented Reality. Anuruddha Hettiarachchi, Daniel Wigdor |
| 2016 | Anonymity, Intimacy and Self-Disclosure in Social Media. Xiao Ma, Jeff T. Hancock, Mor Naaman |
| 2016 | Anti-Solutionist Strategies: Seriously Silly Design Fiction. Mark Blythe, Kristina Andersen, Rachel Clarke, Peter C. Wright |
| 2016 | Anxiety and Autism: Towards Personalized Digital Health. William Simm, Maria Angela Ferrario, Adrian Gradinar, Marcia Tavares Smith, Stephen Forshaw, Ian C. Smith, Jon Whittle |
| 2016 | App Movement: A Platform for Community Commissioning of Mobile Applications. Andrew Thomas Garbett, Rob Comber, Edward Jenkins, Patrick Olivier |
| 2016 | Atelier: Repurposing Expert Crowdsourcing Tasks as Micro-internships. Ryo Suzuki, Niloufar Salehi, Michelle S. Lam, Juan C. Marroquin, Michael S. Bernstein |
| 2016 | AugKey: Increasing Foveal Throughput in Eye Typing with Augmented Keys. Antonio Diaz Tula, Carlos Hitoshi Morimoto |
| 2016 | Augmenting the Field-of-View of Head-Mounted Displays with Sparse Peripheral Displays. Robert Xiao, Hrvoje Benko |
| 2016 | Augur: Mining Human Behaviors from Fiction to Power Interactive Systems. Ethan Fast, William McGrath, Pranav Rajpurkar, Michael S. Bernstein |
| 2016 | Autonomous and Interdependent: Collaborative Privacy Management on Social Networking Sites. Haiyan Jia, Heng Xu |
| 2016 | B2B-Swipe: Swipe Gesture for Rectangular Smartwatches from a Bezel to a Bezel. Yuki Kubo, Buntarou Shizuki, Jiro Tanaka |
| 2016 | BeUpright: Posture Correction Using Relational Norm Intervention. Jaemyung Shin, Bumsoo Kang, Taiwoo Park, Jina Huh, Jinhan Kim, Junehwa Song |
| 2016 | Behavior Ever Follows Intention?: A Validation of the Security Behavior Intentions Scale (SeBIS). Serge Egelman, Marian Harbach, Eyal Péer |
| 2016 | Between-Subjects Elicitation Studies: Formalization and Tool Support. Radu-Daniel Vatavu, Jacob O. Wobbrock |
| 2016 | Beyond Abandonment to Next Steps: Understanding and Designing for Life after Personal Informatics Tool Use. Daniel A. Epstein, Monica Caraway, Chuck Johnston, An Ping, James Fogarty, Sean A. Munson |
| 2016 | BitDrones: Towards Using 3D Nanocopter Displays as Interactive Self-Levitating Programmable Matter. Antonio Gomes, Calvin Rubens, Sean Braley, Roel Vertegaal |
| 2016 | Blind Spots in Youth DIY Programming: Examining Diversity in Creators, Content, and Comments within the Scratch Online Community. Gabriela T. Richard, Yasmin B. Kafai |
| 2016 | Body Integrated Programmable Joints Interface. Sang-won Leigh, Pattie Maes |
| 2016 | Breaking Down While Building Up: Design and Decline in Emerging Infrastructures. Stephanie B. Steinhardt |
| 2016 | Breaking the Sound Barrier: Designing for Patient Participation in Audiological Consultations. Yngve Dahl, Geir Kjetil Hanssen |
| 2016 | Building a Personalized, Auto-Calibrating Eye Tracker from User Interactions. Michael Xuelin Huang, Tiffany C. K. Kwok, Grace Ngai, Stephen C. F. Chan, Hong Va Leong |
| 2016 | COGCAM: Contact-free Measurement of Cognitive Stress During Computer Tasks with a Digital Camera. Daniel J. McDuff, Javier Hernandez, Sarah Gontarek, Rosalind W. Picard |
| 2016 | CalendarCast: Setup-Free, Privacy-Preserving, Localized Sharing of Appointment Data. Florian Echtler |
| 2016 | Can Eye Help You?: Effects of Visualizing Eye Fixations on Remote Collaboration Scenarios for Physical Tasks. Keita Higuchi, Ryo Yonetani, Yoichi Sato |
| 2016 | CardBoardiZer: Creatively Customize, Articulate and Fold 3D Mesh Models. Yunbo Zhang, Wei Gao, Luis Paredes, Karthik Ramani |
| 2016 | Care Partnerships: Toward Technology to Support Teens' Participation in Their Health Care. Matthew K. Hong, Lauren Wilcox, Daniel Machado, Thomas A. Olson, Stephen F. Simoneaux |
| 2016 | Chain Reactions: The Impact of Order on Microtask Chains. Carrie J. Cai, Shamsi T. Iqbal, Jaime Teevan |
| 2016 | Challenges for Designing new Technology for Health and Wellbeing in a Complex Mental Healthcare Context. Anja Thieme, John C. McCarthy, Paula Johnson, Stephanie Phillips, Jayne Wallace, Siân E. Lindley, Karim Ladha, Daniel Jackson, Diana Nowacka, Ashur Rafiev, Cassim Ladha, Thomas Nappey, Mathew Kipling, Peter C. Wright, Thomas D. Meyer, Patrick Olivier |
| 2016 | Challenging the Car Norm: Opportunities for ICT to Support Sustainable Transportation Practices. Hanna Hasselqvist, Mia Hesselgren, Cristian Bogdan |
| 2016 | Changes in Engagement Before and After Posting to Facebook. Nir Grinberg, P. Alex Dow, Lada A. Adamic, Mor Naaman |
| 2016 | Changing Family Practices with Assistive Technology: MOBERO Improves Morning and Bedtime Routines for Children with ADHD. Tobias Sonne, Jörg Müller, Paul Marshall, Carsten Obel, Kaj Grønbæk |
| 2016 | Characterizing How Interface Complexity Affects Children's Touchscreen Interactions. Julia Woodward, Alex Shaw, Annie Luc, Brittany Craig, Juthika Das, Phillip Hall Jr., Akshay Holla, Danielle Sikich, Quincy Brown, Lisa Anthony, Germaine Irwin |
| 2016 | Children's Perspectives on Ethical Issues Surrounding Their Past Involvement on a Participatory Design Team. Brenna McNally, Mona Leigh Guha, Matthew Louis Mauriello, Allison Druin |
| 2016 | Chronicler: Interactive Exploration of Source Code History. Moritz Wittenhagen, Christian Cherek, Jan O. Borchers |
| 2016 | ChronoFab: Fabricating Motion. Rubaiat Habib Kazi, Tovi Grossman, Cory Mogk, Ryan M. Schmidt, George W. Fitzmaurice |
| 2016 | Cilllia: 3D Printed Micro-Pillar Structures for Surface Texture, Actuation and Sensing. Jifei Ou, Gershon Dublon, Chin-Yi Cheng, Felix Heibeck, Karl D. D. Willis, Hiroshi Ishii |
| 2016 | Citizens for Science and Science for Citizens: The View from Participatory Design. Danial Qaurooni, Ali Ghazinejad, Inna Kouper, Hamid R. Ekbia |
| 2016 | ClimbAware: Investigating Perception and Acceptance of Wearables in Rock Climbing. Felix Kosmalla, Frederik Wiehr, Florian Daiber, Antonio Krüger, Markus Löchtefeld |
| 2016 | Closing the Gap: Supporting Patients' Transition to Self-Management after Hospitalization. Ari H. Pollack, Uba Backonja, Andrew D. Miller, Sonali R. Mishra, Maher Khelifi, Logan Kendall, Wanda Pratt |
| 2016 | Combining Shape-Changing Interfaces and Spatial Augmented Reality Enables Extended Object Appearance. David Lindlbauer, Jens Emil Grønbæk, Morten Birk, Kim Halskov, Marc Alexa, Jörg Müller |
| 2016 | Communities Found by Users - not Algorithms: Comparing Human and Algorithmically Generated Communities. Alexandra Lee, Daniel Archambault |
| 2016 | Comparing Different Sensemaking Approaches for Large-Scale Ideation. Joel Chan, Steven Dang, Steven P. Dow |
| 2016 | Compensating for Distance Compression in Audiovisual Virtual Environments Using Incongruence. Daniel J. Finnegan, Eamonn O'Neill, Michael J. Proulx |
| 2016 | Computationally Mediated Pro-Social Deception. Max Van Kleek, Dave Murray-Rust, Amy Guy, Kieron O'Hara, Nigel Shadbolt |
| 2016 | Constructing the Visual Online Political Self: An Analysis of Instagram Use by the Scottish Electorate. Jamie Mahoney, Tom Feltwell, Obinna Ajuruchi, Shaun W. Lawson |
| 2016 | Contextual Autonomy Support in Video Game Play: A Grounded Theory. Sebastian Deterding |
| 2016 | Contextualizing Intermediated Use in the Developing World: Findings from India & Ghana. Ishita Ghosh |
| 2016 | Continuing the Dialogue: Bringing Research Accounts Back into the Field. Sarah E. Fox, Daniela K. Rosner |
| 2016 | Could This Be True?: I Think So! Expressed Uncertainty in Online Rumoring. Kate Starbird, Emma S. Spiro, Isabelle Edwards, Kaitlyn Zhou, Jim Maddock, Sindhuja Narasimhan |
| 2016 | Creating Your Bubble: Personal Space On and Around Large Public Displays. James R. Wallace, Nancy Iskander, Edward Lank |
| 2016 | Cross-Field Aerial Haptics: Rendering Haptic Feedback in Air with Light and Acoustic Fields. Yoichi Ochiai, Kota Kumagai, Takayuki Hoshi, Satoshi Hasegawa, Yoshio Hayasaki |
| 2016 | Crossed Wires: Investigating the Problems of End-User Developers in a Physical Computing Task. Tracey Booth, Simone Stumpf, Jon Bird, Sara Jones |
| 2016 | Crowd-Designed Motivation: Motivational Messages for Exercise Adherence Based on Behavior Change Theory. Roelof Anne Jelle de Vries, Khiet P. Truong, Sigrid Kwint, Constance H. C. Drossaert, Vanessa Evers |
| 2016 | Crumbs: Lightweight Daily Food Challenges to Promote Engagement and Mindfulness. Daniel A. Epstein, Felicia Cordeiro, James Fogarty, Gary Hsieh, Sean A. Munson |
| 2016 | Curiosity Killed the Cat, but Makes Crowdwork Better. Edith Law, Ming Yin, Joslin Goh, Kevin Chen, Michael A. Terry, Krzysztof Z. Gajos |
| 2016 | Data and the City. Donald McMillan, Arvid Engström, Airi Lampinen, Barry A. T. Brown |
| 2016 | Data, Design and Civics: An Exploratory Study of Civic Tech. Kirsten Boehner, Carl F. DiSalvo |
| 2016 | Data-driven Personas: Constructing Archetypal Users with Clickstreams and User Telemetry. Xiang Zhang, Hans-Frederick Brown, Anil Shankar |
| 2016 | Dear Diary: Teens Reflect on Their Weekly Online Risk Experiences. Pamela J. Wisniewski, Heng Xu, Mary Beth Rosson, Daniel F. Perkins, John M. Carroll |
| 2016 | DefSense: Computational Design of Customized Deformable Input Devices. Moritz Bächer, Benjamin Hepp, Fabrizio Pece, Paul G. Kry, Bernd Bickel, Bernhard Thomaszewski, Otmar Hilliges |
| 2016 | Delineating the Operational Envelope of Mobile and Conventional EDA Sensing on Key Body Locations. Panagiotis Tsiamyrtzis, Malcolm Dcosta, Dvijesh J. Shastri, Eswar Prasad, Ioannis T. Pavlidis |
