Computer Graphics International C

52 papers

YearTitle / Authors
2003"Nijimi" Rendering Algorithm for Creating Quality Black Ink Paintings.
Qinglian Guo, Tosiyasu L. Kunii
20031/f\beta Noise-Based Real-Time Animation of Trees Swaying in Wind Fields.
Shin Ota, Tadahiro Fujimoto, Machiko Tamura, Kazunobu Muraoka, Kunihiko Fujita, Norishige Chiba
20032003 Computer Graphics International (CGI 2003), 9-11 July 2003, Tokyo, Japan
2003A Framework for Transfer Colors Based on the Basic Color Categories.
Youngha Chang, Suguru Saito, Masayuki Nakajima
2003A Framework to Customize a Face Model for Reusing Animation.
Kaicheng Zhang, Zhiyong Huang, Tat-Seng Chua
2003A Method of Rendering Scenes Including Volumetric Objects Using Ray-Volume Buffers - Expanding to Render Scenes Including Overlapped Volumetric Object.
Kagenori Kajihara, Hiroki Takahashi, Masayuki Nakajima
2003A Production Method of Reusing Existing 2D Animation Sequences .
Fumio Sumi, Masayuki Nakajima
2003A Real-Time Refraction Renderer for Volume Objects Using a Polygon-Rendering Scheme.
Eisaku Ohbuchi
2003An Educational Tool for Basic Techniques in Beginner's Pencil Drawing.
Saeko Takagi, Noriyuki Matsuda, Masato Soga, Hirokazu Taki, Takashi Shima, Fujiichi Yoshimoto
2003An Efficient Mesh Simplification Method with Feature Detection for Unstructured Meshes and Web Graphics.
Bing-Yu Chen, Tomoyuki Nishita
2003An inverse kinematics method for 3D figures with motion data.
Taku Komura, Atsushi Kuroda, Shunsuke Kudoh, Chiew-Lan Tai, Yoshihisa Shinagawa
2003Automatic Tracking of Face Sequences in MPEG Video.
Yunlong Zhao, Tat-Seng Chua
2003Camera Self-Calibration Using the Geometric Structure in Real Scenes.
Peijun Liu, Jiaoying Shi, Ji Zhou, Longchao Jiang
2003Cartoon Blur: Non-Photorealistic Motion Blur.
Yuya Kawagishi, Kazuhide Hatsuyama, Kunio Kondo
2003Clinical Application of Augmented Reality in Neurosurgical Field.
Hiroshi Iseki, Motohiro Hayashi, Yoshihiro Muragaki, Tomokatsu Hori, Kiyoshi Naemura, Kintomo Takakura
2003Compressing Texture Coordinates with Selective Linear Predictions.
Martin Isenburg, Jack Snoeyink
2003Consistent Visualization and Querying of GIS Databases by a Location-Aware Mobile Agent.
Suresh K. Lodha, Nikolai M. Faaland, Grant Wong, Amin P. Keller
2003Creating Various Styles of Animations Using Example-Based Filtering.
Ryota Hashimoto, Henry Johan, Tomoyuki Nishita
2003Cut-and-Paste Editing Based on Constrained B-spline Volume Fitting.
Yoshiyuki Furukawa, Hiroshi Masuda, Kenjiro T. Miura, Hiroyuki Yamato
2003Data Compression for a Massive Image Data Set in IBMR.
Andrew Chi-Sing Leung, Ping-Man Lam, Tien-Tsin Wong
2003Design and Implementation of Panoramic Movie System by Using Commodity 3D Graphics Hardware.
Tsuyoshi Yamamoto, Munehiro Doi
2003Diorama Engine - A 3D Directing Tool for 3D Computer Animation Production.
Koji Mikami, Toru Tokuhara
2003Extraction of Motion Individuality in Sports and its Application to Motion of Characters with Different Figures.
Raita Kawasaki, Yoshifumi Kitamura, Fumio Kishino
2003Fast Depth of Field Rendering with Surface Splatting.
Jaroslav Krivánek, Jiri Zara, Kadi Bouatouch
2003Fast Volumetric Display of Natural Gaseous Phenomena.
Stefan Röttger, Thomas Ertl
2003Flexible Materials in AvangoTM Virtual Environment Framework.
