| 1999 | A Field Interpolated Texture Mapping Algorithm for Skeletal Implicit Surfaces. Mark Tigges, Brian Wyvill |
| 1999 | A Hashing Strategy for Efficient k-Nearest Neighbors Computation. Marek Vanco, Guido Brunnett, Thomas Schreiber |
| 1999 | A Hybrid, Hierarchical Data Structure for Real-Time Terrain Visualization. Konstantin Baumann, Jürgen Döllner, Klaus H. Hinrichs, Oliver Kersting |
| 1999 | A Shape-Preserving Data Embedding Algorithm for NURBS Curves and Surfaces. Ryutarou Ohbuchi, Hiroshi Masuda, Masaki Aono |
| 1999 | A Technique for Precise Depth Representation in Stereoscopic Display. Shunsuke Yoshida, Shinya Miyazaki, Toshihito Hoshino, Toru Ozeki, Jun-ichi Hasegawa, Takami Yasuda, Shigeki Yokoi |
| 1999 | Active Storytelling. Andrew S. Glassner |
| 1999 | Behavior-Friendly Graphics. Kenneth B. Russell, Bruce Blumberg |
| 1999 | Building Worlds in Cyberspace. Ken Musgrave |
| 1999 | Computer Graphics International Conference, CGI 1999, Canmore, Alberta, Canada, June 7-11, 1999 |
| 1999 | Edge Extraction for Adaptive Mesh Construction. Ryuji Miyazaki, Koichi Harada |
| 1999 | Effective Volume Sampling of Solid Models using Distance Measures. George Sealy, Kevin Novins |
| 1999 | Efficient Occlusion Culling for Z-Buffer Systems. Ned Greene |
| 1999 | Evolutionary Optimization of Functionally Defined Shapes: Case Study of Natural Optical Objects. Vladimir V. Savchenko, Alexander A. Pasko |
| 1999 | From Synthesis to Analysis: Fitting Human Animation Models to Image Data. Pascal Fua, Ralf Plänkers, Daniel Thalmann |
| 1999 | Generating Motion Fields of Complex Scenes. David Mason, Brendan McCane, Kevin Novins |
| 1999 | Homotopical Modeling as the Basis of New CAD Standard Homotopy CAD for Collaboration Engineering. Ichiro Hagiwara, Shinsuke Noda |
| 1999 | Homotopy Modeling as World Modeling. Tosiyasu L. Kunii |
| 1999 | Homotopy and Intellectual Property. Sakaki Morishita, Neil Henderson |
| 1999 | Interactive 3D Landscape Visualization: Improved Realism through use of Remote Sensing Data and Geoinformation. Philipp Hirtz, Hilko Hoffmann, Daniel Nüesch |
| 1999 | Interactive Specification of 3D Displacement Vectors using Arcball. Sergio Pinheiro, Jonas Gomes, Luiz Velho |
| 1999 | Islamic Symmetric Pattern Generation based on Group Theory. Hussein Karam, Masayuki Nakajima |
| 1999 | Modeling Plants and Plant Ecosystems: Recent Results and Current Open Problems. Przemyslaw Prusinkiewicz |
| 1999 | Monotonic Cubic Spline Interpolation. George Wolberg, Itzik Alfy |
| 1999 | Near-Optimal Adaptive Polygonization. Wolfgang Seibold, Kenneth I. Joy |
| 1999 | Object Reconstruction from Slices for Vision. J. R. Parker, Emad N. Attia |
| 1999 | Rendering Optimal Solar Shadows using Plural Sunlight Depth Buffers. Katsumi Tadamura, Xueying Qin, Guofang Jiao, Eihachiro Nakamae |
| 1999 | Social and Industrial Impacts of Homotopy Modeling. Kozo Akiyoshi, Nobuo Akiyoshi |
| 1999 | Time Warping of Audio Signals. Siome Goldenstein, Jonas Gomes |
| 1999 | Time-Dependent Parametric Surface Models of the Human Heart. Malcolm I. G. Bloor, Michael J. Wilson, Zuzana Knudsen, Carsten Knudsen, Arun V. Holden |
| 1999 | Using the Implicit Surface Paradigm for Smooth Animation of Triangle Meshes. Cornelius W. A. M. van Overveld, B. C. van den Broek |
| 1999 | Virtual Laboratory: An Interactive Software Environment for Computer Graphics. Pavol Federl, Przemyslaw Prusinkiewicz |
| 1999 | Visualization and Virtual Reality for Art and Science. Donna J. Cox |
| 1999 | Visualizing Knowledge about Virtual Reconstructions of Ancient Architecture. Thomas Strothotte, Maic Masuch, Tobias Isenberg |
| 1999 | Volume Decimation of Irregular Tetrahedral Grids. Allen Van Gelder, Vivek Verma, Jane Wilhelms |