| 2016 | Design Opportunities in Three Stages of Relationship Development between Users and Self-Tracking Devices. Da-jung Kim, Yeoreum Lee, Saeyoung Rho, Youn-kyung Lim |
| 2016 | Design and Evaluation of a Multi-Player Mobile Game for Icebreaking Activity. Pradthana Jarusriboonchai, Aris Malapaschas, Thomas Olsson |
| 2016 | Design(ing) 'Here' and 'There': Tech Entrepreneurs, Global Markets, and Reflexivity in Design Processes. Seyram Avle, Silvia Lindtner |
| 2016 | Designing Brutal Multiplayer Video Games. Joe Marshall, Conor Linehan, Adrian Hazzard |
| 2016 | Designing Closeness to Increase Gamers' Performance. Lucas Colusso, Gary Hsieh, Sean A. Munson |
| 2016 | Designing Cyberbullying Mitigation and Prevention Solutions through Participatory Design With Teenagers. Zahra Ashktorab, Jessica Vitak |
| 2016 | Designing Engaging Games Using Bayesian Optimization. Mohammad Khajah, Brett D. Roads, Robert V. Lindsey, Yun-En Liu, Michael C. Mozer |
| 2016 | Designing Guidelines for Mobile Health Technology: Managing Notification Interruptions in the ICU. Preethi Srinivas, Anthony Faiola, Gloria Mark |
| 2016 | Designing Media Architecture: Tools and Approaches for Addressing the Main Design Challenges. Peter Dalsgaard, Kim Halskov, Alexander Wiethoff |
| 2016 | Designing Movement-based Play With Young People Using Powered Wheelchairs. Kathrin Gerling, Kieran Hicks, Michael Kalyn, Adam Evans, Conor Linehan |
| 2016 | Designing Smart Objects with Autistic Children: Four Design Exposès. Christopher Frauenberger, Julia Makhaeva, Katta Spiel |
| 2016 | Designing Speculative Civics. Carl F. DiSalvo, Tom Jenkins, Thomas Lodato |
| 2016 | Designing Visual Complexity for Dual-screen Media. Timothy Neate, Michael Evans, Matt Jones |
| 2016 | Designing a Willing-to-Use-in-Public Hand Gestural Interaction Technique for Smart Glasses. Yi-Ta Hsieh, Antti Jylhä, Valeria Orso, Luciano Gamberini, Giulio Jacucci |
| 2016 | Designing for Domestic Memorialization and Remembrance: A Field Study of Fenestra in Japan. Daisuke Uriu, William Odom |
| 2016 | Designing for Future Behaviors: Understanding the Effect of Temporal Distance on Planned Behaviors. Minhyang (Mia) Suh, Gary Hsieh |
| 2016 | Designing for Labour: Uber and the On-Demand Mobile Workforce. Mareike Glöss, Moira McGregor, Barry A. T. Brown |
| 2016 | Designing for Transient Use: A Human-in-the-loop Translation Platform for Refugees. Deana S. Brown, Rebecca E. Grinter |
| 2016 | Designing for the Other 'Hereafter': When Older Adults Remember about Forgetting. Laura Ramos, Elise van den Hoven, Laurie Miller |
| 2016 | Destructive Games: Creating Value by Destroying Valuable Physical Objects. David Eickhoff, Stefanie Müller, Patrick Baudisch |
| 2016 | Detecting Swipe Errors on Touchscreens using Grip Modulation. Mohammad Faizuddin Mohd Noor, Simon Rogers, John Williamson |
| 2016 | Developing and Validating the User Burden Scale: A Tool for Assessing User Burden in Computing Systems. Hyewon Suh, Nina Shahriaree, Eric B. Hekler, Julie A. Kientz |
| 2016 | Dexmo: An Inexpensive and Lightweight Mechanical Exoskeleton for Motion Capture and Force Feedback in VR. Xiaochi Gu, Yifei Zhang, Weize Sun, Yuanzhe Bian, Dao Zhou, Per Ola Kristensson |
| 2016 | DigitSpace: Designing Thumb-to-Fingers Touch Interfaces for One-Handed and Eyes-Free Interactions. Da-Yuan Huang, Li-Wei Chan, Shuo Yang, Fan Wang, Rong-Hao Liang, De-Nian Yang, Yi-Ping Hung, Bing-Yu Chen |
| 2016 | Digital Footprints and Changing Networks During Online Identity Transitions. Oliver L. Haimson, Jed R. Brubaker, Lynn Dombrowski, Gillian R. Hayes |
| 2016 | Digitally Augmenting Sports: An Opportunity for Exploring and Understanding Novel Balancing Techniques. David Altimira, Florian 'Floyd' Mueller, Jenny Clarke, Gun A. Lee, Mark Billinghurst, Christoph Bartneck |
| 2016 | Direct Manipulation in Tactile Displays. Aakar Gupta, Thomas Pietrzak, Nicolas Roussel, Ravin Balakrishnan |
| 2016 | Discovering Shifts to Suicidal Ideation from Mental Health Content in Social Media. Munmun De Choudhury, Emre Kiciman, Mark Dredze, Glen Coppersmith, Mrinal Kumar |
| 2016 | Diving in at the Deep End: The Value of Alternative In-Situ Approaches for Systematic Library Search. Uta Hinrichs, Simon Butscher, Jens Müller, Harald Reiterer |
| 2016 | Do That, There: An Interaction Technique for Addressing In-Air Gesture Systems. Euan Freeman, Stephen A. Brewster, Vuokko Lantz |
| 2016 | Do Users' Perceptions of Password Security Match Reality? Blase Ur, Jonathan Bees, Sean M. Segreti, Lujo Bauer, Nicolas Christin, Lorrie Faith Cranor |
| 2016 | Does Saying This Make Me Look Good?: How Posters and Outsiders Evaluate Facebook Updates. Yi-Chia Wang, Hayley Hinsberger, Robert E. Kraut |
| 2016 | Doppio: A Reconfigurable Dual-Face Smartwatch for Tangible Interaction. Teddy Seyed, Xing-Dong Yang, Daniel Vogel |
| 2016 | DualKey: Miniature Screen Text Entry via Finger Identification. Aakar Gupta, Ravin Balakrishnan |
| 2016 | Dynamic Stereoscopic 3D Parameter Adjustment for Enhanced Depth Discrimination. Arun K. Kulshreshth, Joseph J. LaViola Jr. |
| 2016 | Dynamics, Multiplicity and Conceptual Blends in HCI. Susanne Bødker, Clemens Nylandsted Klokmose |
| 2016 | EMPress: Practical Hand Gesture Classification with Wrist-Mounted EMG and Pressure Sensing. Jess McIntosh, Charlie McNeill, Mike Fraser, Frederic Kerber, Markus Löchtefeld, Antonio Krüger |
| 2016 | Effects of Pedagogical Agent's Personality and Emotional Feedback Strategy on Chinese Students' Learning Experiences and Performance: A Study Based on Virtual Tai Chi Training Studio. Yulong Bian, Chenglei Yang, Dong-Dong Guan, Sa Xiao, Fengqiang Gao, Chia Shen, Xiangxu Meng |
| 2016 | Egocentric Analysis of Dynamic Networks with EgoLines. Jian Zhao, Michael Glueck, Fanny Chevalier, Yanhong Wu, Azam Khan |
| 2016 | Email Duration, Batching and Self-interruption: Patterns of Email Use on Productivity and Stress. Gloria Mark, Shamsi T. Iqbal, Mary Czerwinski, Paul Johns, Akane Sano, Yuliya Lutchyn |
| 2016 | Embodied Sketching. Elena Márquez Segura, Laia Turmo Vidal, Asreen Rostami, Annika Waern |
| 2016 | Embracing Error to Enable Rapid Crowdsourcing. Ranjay A. Krishna, Kenji Hata, Stephanie Chen, Joshua Kravitz, David A. Shamma, Li Fei-Fei, Michael S. Bernstein |
| 2016 | Emergeables: Deformable Displays for Continuous Eyes-Free Mobile Interaction. Simon Robinson, Céline Coutrix, Jennifer Pearson, Juan Rosso, Matheus Fernandes Torquato, Laurence Nigay, Matt Jones |
| 2016 | Empath: Understanding Topic Signals in Large-Scale Text. Ethan Fast, Binbin Chen, Michael S. Bernstein |
| 2016 | Enabling Designers to Foresee Which Colors Users Cannot See. Katharina Reinecke, David R. Flatla, Christopher Brooks |
| 2016 | Engineering Information Disclosure: Norm Shaping Designs. Daphne Chang, Erin L. Krupka, Eytan Adar, Alessandro Acquisti |
| 2016 | EnhancedTouch: A Smart Bracelet for Enhancing Human-Human Physical Touch. Kenji Suzuki, Taku Hachisu, Kazuki Iida |
| 2016 | Enhancing Cross-Device Interaction Scripting with Interactive Illustrations. Pei-Yu (Peggy) Chi, Yang Li, Björn Hartmann |
| 2016 | Enhancing Lifelogging Privacy by Detecting Screens. Mohammed Korayem, Robert Templeman, Dennis Chen, David J. Crandall, Apu Kapadia |
| 2016 | Enhancing Mobile Content Privacy with Proxemics Aware Notifications and Protection. Huiyuan Zhou, Khalid Tearo, Aniruddha Waje, Elham Alghamdi, Thamara Alves, Vinicius Ferreira, Kirstie Hawkey, Derek Reilly |
| 2016 | Error Recovery in Multitasking While Driving. Ja Young Lee, Madeleine C. Gibson, John D. Lee |
| 2016 | Evaluating Information Visualization via the Interplay of Heuristic Evaluation and Question-Based Scoring. Marti A. Hearst, Paul Laskowski, Luis Silva |
| 2016 | Evaluating the Influence of Targets and Hand Postures on Touch-based Behavioural Biometrics. Daniel Buschek, Alexander De Luca, Florian Alt |
| 2016 | Evaluating the Paper-to-Screen Translation of Participant-Aided Sociograms with High-Risk Participants. Bernie Hogan, Joshua R. Melville, Gregory Lee Phillips II, Patrick Janulis, Noshir Contractor, Brian S. Mustanski, Michelle Birkett |
| 2016 | Evaluation of Personalized Security Indicators as an Anti-Phishing Mechanism for Smartphone Applications. Claudio Marforio, Ramya Jayaram Masti, Claudio Soriente, Kari Kostiainen, Srdjan Capkun |
| 2016 | Evaluation of a Food Portion Size Estimation Interface for a Varying Literacy Population. Beenish M. Chaudhry, Christopher L. Schaefbauer, Ben Jelen, Katie A. Siek, Kay Connelly |
| 2016 | Evaluation of a Smart-Restorable Backspace Technique to Facilitate Text Entry Error Correction. Ahmed Sabbir Arif, Sunjun Kim, Wolfgang Stuerzlinger, Geehyuk Lee, Ali Mazalek |
| 2016 | Everyday Food Science as a Design Space for Community Literacy and Habitual Sustainable Practice. Stacey Kuznetsov, Christina J. Santana, Elenore Long |
| 2016 | Examining Unlock Journaling with Diaries and Reminders for In Situ Self-Report in Health and Wellness. Xiaoyi Zhang, Laura R. Pina, James Fogarty |
| 2016 | ExoSkin: On-Body Fabrication. Madeline Gannon, Tovi Grossman, George W. Fitzmaurice |
| 2016 | Expanding on Wabi-Sabi as a Design Resource in HCI. Vasiliki Tsaknaki, Ylva Fernaeus |
| 2016 | Experimental Systems in Research through Design. Peter Dalsgaard |
| 2016 | Exploring Non-touchscreen Gestures for Smartwatches. Shaikh Shawon Arefin Shimon, Courtney Lutton, Zichun Xu, Sarah Morrison-Smith, Christina Boucher, Jaime Ruiz |