Lialia Nikitina, Igor N. Nikitin, Stanislav V. Klimenko
2003Generation of Varying Line Thickness.
Suguru Saito, Akane Kani, Youngha Chang, Masayuki Nakajima
2003Hardware Assisted Multichannel Volume Rendering.
Abhijeet Ghosh, Poojan Prabhu, Arie E. Kaufman, Klaus Mueller
2003Image Restoration using Multiresolution Texture Synthesis and Image Inpainting.
Hitoshi Yamauchi, Jörg Haber, Hans-Peter Seidel
2003Immersive Vehicle Simulators for Prototyping, Training and Ergonomics.
Marcelo Kallmann, Patrick Lemoine, Daniel Thalmann, Frederic Cordier, Nadia Magnenat-Thalmann, Cecilia Ruspa, Silvia Quattrocolo
2003Interactive Editing of Arbitrary Sub-meshes.
Frutuoso G. M. Silva, Abel João Padrão Gomes
2003Interactive Transfer Function Modification For Volume Rendering Using Compressed Sample Runs.
Vivek Srivastava, Uday Chebrolu, Klaus Mueller
2003Interpolatory Subdivision Curves via Diffusion of Normals.
Yutaka Ohtake, Alexander G. Belyaev, Hans-Peter Seidel
2003Mesh Denoising via Iterative Alpha-Trimming and Nonlinear Diffusion of Normals with Automatic Thresholding.
Hirokazu Yagou, Yutaka Ohtake, Alexander G. Belyaev
2003Modeling Rocky Scenery Taking into Account Joints.
Tomoya Ito, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba
2003Modeling lobed leaves.
Lars Mündermann, Peter MacMurchy, Juraj Pivovarov, Przemyslaw Prusinkiewicz
2003Natural Human Animation via Learning with Dynamic Manipulability.
Tomohiko Mukai, Shigeru Kuriyama, Toyohisa Kaneko
2003Ray Tracing Height Fields.
Huamin Qu, Feng Qiu, Nan Zhang, Arie E. Kaufman, Ming Wan
2003Reaching Volumes Generated by Means of Octal Trees and Cartesian Constraints.
Inmaculada Rodríguez, Manuel Peinado, Ronan Boulic, Daniel Meziat
2003Real Time Detection Interface For Walking on CAVE.
Salvador Barrera, Piperakis Romanos, Suguru Saito, Hiroki Takahashi, Masayuki Nakajima
2003Real-time Visualization of Japanese Artcraft.
Roman Durikovic, Ryou Kimura, Konstantin Kolchin
2003Rendering Artistic and Believable Trees for Cartoon Animation.
Fabian Di Fiore, William Van Haevre, Frank Van Reeth
2003Robust Watermarking of 3D Polygonal Models Based on Vertice Scrambling.
Yu Zhi-qiang, Horace Ho-Shing Ip, Lam For Kwok
2003Sphairahedral Approach to Parameterize Visible Three Dimensional Quasi-Fuchsian Fractals.
Kazushi Ahara, Yoshiaki Araki
2003Textile and Tile Pattern Design Automatic Cataloguing Using Detection of the Plane Symmetry Group.
Margarita Valor, Francisco Albert, José María Gomis, Manuel Contero
2003Time-Sequence Dynamic Virtual Images.
Zhanwei Li, Jizhou Sun, Jiawan Zhang
2003Using Virtual Reality to bring Singaporean Heritage to Life.
Meehae Song, Thomas Elias, Wolfgang Müller-Wittig, Tony K. Y. Chan
2003VHD++ Development Framework: Towards Extendible, Component Based VR/AR Simulation Engine Featuring Advanced Virtual Character Technologies.
Michal Ponder, George Papagiannakis, Tom Molet, Nadia Magnenat-Thalmann, Daniel Thalmann
2003Virtualizing Real-World Objects.
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, Jochen Lang, Hans-Peter Seidel
2003Visualization of Distributed Processes Using "Data Jewelry Box" Algorithm.
Yumi Yamaguchi, Takayuki Itoh
2003Visualization of Musical Pitch.
Philip McLeod, Geoff Wyvill
2003Volume Rendering for Curvilinear and Unstructured Grids.
Nelson L. Max, Peter L. Williams, Cláudio T. Silva, Richard Cook