| 2016 | Expressy: Using a Wrist-worn Inertial Measurement Unit to Add Expressiveness to Touch-based Interactions. Gerard Wilkinson, Ahmed Kharrufa, Jonathan Hook, Bradley Pursglove, Gavin Wood, Hendrik Haeuser, Nils Y. Hammerla, Steve Hodges, Patrick Olivier |
| 2016 | Extracting Heart Rate from Videos of Online Participants. Thomas Muender, Matthew K. Miller, Max Valentin Birk, Regan L. Mandryk |
| 2016 | Eye-Trace: Segmentation of Volumetric Microscopy Images with Eyegaze. Thomas Templier, Kenan Bektas, Richard H. R. Hahnloser |
| 2016 | EyeGrip: Detecting Targets in a Series of Uni-directional Moving Objects Using Optokinetic Nystagmus Eye Movements. Shahram Jalaliniya, Diako Mardanbegi |
| 2016 | EyeSwipe: Dwell-free Text Entry Using Gaze Paths. Andrew T. N. Kurauchi, Wenxin Feng, Ajjen Joshi, Carlos Morimoto, Margrit Betke |
| 2016 | Facilitator, Functionary, Friend or Foe?: Studying the Role of iPads within Learning Activities Across a School Year. Anne-Marie Mann, Uta Hinrichs, Janet C. Read, Aaron J. Quigley |
| 2016 | Far but Near or Near but Far?: The Effects of Perceived Distance on the Relationship between Geographic Dispersion and Perceived Diversity. Lionel P. Robert |
| 2016 | Fast, Cheap, and Good: Why Animated GIFs Engage Us. Saeideh Bakhshi, David A. Shamma, Lyndon Kennedy, Yale Song, Paloma de Juan, Joseph Jofish Kaye |
| 2016 | Faster Command Selection on Touchscreen Watches. Benjamin J. Lafreniere, Carl Gutwin, Andy Cockburn, Tovi Grossman |
| 2016 | Find an Expert: Designing Expert Selection Interfaces for Formal Help-Giving. Sharoda A. Paul |
| 2016 | Finding Email in a Multi-Account, Multi-Device World. Marta E. Cecchinato, Abigail Sellen, Milad Shokouhi, Gavin Smyth |
| 2016 | Finding Gender-Inclusiveness Software Issues with GenderMag: A Field Investigation. Margaret M. Burnett, Anicia Peters, Charles Hill, Noha Elarief |
| 2016 | Finding Significant Stress Episodes in a Discontinuous Time Series of Rapidly Varying Mobile Sensor Data. Hillol Sarker, Matthew Tyburski, Md. Mahbubur Rahman, Karen Hovsepian, Moushumi Sharmin, David H. Epstein, Kenzie L. Preston, C. Debra Furr-Holden, Adam Milam, Inbal Nahum-Shani, Mustafa al'Absi, Santosh Kumar |
| 2016 | Finding the Way to OSM Mapping Practices: Bounding Large Crisis Datasets for Qualitative Investigation. Marina Kogan, T. Jennings Anderson, Leysia Palen, Kenneth Mark Anderson, Robert Soden |
| 2016 | Finexus: Tracking Precise Motions of Multiple Fingertips Using Magnetic Sensing. Ke-Yu Chen, Shwetak N. Patel, Sean J. Keller |
| 2016 | Finger-Aware Shortcuts. Jingjie Zheng, Daniel Vogel |
| 2016 | FingerIO: Using Active Sonar for Fine-Grained Finger Tracking. Rajalakshmi Nandakumar, Vikram Iyer, Desney S. Tan, Shyamnath Gollakota |
| 2016 | Fingers of a Hand Oscillate Together: Phase Syncronisation of Tremor in Hover Touch Sensing. John Williamson |
| 2016 | First I "like" it, then I hide it: Folk Theories of Social Feeds. Motahhare Eslami, Karrie Karahalios, Christian Sandvig, Kristen Vaccaro, Aimee Rickman, Kevin Hamilton, Alex Kirlik |
| 2016 | Fitts' Law and the Effects of Input Mapping and Stiffness on Flexible Display Interactions. Jesse Burstyn, Juan Pablo Carrascal, Roel Vertegaal |
| 2016 | Five Provocations for Ethical HCI Research. Barry A. T. Brown, Alexandra Weilenmann, Donald McMillan, Airi Lampinen |
| 2016 | FlexCase: Enhancing Mobile Interaction with a Flexible Sensing and Display Cover. Christian Rendl, David Kim, Patrick Parzer, Sean Ryan Fanello, Martin Zirkl, Gregor Scheipl, Michael Haller, Shahram Izadi |
| 2016 | Foldem: Heterogeneous Object Fabrication via Selective Ablation of Multi-Material Sheets. Perumal Varun Chadalavada, Daniel J. Wigdor |
| 2016 | Foraging Among an Overabundance of Similar Variants. Sruti Srinivasa Ragavan, Sandeep Kaur Kuttal, Charles Hill, Anita Sarma, David Piorkowski, Margaret M. Burnett |
| 2016 | Forget-me-not: History-less Mobile Messaging. Mattias Rost, Christos P. Kitsos, Alexander Morgan, Martin Podlubny, Pietro Romeo, Edoardo Russo, Matthew Chalmers |
| 2016 | Fostering Intrinsic Motivation through Avatar Identification in Digital Games. Max Valentin Birk, Cheralyn Atkins, Jason T. Bowey, Regan L. Mandryk |
| 2016 | Framework for Electroencephalography-based Evaluation of User Experience. Jérémy Frey, Maxime Daniel, Julien Castet, Martin Hachet, Fabien Lotte |
| 2016 | Framing Feedback: Choosing Review Environment Features that Support High Quality Peer Assessment. Catherine M. Hicks, Vineet Pandey, C. Ailie Fraser, Scott R. Klemmer |
| 2016 | Free-Form Gesture Authentication in the Wild. Yulong Yang, Gradeigh D. Clark, Janne Lindqvist, Antti Oulasvirta |
| 2016 | From Research Prototype to Research Product. William Odom, Ron Wakkary, Youn-kyung Lim, Audrey Desjardins, Bart Hengeveld, Richard Banks |
| 2016 | Gamer Style: Performance Factors in Gamified Simulation. Surabhi Gupta, Tim Coles, Cédric Dumas, Simon J. McBride, DanaKai Bradford |
| 2016 | GauntLev: A Wearable to Manipulate Free-floating Objects. Asier Marzo |
| 2016 | GaussMarbles: Spherical Magnetic Tangibles for Interacting with Portable Physical Constraints. Han-Chih Kuo, Rong-Hao Liang, Long-Fei Lin, Bing-Yu Chen |
| 2016 | GaussRFID: Reinventing Physical Toys Using Magnetic RFID Development Kits. Rong-Hao Liang, Han-Chih Kuo, Bing-Yu Chen |
| 2016 | Gaze Augmentation in Egocentric Video Improves Awareness of Intention. Deepak Akkil, Poika Isokoski |
| 2016 | Gaze-Contingent Manipulation of Color Perception. Michael Mauderer, David R. Flatla, Miguel A. Nacenta |
| 2016 | Gaze-based Notetaking for Learning from Lecture Videos. Cuong Nguyen, Feng Liu |
| 2016 | Gazed and Confused: Understanding and Designing Shared Gaze for Remote Collaboration. Sarah D'Angelo, Darren Gergle |
| 2016 | Gender and Ideology in the Spread of Anti-Abortion Policy. Amy X. Zhang, Scott Counts |
| 2016 | Generating Personalized Spatial Analogies for Distances and Areas. Yea-Seul Kim, Jessica Hullman, Maneesh Agrawala |
| 2016 | GenomiX: A Novel Interaction Tool for Self-Exploration of Personal Genomic Data. Orit Shaer, Oded Nov, Johanna Okerlund, Martina Balestra, Elizabeth Stowell, Lauren Westendorf, Christina Pollalis, Jasmine Davis, Liliana Westort, Madeleine Ball |
| 2016 | Getting Users' Attention in Web Apps in Likable, Minimally Annoying Ways. Dan Tasse, Anupriya Ankolekar, Joshua M. Hailpern |
| 2016 | Glowworms and Fireflies: Ambient Light on Large Interactive Surfaces. Florian Perteneder, Eva-Maria Beatrix Grossauer, Joanne Leong, Wolfgang Stuerzlinger, Michael Haller |
| 2016 | Going Dark: Social Factors in Collective Action Against Platform Operators in the Reddit Blackout. J. Nathan Matias |
| 2016 | HCI Research as Problem-Solving. Antti Oulasvirta, Kasper Hornbæk |
| 2016 | HCI and Intimate Care as an Agenda for Change in Women's Health. Teresa Almeida, Rob Comber, Madeline Balaam |
| 2016 | Hammer Time!: A Low-Cost, High Precision, High Accuracy Tool to Measure the Latency of Touchscreen Devices. Jonathan Deber, Bruno Araújo, Ricardo Jota, Clifton Forlines, Darren Leigh, Steven Sanders, Daniel J. Wigdor |
| 2016 | HandMark Menus: Rapid Command Selection and Large Command Sets on Multi-Touch Displays. Md. Sami Uddin, Carl Gutwin, Benjamin J. Lafreniere |
| 2016 | HapThimble: A Wearable Haptic Device towards Usable Virtual Touch Screen. Hwan Kim, Minhwan Kim, Woohun Lee |
| 2016 | HapTurk: Crowdsourcing Affective Ratings of Vibrotactile Icons. Oliver S. Schneider, Hasti Seifi, Salma Kashani, Matthew Chun, Karon E. MacLean |
| 2016 | HaptiColor: Interpolating Color Information as Haptic Feedback to Assist the Colorblind. Marta Gonzalez Carcedo, Soon Hau Chua, Simon T. Perrault, Pawel W. Wozniak, Raj Joshi, Mohammad Obaid, Morten Fjeld, Shengdong Zhao |
| 2016 | Haptic Edge Display for Mobile Tactile Interaction. Sungjune Jang, Lawrence H. Kim, Kesler W. Tanner, Hiroshi Ishii, Sean Follmer |
| 2016 | Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experiences. Mahdi Azmandian, Mark Hancock, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson |
| 2016 | Haptic Wave: A Cross-Modal Interface for Visually Impaired Audio Producers. Atau Tanaka, Adam Parkinson |
| 2016 | HaptoClone (Haptic-Optical Clone) for Mutual Tele-Environment by Real-time 3D Image Transfer with Midair Force Feedback. Yasutoshi Makino, Yoshikazu Furuyama, Seki Inoue, Hiroyuki Shinoda |
| 2016 | Hashtag Drift: Tracing the Evolving Uses of Political Hashtags Over Time. Kyle Booten |
| 2016 | Head Mounted Projection Display & Visual Attention: Visual Attentional Processing of Head Referenced Static and Dynamic Displays while in Motion and Standing. Çaglar Genç, Shoaib Soomro, Yalçin Duyan, Selim Ölçer, Fuat Balci, Hakan Ürey, Oguzhan Özcan |
| 2016 | Health Technologies 'In the Wild': Experiences of Engagement with Computerised CBT. Stefan Rennick Egglestone, Sarah Knowles, Gill Toms, Penny Bee, Karina Lovell, Peter Bower |
| 2016 | Help Me Please: Robot Politeness Strategies for Soliciting Help From Humans. Vasant Srinivasan, Leila Takayama |
| 2016 | Helping Computers Understand Geographically-Bound Activity Restrictions. Marcus Soll, Philipp Naumann, Johannes Schöning, Pavel Andreevich Samsonov, Brent J. Hecht |
| 2016 | Helping Hands: Requirements for a Prototyping Methodology for Upper-limb Prosthetics Users. Megan Hofmann, Jeffrey Harris, Scott E. Hudson, Jennifer Mankoff |
| 2016 | Heterogeneity in Customization of Recommender Systems By Users with Homogenous Preferences. Jacob Solomon |
| 2016 | Hidden in Plain Sight: an Exploration of a Visual Language for Near-Eye Out-of-Focus Displays in the Peripheral View. Kris Luyten, Donald Degraen, Gustavo Alberto Rovelo Ruiz, Sven Coppers, Davy Vanacken |
| 2016 | High-Low Split: Divergent Cognitive Construal Levels Triggered by Digital and Non-digital Platforms. Geoff Kaufman, Mary Flanagan |
| 2016 | Highly Successful Projects Inhibit Coordination on Crowdfunding Sites. Jacob Solomon, Wenjuan Ma, Rick Wash |
| 2016 | Hosting via Airbnb: Motivations and Financial Assurances in Monetized Network Hospitality. Airi Lampinen, Coye Cheshire |
| 2016 | Hot Under the Collar: Mapping Thermal Feedback to Dimensional Models of Emotion. Graham A. Wilson, Dobromir Dobrev, Stephen A. Brewster |
| 2016 | HotFlex: Post-print Customization of 3D Prints Using Embedded State Change. Daniel Groeger, Elena Chong Loo, Jürgen Steimle |
| 2016 | How Disclosing Skill Assistance Affects Play Experience in a Multiplayer First-Person Shooter Game. Ansgar E. Depping, Regan L. Mandryk, Chengzhao Li, Carl Gutwin, Rodrigo Vicencio-Moreira |
| 2016 | How Much Information?: Effects of Transparency on Trust in an Algorithmic Interface. René F. Kizilcec |
| 2016 | How Novices Sketch and Prototype Hand-Fabricated Objects. Adrien Bousseau, Theophanis Tsandilas, Lora Oehlberg, Wendy E. Mackay |
| 2016 | How One Microtask Affects Another. Edward Newell, Derek Ruths |
| 2016 | How We Type: Movement Strategies and Performance in Everyday Typing. Anna Maria Feit, Daryl Weir, Antti Oulasvirta |
| 2016 | How to Present Game Difficulty Choices?: Exploring the Impact on Player Experience. Jan David Smeddinck, Regan L. Mandryk, Max Valentin Birk, Kathrin Maria Gerling, Dietrich Barsilowski, Rainer Malaka |
| 2016 | Human Proxies for Remote University Classroom Attendance. Clarissa Ishak, Carman Neustaedter, Daniel Hawkins, Jason Procyk, Michael Massimi |
| 2016 | I Know Where You Live: Inferring Details of People's Lives by Visualizing Publicly Shared Location Data. Ilaria Liccardi, Alfie Abdul-Rahman, Min Chen |
| 2016 | ICT Use by Prominent Activists in Republika Srpska. Borislav Tadic, Markus Rohde, Volker Wulf, David Randall |
| 2016 | ID-Match: A Hybrid Computer Vision and RFID System for Recognizing Individuals in Groups. Hanchuan Li, Peijin Zhang, Samer Al Moubayed, Shwetak N. Patel, Alanson P. Sample |
| 2016 | IJQwerty: What Difference Does One Key Change Make? Gesture Typing Keyboard Optimization Bounded by One Key Position Change from Qwerty. Xiaojun Bi, Shumin Zhai |
| 2016 | Impact of Video Summary Viewing on Episodic Memory Recall: Design Guidelines for Video Summarizations. Huy Viet Le, Sarah Clinch, Corina Sas, Tilman Dingler, Niels Henze, Nigel Davies |
| 2016 | Improving Comprehension of Numbers in the News. Pablo Javier Barrio, Daniel G. Goldstein, Jake M. Hofman |
| 2016 | Incloodle: Evaluating an Interactive Application for Young Children with Mixed Abilities. Kiley Sobel, Kyle Rector, Susan Evans, Julie A. Kientz |
| 2016 | Indirect 2D Touch Panning: How Does It Affect Spatial Memory and Navigation Performance? Henri Palleis, Heinrich Hußmann |
| 2016 | Influence of Content Layout and Motivation on Users' Herd Behavior in Social Discovery. Yanzhen Yue, Xiaojuan Ma, Zhenhui Jiang |
| 2016 | Influence of Display Transparency on Background Awareness and Task Performance. David Lindlbauer, Klemen Lilija, Robert Walter, Jörg Müller |
| 2016 | Information Seeking Practices of Parents: Exploring Skills, Face Threats and Social Networks. Betsy DiSalvo, Parisa Khanipour Roshan, Briana B. Morrison |
| 2016 | Infrastructure in the Wild: What Mapping in Post-Earthquake Nepal Reveals about Infrastructural Emergence. Robert Soden, Leysia Palen |
| 2016 | Ingenium: Engaging Novice Students with Latin Grammar. Sharon Zhou, Ivy J. Livingston, Mark Schiefsky, Stuart M. Shieber, Krzysztof Z. Gajos |
| 2016 | Inspect, Embody, Invent: A Design Framework for Music Learning and Beyond. Xiao Xiao, Hiroshi Ishii |
| 2016 | Integrating the Smart Home into the Digital Calendar. Sarah Mennicken, David Kim, Elaine May Huang |
| 2016 | Intelligent Agents and Networked Buttons Improve Free-Improvised Ensemble Music-Making on Touch-Screens. Charles Martin, Henry J. Gardner, Ben Swift, Michael A. Martin |
| 2016 | Interacting with Predictions: Visual Inspection of Black-box Machine Learning Models. Josua Krause, Adam Perer, Kenney Ng |
| 2016 | Interface Design Optimization as a Multi-Armed Bandit Problem. James Derek Lomas, Jodi Forlizzi, Nikhil Poonwala, Nirmal Patel, Sharan Shodhan, Kishan Patel, Kenneth R. Koedinger, Emma Brunskill |
| 2016 | Investigating Effects of Post-Selection Feedback for Acquiring Ultra-Small Targets on Touchscreen. Chun Yu, Hongyi Wen, Wei Xiong, Xiaojun Bi, Yuanchun Shi |
| 2016 | Investigating Text Legibility on Non-Rectangular Displays. Marcos Serrano, Anne Roudaut, Pourang Irani |
| 2016 | Investigating Time Series Visualisations to Improve the User Experience. Muhammad Adnan, Mike Just, Lynne Baillie |
| 2016 | Investigating the Heart Pump Implant Decision Process: Opportunities for Decision Support Tools to Help. Qian Yang, John Zimmerman, Aaron Steinfeld, Lisa Carey, James F. Antaki |
| 2016 | Investigating the Impact of 'Emphasis Frames' and Social Loafing on Player Motivation and Performance in a Crowdsourcing Game. Geoff Kaufman, Mary Flanagan, Sukdith Punjasthitkul |
| 2016 | Investigating the Influence of Avatar Facial Characteristics on the Social Behaviors of Children with Autism. Elizabeth J. Carter, Jennifer Hyde, Diane L. Williams, Jessica K. Hodgins |
| 2016 | It Matters If My Friends Stop Smoking: Social Support for Behavior Change in Social Media. Corbin Reno, Erika Shehan Poole |
| 2016 | It is too Hot: An In-Situ Study of Three Designs for Heating. Alper T. Alan, Mike Shann, Enrico Costanza, Sarvapali D. Ramchurn, Sven Seuken |
| 2016 | It's Creepy, But it Doesn't Bother Me. Chanda Phelan, Cliff Lampe, Paul Resnick |
| 2016 | It's Just My History Isn't It?: Understanding Smart Journaling Practices. Chris Elsden, Abigail C. Durrant, David S. Kirk |
| 2016 | Journeys & Notes: Designing Social Computing for Non-Places. Justin Cranshaw, Andrés Monroy-Hernández, S. A. Needham |
| 2016 | KeDiary: Using Mobile Phones to Assist Patients in Recovering from Drug Addiction. Chuang-Wen You, Ya-Fang Lin, Cheng-Yuan Li, Yu-Lun Tsai, Ming-Chyi Huang, Chao-Hui Lee, Hao-Chuan Wang, Hao-Hua Chu |
| 2016 | Keep on Lockin' in the Free World: A Multi-National Comparison of Smartphone Locking. Marian Harbach, Alexander De Luca, Nathan Malkin, Serge Egelman |
| 2016 | LGBT Parents and Social Media: Advocacy, Privacy, and Disclosure during Shifting Social Movements. Lindsay Blackwell, Jean Hardy, Tawfiq Ammari, Tiffany C. Veinot, Cliff Lampe, Sarita Schoenebeck |
| 2016 | Learn Piano with BACh: An Adaptive Learning Interface that Adjusts Task Difficulty Based on Brain State. Beste F. Yuksel, Kurt B. Oleson, Lane Harrison, Evan M. Peck, Daniel Afergan, Remco Chang, Robert J. K. Jacob |
| 2016 | Learning From the Crowd: Observational Learning in Crowdsourcing Communities. Lena Mamykina, Thomas N. Smyth, Jill P. Dimond, Krzysztof Z. Gajos |
| 2016 | Learning from Green Designers: Green Design as Discursive Practice. Earl Friedberg, Edward Lank |
| 2016 | Legacy Contact: Designing and Implementing Post-mortem Stewardship at Facebook. Jed R. Brubaker, Vanessa Callison-Burch |
| 2016 | Legitimacy Work: Invisible Work in Philanthropic Crowdfunding. Katie G. Tanaka, Amy Voida |
| 2016 | Lessons Learned from In-School Use of rTAG: A Robo-Tangible Learning Environment. Victor Girotto, Cecil Lozano, Kasia Muldner, Winslow Burleson, Erin Walker |
| 2016 | Let's Stitch Me and You Together!: Designing a Photo Co-creation Activity to Stimulate Playfulness in the Workplace. Di Lu, Casey Dugan, Rosta Farzan, Werner Geyer |
| 2016 | Linespace: A Sensemaking Platform for the Blind. Saiganesh Swaminathan, Thijs Roumen, Robert Kovacs, David Stangl, Stefanie Müller, Patrick Baudisch |
| 2016 | Living In A Prototype: A Reconfigured Space. Audrey Desjardins, Ron Wakkary |
| 2016 | LivingDesktop: Augmenting Desktop Workstation with Actuated Devices. Gilles Bailly, Sidharth Sahdev, Sylvain Malacria, Thomas Pietrzak |
| 2016 | Local Standards for Sample Size at CHI. Kelly Caine |
| 2016 | Lock n' LoL: Group-based Limiting Assistance App to Mitigate Smartphone Distractions in Group Activities. Minsam Ko, Seung-Woo Choi, Koji Yatani, Uichin Lee |
| 2016 | Logistics as Care and Control: An Investigation into the UNICEF Supply Division. Margaret C. Jack, Steven J. Jackson |
| 2016 | LondonTube: Overcoming Hidden Dependencies in Cloud-Mobile-Web Programming. Christopher Scaffidi, Andrew P. Dove, Tahmid Nabi |
| 2016 | Look Before You Leap: Improving the Users' Ability to Detect Fraud in Electronic Marketplaces. Johannes Sänger, Norman Hänsch, Brian Glass, Zinaida Benenson, Robert Landwirth, M. Angela Sasse |
| 2016 | M.Gesture: An Acceleration-Based Gesture Authoring System on Multiple Handheld and Wearable Devices. Ju-Whan Kim, Han-Jong Kim, Tek-Jin Nam |
| 2016 | Machine Learning of Personal Gesture Variation in Music Conducting. Álvaro Sarasúa, Baptiste Caramiaux, Atau Tanaka |
| 2016 | Mailing Archived Emails as Postcards: Probing the Value of Virtual Collections. David B. Gerritsen, Dan Tasse, Jennifer K. Olsen, Tatiana A. Vlahovic, Rebecca Gulotta, William Odom, Jason Wiese, John Zimmerman |
| 2016 | Make It Big!: The Effect of Font Size and Line Spacing on Online Readability. Luz Rello, Martin Pielot, Mari-Carmen Marcos |
| 2016 | Make it Simple, or Force Users to Read?: Paraphrased Design Improves Comprehension of End User License Agreements. T. Franklin Waddell, Joshua R. Auriemma, S. Shyam Sundar |
| 2016 | Making Community: The Wider Role of Makerspaces in Public Life. Nick Taylor, Ursula Hurley, Philip Connolly |
| 2016 | Making Sense of Temporal Queries with Interactive Visualization. Leilani Battle, Danyel Fisher, Robert DeLine, Mike Barnett, Badrish Chandramouli, Jonathan Goldstein |
| 2016 | MapSense: Multi-Sensory Interactive Maps for Children Living with Visual Impairments. Emeline Brulé, Gilles Bailly, Anke M. Brock, Frédéric Valentin, Grégoire Denis, Christophe Jouffrais |
| 2016 | Maps and Location: Acceptance of Modern Interaction Techniques for Audio Guides. Philipp Wacker, Kerstin Kreutz, Florian Heller, Jan O. Borchers |
| 2016 | Materiable: Rendering Dynamic Material Properties in Response to Direct Physical Touch with Shape Changing Interfaces. Ken Nakagaki, Luke Vink, Jared Counts, Daniel Windham, Daniel Leithinger, Sean Follmer, Hiroshi Ishii |
| 2016 | Mediating the Undercurrents: Using Social Media to Sustain a Social Movement. Yong Ming Kow, Yubo Kou, Bryan C. Semaan, Waikuen Cheng |
| 2016 | Meerkat and Periscope: I Stream, You Stream, Apps Stream for Live Streams. John C. Tang, Gina Venolia, Kori M. Inkpen |
| 2016 | Metadating: Exploring the Romance and Future of Personal Data. Chris Elsden, Bettina Nissen, Andrew Garbett, David J. Chatting, David S. Kirk, John Vines |
| 2016 | Mimetic Machines: Collaborative Interventions in Digital Fabrication with Arc. Hidekazu Saegusa, Thomas Tran, Daniela K. Rosner |
| 2016 | Mirror Mirror: An On-Body T-shirt Design System. Daniel Saakes, Hui-Shyong Yeo, Seungtak Noh, Gyeol Han, Woontack Woo |
| 2016 | Modeling and Understanding Human Routine Behavior. Nikola Banovic, Tofi Buzali, Fanny Chevalier, Jennifer Mankoff, Anind K. Dey |
| 2016 | Modeling the Impact of Depth on Pointing Performance. Izabelle Janzen, Vasanth Kumar Rajendran, Kellogg S. Booth |
| 2016 | Modeling the Steering Time Difference between Narrowing and Widening Tunnels. Shota Yamanaka, Homei Miyashita |
| 2016 | Modelling Error Rates in Temporal Pointing. Byungjoo Lee, Antti Oulasvirta |
| 2016 | Momentary Pleasure or Lasting Meaning?: Distinguishing Eudaimonic and Hedonic User Experiences. Elisa D. Mekler, Kasper Hornbæk |
| 2016 | Monetary Assessment of Battery Life on Smartphones. Simo Hosio, Denzil Ferreira, Jorge Gonçalves, Niels van Berkel, Chu Luo, Muzamil Ahmed, Huber Flores, Vassilis Kostakos |
| 2016 | Motion Guidance Sleeve: Guiding the Forearm Rotation through External Artificial Muscles. Chia-Yu Chen, Yen-Yu Chen, Yi-Ju Chung, Neng-Hao Yu |
| 2016 | Motivating Stroke Rehabilitation Through Music: A Feasibility Study Using Digital Musical Instruments in the Home. Pedro Kirk, Mick Grierson, Rebeka Bodak, Nick S. Ward, Fran Brander, Kate Kelly, Nicholas Newman, Lauren Stewart |
| 2016 | Motives and Concerns of Dashcam Video Sharing. Sangkeun Park, Joohyun Kim, Rabeb Mizouni, Uichin Lee |
| 2016 | Multi-lifespan Design Thinking: Two Methods and a Case Study with the Rwandan Diaspora. Daisy Yoo, Katie Derthick, Shaghayegh Ghassemian, Jean Hakizimana, Brian T. Gill, Batya Friedman |
| 2016 | Musically Informed Sonification for Chronic Pain Rehabilitation: Facilitating Progress & Avoiding Over-Doing. Joseph W. Newbold, Nadia Bianchi-Berthouze, Nicolas E. Gold, Ana Tajadura-Jiménez, Amanda C. de C. Williams |
| 2016 | My Phone and Me: Understanding People's Receptivity to Mobile Notifications. Abhinav Mehrotra, Veljko Pejovic, Jo Vermeulen, Robert J. Hendley, Mirco Musolesi |
| 2016 | MyPart: Personal, Portable, Accurate, Airborne Particle Counting. Rundong Tian, Christine Dierk, Christopher Myers, Eric Paulos |
| 2016 | MyTime: Designing and Evaluating an Intervention for Smartphone Non-Use. Alexis Hiniker, Sungsoo (Ray) Hong, Tadayoshi Kohno, Julie A. Kientz |
| 2016 | Negative Emotion, Positive Experience?: Emotionally Moving Moments in Digital Games. Julia Ayumi Bopp, Elisa D. Mekler, Klaus Opwis |
| 2016 | Negotiating for Space?: Collaborative Work Using a Wall Display with Mouse and Touch Input. Mikkel R. Jakobsen, Kasper Hornbæk |
| 2016 | Neurotics Can't Focus: An Gloria Mark, Shamsi T. Iqbal, Mary Czerwinski, Paul Johns, Akane Sano |
| 2016 | Not For Me: Older Adults Choosing Not to Participate in a Social Isolation Intervention. Jenny Waycott, Frank Vetere, Sonja Pedell, Amee Morgans, Elizabeth Ozanne, Lars Kulik |
| 2016 | Not at Home on the Range: Peer Production and the Urban/Rural Divide. Isaac L. Johnson, Yilun Lin, Toby Jia-Jun Li, Andrew Hall, Aaron Halfaker, Johannes Schöning, Brent J. Hecht |
| 2016 | Novel Optical Configurations for Virtual Reality: Evaluating User Preference and Performance with Focus-tunable and Monovision Near-eye Displays. Robert Konrad, Emily A. Cooper, Gordon Wetzstein |
| 2016 | Novices Who Focused or Experts Who Didn't? Y. Wayne Wu, Brian P. Bailey |
| 2016 | Now Check Your Input: Brief Task Lockouts Encourage Checking, Longer Lockouts Encourage Task Switching. Sandy J. J. Gould, Anna Louise Cox, Duncan P. Brumby, Alice Wickersham |
| 2016 | Object-Oriented Drawing. Haijun Xia, Bruno Araújo, Tovi Grossman, Daniel J. Wigdor |
| 2016 | Object-Oriented Publics. Tom Jenkins, Christopher A. Le Dantec, Carl DiSalvo, Thomas Lodato, Mariam Asad |
| 2016 | Of Two Minds, Multiple Addresses, and One Ledger: Characterizing Opinions, Knowledge, and Perceptions of Bitcoin Across Users and Non-Users. Xianyi Gao, Gradeigh D. Clark, Janne Lindqvist |
| 2016 | Off-Limits: Interacting Beyond the Boundaries of Large Displays. Anders Markussen, Sebastian Boring, Mikkel R. Jakobsen, Kasper Hornbæk |
| 2016 | Office Social: Presentation Interactivity for Nearby Devices. Debaleena Chattopadhyay, Kenton O'Hara, Sean Rintel, Roman Rädle |
| 2016 | On Looking at the Vagina through Labella. Teresa Almeida, Rob Comber, Gavin Wood, Dean Saraf, Madeline Balaam |
| 2016 | On Multiple Password Interference of Touch Screen Patterns and Text Passwords. Weizhi Meng, Wenjuan Li, Lijun Jiang, Liying Meng |
| 2016 | On-Demand Biometrics: Fast Cross-Device Authentication. Christian Holz, Frank R. Bentley |
| 2016 | On-The-Fly Print: Incremental Printing While Modelling. Huaishu Peng, Rundong Wu, Steve Marschner, François Guimbretière |
| 2016 | One-Dimensional Handwriting: Inputting Letters and Words on Smart Glasses. Chun Yu, Ke Sun, Mingyuan Zhong, Xincheng Li, Peijun Zhao, Yuanchun Shi |
| 2016 | Open Data in Scientific Settings: From Policy to Practice. Irene V. Pasquetto, Ashley E. Sands, Peter T. Darch, Christine L. Borgman |
| 2016 | Operationalising and Evaluating Sub-Optimal and Optimal Play Experiences through Challenge-Skill Manipulation. Madison Klarkowski, Daniel M. Johnson, Peta Wyeth, Mitchell W. McEwan, Cody J. Phillips, Simon Smith |
| 2016 | Order in the Warez Scene: Explaining an Underground Virtual Community with the CPR Framework. Priyank Chandra |
| 2016 | PaperID: A Technique for Drawing Functional Battery-Free Wireless Interfaces on Paper. Hanchuan Li, Eric Brockmeyer, Elizabeth J. Carter, Josh Fromm, Scott E. Hudson, Shwetak N. Patel, Alanson P. Sample |
| 2016 | Parallel Eyes: Exploring Human Capability and Behaviors with Paralleled First Person View Sharing. Shunichi Kasahara, Mitsuhito Ando, Kiyoshi Suganuma, Jun Rekimoto |
| 2016 | Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan, Zoom, and Ink Interaction. Ken Pfeuffer, Jason Alexander, Hans Gellersen |
| 2016 | Participation Gestalt: Analysing Participatory Qualities of Interaction in Public Space. Peter Dalsgaard, Kim Halskov, Ole Sejer Iversen |
| 2016 | Participatory Design through a Learning Science Lens. Betsy DiSalvo |
| 2016 | PathSync: Multi-User Gestural Interaction with Touchless Rhythmic Path Mimicry. Marcus Carter, Eduardo Velloso, John Downs, Abigail Sellen, Kenton O'Hara, Frank Vetere |
| 2016 | Pay It Backward: Per-Task Payments on Crowdsourcing Platforms Reduce Productivity. Kazushi Ikeda, Michael S. Bernstein |
| 2016 | Peak-End Effects on Player Experience in Casual Games. Carl Gutwin, Christianne Rooke, Andy Cockburn, Regan L. Mandryk, Benjamin J. Lafreniere |
| 2016 | Peek-a-View: Smartphone Cover Interaction for Multi-Tasking. Koeun Choi, Hyunjoo Song, Kyle Koh, Jinwook Bok, Jinwook Seo |
| 2016 | Peer-to-peer in the Workplace: A View from the Road. Syed Ishtiaque Ahmed, Nicola J. Bidwell, Himanshu Zade, Srihari H. Muralidhar, Anupama Dhareshwar, Baneen Karachiwala, Cedrick N. Tandong, Jacki O'Neill |
| 2016 | Personal Tracking of Screen Time on Digital Devices. John Rooksby, Parvin Asadzadeh, Mattias Rost, Alistair Morrison, Matthew Chalmers |
| 2016 | Personality of Interaction: Expressing Brand Personalities Through Interaction Aesthetics. Peter Tolstrup Aagesen, Clint Heyer |
| 2016 | Personality-targeted Gamification: A Survey Study on Personality Traits and Motivational Affordances. Yuan Jia, Bin Xu, Yamini Karanam, Stephen Voida |
| 2016 | Personalized Compass: A Compact Visualization for Direction and Location. Daniel Miau, Steven Feiner |
| 2016 | Physikit: Data Engagement Through Physical Ambient Visualizations in the Home. Steven Houben, Connie Golsteijn, Sarah Gallacher, Rose Johnson, Saskia Bakker, Nicolai Marquardt, Licia Capra, Yvonne Rogers |
| 2016 | Pick me!: Getting Noticed on Google Play. Aliaksei Miniukovich, Antonella De Angeli |
| 2016 | Ping to Win?: Non-Verbal Communication and Team Performance in Competitive Online Multiplayer Games. Alex Leavitt, Brian C. Keegan, Joshua A. Clark |
| 2016 | Pmomo: Projection Mapping on Movable 3D Object. Yi Zhou, Shuangjiu Xiao, Ning Tang, Zhiyong Wei, Xu Chen |
| 2016 | Pointing while Looking Elsewhere: Designing for Varying Degrees of Visual Guidance during Manual Input. Baris Serim, Giulio Jacucci |
| 2016 | PowerShake: Power Transfer Interactions for Mobile Devices. Paul Worgan, Jarrod Knibbe, Mike Fraser, Diego Martínez Plasencia |
| 2016 | Pre-Touch Sensing for Mobile Interaction. Ken Hinckley, Seongkook Heo, Michel Pahud, Christian Holz, Hrvoje Benko, Abigail Sellen, Richard Banks, Kenton O'Hara, Gavin Smyth, William Buxton |
| 2016 | Pressing Not Tapping: Comparing a Physical Button with a Smartphone App for Tagging Music in Radio Programmes. Lianne Kerlin, Jasmine Cox, Stephen Jolly, Michael Evans, George Green, David Regan |
| 2016 | Privacy Personas: Clustering Users via Attitudes and Behaviors toward Security Practices. Janna Lynn Dupree, Richard Devries, Daniel M. Berry, Edward Lank |
| 2016 | Proactive Sensing for Improving Hand Pose Estimation. Dun-Yu Hsiao, Min Sun, Christy Ballweber, Seth Cooper, Zoran Popovic |
| 2016 | Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, San Jose, CA, USA, May 7-12, 2016 Jofish Kaye, Allison Druin, Cliff Lampe, Dan Morris, Juan Pablo Hourcade |
| 2016 | Programming, Problem Solving, and Self-Awareness: Effects of Explicit Guidance. Dastyni Loksa, Amy J. Ko, Will Jernigan, Alannah Oleson, Christopher J. Mendez, Margaret M. Burnett |
| 2016 | Project Jacquard: Interactive Digital Textiles at Scale. Ivan Poupyrev, Nan-Wei Gong, Shiho Fukuhara, Mustafa Emre Karagozler, Carsten Schwesig, Karen E. Robinson |
| 2016 | Pushing the Limits of Design Fiction: The Case For Fictional Research Papers. Joseph Lindley, Paul Coulton |
| 2016 | RAMPARTS: Supporting Sensemaking with Spatially-Aware Mobile Interactions. Pawel W. Wozniak, Nitesh Goyal, Przemyslaw Kucharski, Lars Lischke, Sven Mayer, Morten Fjeld |
| 2016 | RapID: A Framework for Fabricating Low-Latency Interactive Objects with RFID Tags. Andrew Spielberg, Alanson P. Sample, Scott E. Hudson, Jennifer Mankoff, James McCann |
| 2016 | Re-Making Places: HCI, 'Community Building' and Change. Clara Crivellaro, Alex S. Taylor, Vasillis Vlachokyriakos, Rob Comber, Bettina Nissen, Peter C. Wright |
| 2016 | Reconstituting the Utopian Vision of Making: HCI After Technosolutionism. Silvia Lindtner, Shaowen Bardzell, Jeffrey Bardzell |
| 2016 | Recovery Amid Pro-Anorexia: Analysis of Recovery in Social Media. Stevie Chancellor, Tanushree Mitra, Munmun De Choudhury |
| 2016 | Reflections on Deploying Distributed Consultation Technologies with Community Organisations. Ian G. Johnson, John Vines, Nick Taylor, Edward Jenkins, Justin Marshall |
| 2016 | Repurposing Bits and Pieces of the Digital. Vygandas 'Vegas' Simbelis, Pedro Ferreira, Elsa Kosmack Vaara, Jarmo Laaksolahti, Kristina Höök |
| 2016 | ResViz: Politics and Design Issues in Visualizing Academic Metrics. Chris Elsden, Sebastian Mellor, Patrick Olivier, Pete Wheldon, David S. Kirk, Rob Comber |
| 2016 | Researcher-Centered Design of Statistics: Why Bayesian Statistics Better Fit the Culture and Incentives of HCI. Matthew Kay, Gregory L. Nelson, Eric B. Hekler |
| 2016 | RetroFab: A Design Tool for Retrofitting Physical Interfaces using Actuators, Sensors and 3D Printing. Raf Ramakers, Fraser Anderson, Tovi Grossman, George W. Fitzmaurice |
| 2016 | Revising Learner Misconceptions Without Feedback: Prompting for Reflection on Anomalies. Joseph Jay Williams, Tania Lombrozo, Anne Hsu, Bernd Huber, Juho Kim |
| 2016 | Revisiting Computer-Mediated Intimacy: In-Game Marriage and Dyadic Gameplay in Audition. Guo Freeman, Jeffrey Bardzell, Shaowen Bardzell |
| 2016 | Ritual Machines I & II: Making Technology at Home. David S. Kirk, David J. Chatting, Paulina Yurman, Jo-Anne Bichard |
| 2016 | SayWAT: Augmenting Face-to-Face Conversations for Adults with Autism. LouAnne E. Boyd, Alejandro Rangel, Helen Tomimbang, Andrea Conejo-Toledo, Kanika Patel, Monica Tentori, Gillian R. Hayes |
| 2016 | Scaffolding Community Documentary Film Making using Commissioning Templates. Tom Bartindale, Guy Schofield, Peter C. Wright |
| 2016 | Scaffolding Player Location Awareness through Audio Cues in First-Person Shooters. Colby Johanson, Regan L. Mandryk |
| 2016 | Screen Time Tantrums: How Families Manage Screen Media Experiences for Toddlers and Preschoolers. Alexis Hiniker, Hyewon Suh, Sabina Cao, Julie A. Kientz |
| 2016 | SelPh: Progressive Learning and Support of Manual Photo Color Enhancement. Yuki Koyama, Daisuke Sakamoto, Takeo Igarashi |
| 2016 | Sensation: Measuring the Effects of a Human-to-Human Social Touch Based Controller on the Player Experience. Mert Canat, Mustafa Ozan Tezcan, Celalettin Yurdakul, Eran Tiza, Bugra Can Sefercik, Idil Bostan, Oguz Turan Buruk, Tilbe Göksun, Oguzhan Özcan |
| 2016 | Serendipity: Finger Gesture Recognition using an Off-the-Shelf Smartwatch. Hongyi Wen, Julian Ramos Rojas, Anind K. Dey |
| 2016 | Setwise Comparison: Consistent, Scalable, Continuum Labels for Computer Vision. Advait Sarkar, Cecily Morrison, Jonas F. Dorn, Rishi Bedi, Saskia Steinheimer, Jacques Boisvert, Jessica Burggraaff, Marcus D'Souza, Peter Kontschieder, Samuel Rota Bulò, Lorcan Walsh, Christian P. Kamm, Yordan Zaykov, Abigail Sellen, Siân E. Lindley |
| 2016 | ShapeCanvas: An Exploration of Shape-Changing Content Generation by Members of the Public. Aluna Everitt, Faisal Taher, Jason Alexander |
| 2016 | Shared Interaction on a Wall-Sized Display in a Data Manipulation Task. Can Liu, Olivier Chapuis, Michel Beaudouin-Lafon, Eric Lecolinet |
| 2016 | Shared Language and the Design of Home Healthcare Technology. Alison Burrows, Rachael Gooberman-Hill, David Coyle |
| 2016 | Sharing Personal Content Online: Exploring Channel Choice and Multi-Channel Behaviors. Manya Sleeper, William Melicher, Hana Habib, Lujo Bauer, Lorrie Faith Cranor, Michelle L. Mazurek |
| 2016 | Sharing Steps in the Workplace: Changing Privacy Concerns Over Time. Nanna Gorm, Irina Shklovski |
| 2016 | Simplified Audio Production in Asynchronous Voice-Based Discussions. Venkatesh Sivaraman, Dongwook Yoon, Piotr Mitros |
| 2016 | Skeletons and Silhouettes: Comparing User Representations at a Gesture-based Large Display. Christopher James Ackad, Martin Tomitsch, Judy Kay |
| 2016 | Sketching Shape-changing Interfaces: Exploring Vocabulary, Metaphors Use, and Affordances. Majken Kirkegaard Rasmussen, Giovanni Maria Troiano, Marianne Graves Petersen, Jakob Grue Simonsen, Kasper Hornbæk |
| 2016 | Skill Progression in Scratch Revisited. J. Nathan Matias, Sayamindu Dasgupta, Benjamin Mako Hill |
| 2016 | SkinTrack: Using the Body as an Electrical Waveguide for Continuous Finger Tracking on the Skin. Yang Zhang, Junhan Zhou, Gierad Laput, Chris Harrison |
| 2016 | Skuid: Sketching Dynamic Illustrations Using the Principles of 2D Animation. Rubaiat Habib Kazi, Tovi Grossman, Nobuyuki Umetani, George W. Fitzmaurice |
| 2016 | SkullConduct: Biometric User Identification on Eyewear Computers Using Bone Conduction Through the Skull. Stefan Schneegass, Youssef Oualil, Andreas Bulling |
| 2016 | Sleep Debt in Student Life: Online Attention Focus, Facebook, and Mood. Gloria Mark, Yiran Wang, Melissa Niiya, Stephanie M. Reich |
| 2016 | Smart Touch: Improving Touch Accuracy for People with Motor Impairments with Template Matching. Martez E. Mott, Radu-Daniel Vatavu, Shaun K. Kane, Jacob O. Wobbrock |
| 2016 | Smartwatch in Stefania Pizza, Barry A. T. Brown, Donald McMillan, Airi Lampinen |
| 2016 | Snap Decisions?: How Users, Content, and Aesthetics Interact to Shape Photo Sharing Behaviors. Sanjay Kairam, Joseph Jofish Kaye, John Alexis Guerra Gómez, David A. Shamma |
| 2016 | Snap-To-It: A User-Inspired Platform for Opportunistic Device Interactions. Adrian A. de Freitas, Michael Nebeling, Xiang 'Anthony' Chen, Junrui Yang, Akshaye Shreenithi Kirupa Karthikeyan Ranithangam, Anind K. Dey |
| 2016 | SnapApp: Reducing Authentication Overhead with a Time-Constrained Fast Unlock Option. Daniel Buschek, Fabian Hartmann, Emanuel von Zezschwitz, Alexander De Luca, Florian Alt |
| 2016 | SnapToReality: Aligning Augmented Reality to the Real World. Benjamin Nuernberger, Eyal Ofek, Hrvoje Benko, Andrew D. Wilson |
| 2016 | Social Inequality and HCI: The View from Political Economy. Hamid R. Ekbia, Bonnie A. Nardi |
| 2016 | Social Media Image Analysis for Public Health. Venkata Rama Kiran Garimella, Abdulrahman Alfayad, Ingmar Weber |
| 2016 | Social Situational Language Learning through an Online 3D Game. Gabriel Culbertson, Shiyu Wang, Malte F. Jung, Erik Andersen |
| 2016 | Somaesthetic Appreciation Design. Kristina Höök, Martin P. Jonsson, Anna Ståhl, Johanna Mercurio |
| 2016 | Spatio-Temporal Modeling and Prediction of Visual Attention in Graphical User Interfaces. Pingmei Xu, Yusuke Sugano, Andreas Bulling |
| 2016 | Speeching: Mobile Crowdsourced Speech Assessment to Support Self-Monitoring and Management for People with Parkinson's. Roisin McNaney, Mohammad Othman, Dan Richardson, Paul Dunphy, Telmo Amaral, Nick Miller, Helen Stringer, Patrick Olivier, John Vines |
| 2016 | SpiroCall: Measuring Lung Function over a Phone Call. Mayank Goel, Elliot Saba, Maia Stiber, Eric Whitmire, Josh Fromm, Eric C. Larson, Gaetano Borriello, Shwetak N. Patel |
| 2016 | Spotlights: Attention-Optimized Highlights for Skim Reading. Byungjoo Lee, Olli Savisaari, Antti Oulasvirta |
| 2016 | Stabilized Annotations for Mobile Remote Assistance. Omid Fakourfar, Kevin Ta, Richard Tang, Scott Bateman, Anthony Tang |
| 2016 | Staying the Course: System-Driven Lapse Management for Supporting Behavior Change. Elena Agapie, Daniel Avrahami, Jennifer Marlow |
| 2016 | Steel-Sense: Integrating Machine Elements with Sensors by Additive Manufacturing. Tatyana Vasilevitsky, Amit Zoran |
| 2016 | Stereotypes and Politics: Reflections on Personas. Nicola Marsden, Maren Haag |
| 2016 | Storeoboard: Sketching Stereoscopic Storyboards. Rorik Henrikson, Bruno Rodrigues De Araújo, Fanny Chevalier, Karan Singh, Ravin Balakrishnan |
| 2016 | Stories We Tell About Labor: Turkopticon and the Trouble with "Design". Lilly C. Irani, Michael Six Silberman |
| 2016 | Supporting Collaborative Writing with Microtasks. Jaime Teevan, Shamsi T. Iqbal, Curtis von Veh |
| 2016 | Supporting Comment Moderators in Identifying High Quality Online News Comments. Deokgun Park, Simranjit Singh Sachar, Nicholas Diakopoulos, Niklas Elmqvist |
| 2016 | Supporting Opportunities for Context-Aware Social Matching: An Experience Sampling Study. Julia M. Mayer, Starr Roxanne Hiltz, Louise Barkhuus, Kaisa Väänänen, Quentin Jones |
| 2016 | Supporting Transitions to Expertise in Hidden Toolbars. Katherine Schramm, Carl Gutwin, Andy Cockburn |
| 2016 | Surviving an "Eternal September": How an Online Community Managed a Surge of Newcomers. Charles Kiene, Andrés Monroy-Hernández, Benjamin Mako Hill |
| 2016 | SwiVRChair: A Motorized Swivel Chair to Nudge Users' Orientation for 360 Degree Storytelling in Virtual Reality. Jan Gugenheimer, Dennis Wolf, Gabriel Haas, Sebastian Krebs, Enrico Rukzio |
| 2016 | SwimTrain: Exploring Exergame Design for Group Fitness Swimming. WooHyeok Choi, Jeungmin Oh, Darren Edge, Joohyun Kim, Uichin Lee |
| 2016 | SymmetriSense: Enabling Near-Surface Interactivity on Glossy Surfaces using a Single Commodity Smartphone. Chungkuk Yoo, Inseok Hwang, Eric Rozner, Yu Gu, Robert F. Dickerson |
| 2016 | Syrian Refugees and Digital Health in Lebanon: Opportunities for Improving Antenatal Health. Reem Talhouk, Sandra Mesmar, Anja Thieme, Madeline Balaam, Patrick Olivier, Chaza Akik, Hala Ghattas |
| 2016 | TableHop: An Actuated Fabric Display Using Transparent Electrodes. Deepak Ranjan Sahoo, Kasper Hornbæk, Sriram Subramanian |
| 2016 | Tactile Presentation to the Back of a Smartphone with Simultaneous Screen Operation. Sugarragchaa Khurelbaatar, Yuriko Nakai, Ryuta Okazaki, Vibol Yem, Hiroyuki Kajimoto |
| 2016 | Taking 5: Work-Breaks, Productivity, and Opportunities for Personal Informatics for Knowledge Workers. Daniel A. Epstein, Daniel Avrahami, Jacob T. Biehl |
| 2016 | Taking a HIT: Designing around Rejection, Mistrust, Risk, and Workers' Experiences in Amazon Mechanical Turk. Brian James McInnis, Dan Cosley, Chaebong Nam, Gilly Leshed |
| 2016 | Tales of Software Updates: The process of updating software. Kami Vaniea, Yasmeen Rashidi |
| 2016 | Tangible Reels: Construction and Exploration of Tangible Maps by Visually Impaired Users. Julie Ducasse, Marc J.-M. Macé, Marcos Serrano, Christophe Jouffrais |
| 2016 | Tap the ShapeTones: Exploring the Effects of Crossmodal Congruence in an Audio-Visual Interface. Oussama Metatla, Nuno N. Correia, Fiore Martin, Nick Bryan-Kinns, Tony Stockman |
| 2016 | TapBoard 2: Simple and Effective Touchpad-like Interaction on a Multi-Touch Surface Keyboard. Sunjun Kim, Geehyuk Lee |
| 2016 | Technological Caregiving: Supporting Online Activity for Adults with Cognitive Impairments. Anne Marie Piper, Raymundo Cornejo, Lisa B. Hurwitz, Caitlin Unumb |
| 2016 | Technology and the Politics of Mobility: Evidence Generation in Accessible Transport Activism. Sunil Rodger, John Vines, Janice McLaughlin |
| 2016 | Technology at the Table: Attitudes about Mobile Phone Use at Mealtimes. Carol Moser, Sarita Yardi Schoenebeck, Katharina Reinecke |
| 2016 | Telling Stories about Dynamic Networks with Graph Comics. Benjamin Bach, Natalie Kerracher, Kyle Wm. Hall, Sheelagh Carpendale, Jessie Kennedy, Nathalie Henry Riche |
| 2016 | The 32 Days of Christmas: Understanding Temporal Intent in Image Search Queries. Frank R. Bentley, Joseph Jofish Kaye, David A. Shamma, John Alexis Guerra Gómez |
| 2016 | The AT Effect: How Disability Affects the Perceived Social Acceptability of Head-Mounted Display Use. Halley Profita, Reem Albaghli, Leah Findlater, Paul T. Jaeger, Shaun K. Kane |
| 2016 | The Anatomy of Smartphone Unlocking: A Field Study of Android Lock Screens. Marian Harbach, Alexander De Luca, Serge Egelman |
| 2016 | The Augmented Climbing Wall: High-Exertion Proximity Interaction on a Wall-Sized Interactive Surface. Raine A. Kajastila, Leo Holsti, Perttu Hämäläinen |
| 2016 | The Bicycle Barometer: Design and Evaluation of Cyclist-Specific Interaction for a Public Display. Sandy Claes, Karin Slegers, Andrew Vande Moere |
| 2016 | The Datacatcher: Batch Deployment and Documentation of 130 Location-Aware, Mobile Devices That Put Sociopolitically-Relevant Big Data in People's Hands: Polyphonic Interpretation at Scale. William W. Gaver, Andy Boucher, Nadine Jarvis, David W. T. Cameron, Mark Hauenstein, Sarah Pennington, John Bowers, James Pike, Robin Beitra, Liliana Ovalle |
| 2016 | The Design of Assistive Location-based Technologies for People with Ambulatory Disabilities: A Formative Study. Kotaro Hara, Christine Chan, Jon E. Froehlich |
| 2016 | The Effect of Displaying System Confidence Information on the Usage of Autonomous Systems for Non-specialist Applications: A Lab Study. Jhim Kiel M. Verame, Enrico Costanza, Sarvapali D. Ramchurn |
| 2016 | The Effect of Focus Cues on Separation of Information Layers. Patrick Bader, Niels Henze, Nora Broy, Katrin Wolf |
| 2016 | The Effect of Richer Visualizations on Code Comprehension. Dimitar Asenov, Otmar Hilliges, Peter Müller |
| 2016 | The Effect of Thermal Stimuli on the Emotional Perception of Images. Moses Akazue, Martin Halvey, Lynne Baillie, Stephen A. Brewster |
| 2016 | The Effect of Visual Appearance on the Performance of Continuous Sliders and Visual Analogue Scales. Justin Matejka, Michael Glueck, Tovi Grossman, George W. Fitzmaurice |
| 2016 | The Effects of Social Exclusion on Play Experience and Hostile Cognitions in Digital Games. Max Valentin Birk, Benjamin Buttlar, Jason T. Bowey, Susanne Poeller, Shelby C. Thomson, Nicola Baumann, Regan L. Mandryk |
| 2016 | The Ethics of Unaware Participation in Public Interventions. Annika Waern |
| 2016 | The Evolution of Engagements and Social Bonds During Child-Parent Co-design. Jason C. Yip, Tamara L. Clegg, June Ahn, Judith Odili Uchidiuno, Elizabeth Bonsignore, Austin Beck, Daniel Pauw, Kelly Mills |
| 2016 | The Flat Finger: Exploring Area Touches on Smartwatches. Ian Oakley, Carina Lindahl, Khanh Le, Doyoung Lee, Md. Rasel Islam |
| 2016 | The Geography and Importance of Localness in Geotagged Social Media. Isaac L. Johnson, Subhasree Sengupta, Johannes Schöning, Brent J. Hecht |
| 2016 | The Hybrid Bricolage: Bridging Parametric Design with Craft through Algorithmic Modularity. Tamara Anna Efrat, Moran Mizrahi, Amit Zoran |
| 2016 | The Impact of Causal Attributions on System Evaluation in Usability Tests. Adelka Niels, Sascha R. Guczka, Monique Janneck |
| 2016 | The Impact of the Encoding View in Location-Based Reminders: Improving Prospective Remembering. Yao Wang, Mark S. Schlager, Manuel A. Pérez-Quiñones |
| 2016 | The Ins and Outs of HCI for Development. Nicola Dell, Neha Kumar |
| 2016 | The Knowledge Accelerator: Big Picture Thinking in Small Pieces. Nathan Hahn, Joseph Chang, Ji Eun Kim, Aniket Kittur |
| 2016 | The Mimesis Effect: The Effect of Roles on Player Choice in Interactive Narrative Role-Playing Games. Ignacio X. Domínguez, Rogelio Enrique Cardona-Rivera, James K. Vance, David L. Roberts |
| 2016 | The Performance and Preference of Different Fingers and Chords for Pointing, Dragging, and Object Transformation. Alix Goguey, Mathieu Nancel, Géry Casiez, Daniel Vogel |
| 2016 | The Poetics of Socio-Technical Space: Evaluating the Internet of Things Through Craft. Jessica Lingel |
| 2016 | The Power of Collective Endorsements: Credibility Factors in Medical Crowdfunding Campaigns. Jennifer G. Kim, Ha Kyung Kong, Karrie Karahalios, Wai-Tat Fu, Hwajung Hong |
| 2016 | The Proficiency-Congruency Dilemma: Virtual Team Design and Performance in Multiplayer Online Games. Jooyeon Kim, Brian C. Keegan, Sungjoon Park, Alice Oh |
| 2016 | The Quantified Patient in the Doctor's Office: Challenges & Opportunities. Peter West, Richard Giordano, Max Van Kleek, Nigel Shadbolt |
| 2016 | The Role of ICT in Office Work Breaks. Anya Skatova, Ben Bedwell, Victoria Shipp, Yitong Huang, Alexandra L. Young, Tom Rodden, Emma Bertenshaw |
| 2016 | The Social Media Ecology: User Perceptions, Strategies and Challenges. Xuan Zhao, Cliff Lampe, Nicole B. Ellison |
| 2016 | The Social Side of Software Platform Ecosystems. Cleidson R. B. de Souza, Fernando Marques Figueira Filho, Müller Miranda, Renato Pina Ferreira, Christoph Treude, Leif Singer |
| 2016 | The Tyranny of the Everyday in Mobile Video Messaging. Sean Rintel, Richard H. R. Harper, Kenton O'Hara |
| 2016 | Thighrim and Calf-Life: A Study of the Conversion of Off-the-Shelf Video Games into Exergames. Mallory Ketcheson, Luke Walker, T. C. Nicholas Graham |
| 2016 | Things We Own Together: Sharing Possessions at Home. Jane Gruning, Siân E. Lindley |
| 2016 | ThoughtCloud: Exploring the Role of Feedback Technologies in Care Organisations. Andy Dow, John Vines, Rob Comber, Rob Wilson |
| 2016 | Tickers and Talker: An Accessible Labeling Toolkit for 3D Printed Models. Lei Shi, Idan Zelzer, Catherine Feng, Shiri Azenkot |
| 2016 | TimeAware: Leveraging Framing Effects to Enhance Personal Productivity. Young-Ho Kim, Jae Ho Jeon, Eun Kyoung Choe, Bongshin Lee, KwonHyun Kim, Jinwook Seo |
| 2016 | TimeFork: Interactive Prediction of Time Series. Sriram Karthik Badam, Jieqiong Zhao, Shivalik Sen, Niklas Elmqvist, David S. Ebert |
| 2016 | To Sign Up, or not to Sign Up?: Maximizing Citizen Science Contribution Rates through Optional Registration. Caroline Jay, Robert Dunne, David Gelsthorpe, Markel Vigo |
| 2016 | TouchTokens: Guiding Touch Patterns with Passive Tokens. Rafael Morales Gonzalez, Caroline Appert, Gilles Bailly, Emmanuel Pietriga |
| 2016 | Toward a Learning Science for Complex Crowdsourcing Tasks. Shayan Doroudi, Ece Kamar, Emma Brunskill, Eric Horvitz |
| 2016 | Towards Providing On-Demand Expert Support for Software Developers. Yan Chen, Steve Oney, Walter S. Lasecki |
| 2016 | Towards Understanding Human Similarity Perception in the Analysis of Large Sets of Scatter Plots. Anshul Vikram Pandey, Josua Krause, Cristian Felix, Jeremy Boy, Enrico Bertini |
| 2016 | Transition Resilience with ICTs: 'Identity Awareness' in Veteran Re-Integration. Bryan C. Semaan, Lauren M. Britton, Bryan Dosono |
| 2016 | Trigger-Action Programming in the Wild: An Analysis of 200, 000 IFTTT Recipes. Blase Ur, Melwyn Pak Yong Ho, Stephen Brawner, Jiyun Lee, Sarah Mennicken, Noah Picard, Diane Schulze, Michael L. Littman |
| 2016 | Typing Tutor: Individualized Tutoring in Text Entry for Older Adults Based on Input Stumble Detection. Toshiyuki Hagiya, Toshiharu Horiuchi, Tomonori Yazaki |
| 2016 | UX Heatmaps: Mapping User Experience on Visual Interfaces. Vanessa Georges, François Courtemanche, Sylvain Senecal, Thierry Baccino, Marc Fredette, Pierre-Majorique Léger |
| 2016 | Understanding Affordance, System State, and Feedback in Shape-Changing Buttons. John Tiab, Kasper Hornbæk |
| 2016 | Understanding Conversational Programmers: A Perspective from the Software Industry. Parmit K. Chilana, Rishabh Singh, Philip J. Guo |
| 2016 | Understanding Newcomers to 3D Printing: Motivations, Workflows, and Barriers of Casual Makers. Nathaniel Hudson, Celena Alcock, Parmit K. Chilana |
| 2016 | Understanding Social Media Disclosures of Sexual Abuse Through the Lenses of Support Seeking and Anonymity. Nazanin Andalibi, Oliver L. Haimson, Munmun De Choudhury, Andrea Forte |
| 2016 | Understanding and Mitigating the Effects of Device and Cloud Service Design Decisions on the Environmental Footprint of Digital Infrastructure. Chris Preist, Daniel Schien, Eli Blevis |
| 2016 | Understanding the Mechanics of Persuasive System Design: A Mixed-Method Theory-driven Analysis of Freeletics. Hanna Schneider, Kilian Moser, Andreas Butz, Florian Alt |
| 2016 | Understanding the Relationship between Frustration and the Severity of Usability Problems: What can Psychophysiological Data (Not) Tell Us? Anders Bruun, Effie Lai-Chong Law, Matthias Heintz, Lana H. A. Alkly |
| 2016 | Universal Design Ballot Interfaces on Voting Performance and Satisfaction of Voters with and without Vision Loss. Seunghyun Tina Lee, Elaine Yilin Liu, Ljilja Ruzic, Jon A. Sanford |
| 2016 | Unsupervised Clickstream Clustering for User Behavior Analysis. Gang Wang, Xinyi Zhang, Shiliang Tang, Haitao Zheng, Ben Y. Zhao |
| 2016 | Usability and Security of Text Passwords on Mobile Devices. William Melicher, Darya Kurilova, Sean M. Segreti, Pranshu Kalvani, Richard Shay, Blase Ur, Lujo Bauer, Nicolas Christin, Lorrie Faith Cranor, Michelle L. Mazurek |
| 2016 | Use Your Words: Designing One-time Pairing Codes to Improve User Experience. Sarah Wiseman, Gustavo Soto Mino, Anna L. Cox, Sandy J. J. Gould, Joanne Moore, Chris Needham |
| 2016 | User Elicitation on Single-hand Microgestures. Edwin Chan, Teddy Seyed, Wolfgang Stuerzlinger, Xing-Dong Yang, Frank Maurer |
| 2016 | Using Crowd Sourcing to Measure the Effects of System Response Delays on User Engagement. Brandon T. Taylor, Anind K. Dey, Daniel P. Siewiorek, Asim Smailagic |
| 2016 | Using Gamification to Motivate Students with Dyslexia. Daniel Gooch, Asimina Vasalou, Laura Benton, Rilla Khaled |
| 2016 | Using Runtime Traces to Improve Documentation and Unit Test Authoring for Dynamic Languages. Jan-Peter Krämer, Joel Brandt, Jan O. Borchers |
| 2016 | Using an International Gaming Tournament to Study Individual Differences in MOBA Expertise and Cognitive Skills. Justin W. Bonny, Lisa M. Castaneda, Tom Swanson |
| 2016 | Using and Exploring Hierarchical Data in Spreadsheets. Kerry Shih-Ping Chang, Brad A. Myers |
| 2016 | Using fNIRS in Usability Testing: Understanding the Effect of Web Form Layout on Mental Workload. Kristiyan Lukanov, Horia A. Maior, Max L. Wilson |
| 2016 | Utilizing Employees as Usability Participants: Exploring When and When Not to Leverage Your Coworkers. Joanne Locascio, Rushil Khurana, Yan He, Jofish Kaye |
| 2016 | VR-STEP: Walking-in-Place using Inertial Sensing for Hands Free Navigation in Mobile VR Environments. Sam Tregillus, Eelke Folmer |
| 2016 | Values in Repair. Lara Houston, Steven J. Jackson, Daniela K. Rosner, Syed Ishtiaque Ahmed, Meg Young, Laewoo Kang |
| 2016 | Virtual Objects as Spatial Cues in Collaborative Mixed Reality Environments: How They Shape Communication Behavior and User Task Load. Jens Müller, Roman Rädle, Harald Reiterer |
| 2016 | Voices from the War: Design as a Means of Understanding the Experience of Visiting Heritage. Daniela Petrelli, Nick Dulake, Mark T. Marshall, Anna Pisetti, Elena Not |
| 2016 | WatchWriter: Tap and Gesture Typing on a Smartwatch Miniature Keyboard with Statistical Decoding. Mitchell L. Gordon, Tom Ouyang, Shumin Zhai |
| 2016 | We Need Numbers!: Heuristic Evaluation during Demonstrations (HED) for Measuring Usability in IT System Procurement. Mari Tyllinen, Johanna Kaipio, Tinja Lääveri, Marko H. T. Nieminen |
| 2016 | WearWrite: Crowd-Assisted Writing from Smartwatches. Michael Nebeling, Alexandra To, Anhong Guo, Adrian A. de Freitas, Jaime Teevan, Steven P. Dow, Jeffrey P. Bigham |
| 2016 | What is Your Organization 'Like'?: A Study of Liking Activity in the Enterprise. Ido Guy, Inbal Ronen, Naama Zwerdling, Irena Grabovitch-Zuyev, Michal Jacovi |
| 2016 | What you Sculpt is What you Get: Modeling Physical Interactive Devices with Clay and 3D Printed Widgets. Michael D. Jones, Kevin D. Seppi, Dan R. Olsen |
| 2016 | When (ish) is My Bus?: User-centered Visualizations of Uncertainty in Everyday, Mobile Predictive Systems. Matthew Kay, Tara Kola, Jessica R. Hullman, Sean A. Munson |
| 2016 | When Bad Feels Good: Assistance Failures and Interface Preferences. Philip Quinn, Andy Cockburn |
| 2016 | When Tablets meet Tabletops: The Effect of Tabletop Size on Around-the-Table Collaboration with Personal Tablets. Johannes Zagermann, Ulrike Pfeil, Roman Rädle, Hans-Christian Jetter, Clemens Nylandsted Klokmose, Harald Reiterer |
| 2016 | Who's the Doctor?: Physicians' Perception of Internet Informed Patients in India. Rajesh Chandwani, Vaibhavi Kulkarni |
| 2016 | Why Design Method Development is Not Always Carried Out as User-Centered Design. Gary Dickson, Erik Stolterman |
| 2016 | Why That Nao?: How Humans Adapt to a Conventional Humanoid Robot in Taking Turns-at-Talk. Hannah R. M. Pelikan, Mathias Broth |
| 2016 | Why and How Traffic Safety Cultures Matter when Designing Advisory Traffic Information Systems. Min Juan Wang, Sus Lundgren Lyckvi, Fang Chen |
| 2016 | Window Shopping: A Study of Desktop Window Switching. Andrew Warr, Ed H. Chi, Helen Harris, Alexander Kuscher, Jenn Chen, Robert Flack, Nicholas Jitkoff |
| 2016 | XDBrowser: User-Defined Cross-Device Web Page Designs. Michael Nebeling, Anind K. Dey |
| 2016 | You Can't Watch This!: Privacy-Respectful Photo Browsing on Smartphones. Emanuel von Zezschwitz, Sigrid Ebbinghaus, Heinrich Hussmann, Alexander De Luca |
| 2016 | You Put What, Where?: Hobbyist Use of Insertable Devices. Kayla J. Heffernan, Frank Vetere, Shanton Chang |
| 2016 | Youth Advocacy in SNAs: Challenges for Addressing Health Disparities. Farnaz Irannejad Bisafar, Herman Saksono, Priscilla Baquerizo, Dana Moore, Andrea G. Parker |
| 2016 | iVoLVER: Interactive Visual Language for Visualization Extraction and Reconstruction. Gonzalo Gabriel Méndez, Miguel A. Nacenta, Sebastien Vandenheste |
| 2016 | miniStudio: Designers' Tool for Prototyping Ubicomp Space with Interactive Miniature. Han-Jong Kim, Ju-Whan Kim, Tek-Jin Nam |
| 2016 | xPrint: A Modularized Liquid Printer for Smart Materials Deposition. Guanyun Wang, Lining Yao, Wen Wang, Jifei Ou, Chin-Yi Cheng, Hiroshi Ishii |