Computer Graphics International C

34 papers

YearTitle / Authors
1999A Field Interpolated Texture Mapping Algorithm for Skeletal Implicit Surfaces.
Mark Tigges, Brian Wyvill
1999A Hashing Strategy for Efficient k-Nearest Neighbors Computation.
Marek Vanco, Guido Brunnett, Thomas Schreiber
1999A Hybrid, Hierarchical Data Structure for Real-Time Terrain Visualization.
Konstantin Baumann, Jürgen Döllner, Klaus H. Hinrichs, Oliver Kersting
1999A Shape-Preserving Data Embedding Algorithm for NURBS Curves and Surfaces.
Ryutarou Ohbuchi, Hiroshi Masuda, Masaki Aono
1999A Technique for Precise Depth Representation in Stereoscopic Display.
Shunsuke Yoshida, Shinya Miyazaki, Toshihito Hoshino, Toru Ozeki, Jun-ichi Hasegawa, Takami Yasuda, Shigeki Yokoi
1999Active Storytelling.
Andrew S. Glassner
1999Behavior-Friendly Graphics.
Kenneth B. Russell, Bruce Blumberg
1999Building Worlds in Cyberspace.
Ken Musgrave
1999Computer Graphics International Conference, CGI 1999, Canmore, Alberta, Canada, June 7-11, 1999
1999Edge Extraction for Adaptive Mesh Construction.
Ryuji Miyazaki, Koichi Harada
1999Effective Volume Sampling of Solid Models using Distance Measures.
George Sealy, Kevin Novins
1999Efficient Occlusion Culling for Z-Buffer Systems.
Ned Greene
1999Evolutionary Optimization of Functionally Defined Shapes: Case Study of Natural Optical Objects.
Vladimir V. Savchenko, Alexander A. Pasko
1999From Synthesis to Analysis: Fitting Human Animation Models to Image Data.
Pascal Fua, Ralf Plänkers, Daniel Thalmann
1999Generating Motion Fields of Complex Scenes.
David Mason, Brendan McCane, Kevin Novins
1999Homotopical Modeling as the Basis of New CAD Standard Homotopy CAD for Collaboration Engineering.
Ichiro Hagiwara, Shinsuke Noda
1999Homotopy Modeling as World Modeling.
Tosiyasu L. Kunii
1999Homotopy and Intellectual Property.
Sakaki Morishita, Neil Henderson
1999Interactive 3D Landscape Visualization: Improved Realism through use of Remote Sensing Data and Geoinformation.
Philipp Hirtz, Hilko Hoffmann, Daniel Nüesch
1999Interactive Specification of 3D Displacement Vectors using Arcball.
Sergio Pinheiro, Jonas Gomes, Luiz Velho
1999Islamic Symmetric Pattern Generation based on Group Theory.
Hussein Karam, Masayuki Nakajima
1999Modeling Plants and Plant Ecosystems: Recent Results and Current Open Problems.
Przemyslaw Prusinkiewicz
1999Monotonic Cubic Spline Interpolation.
George Wolberg, Itzik Alfy
1999Near-Optimal Adaptive Polygonization.
Wolfgang Seibold, Kenneth I. Joy
1999Object Reconstruction from Slices for Vision.
J. R. Parker, Emad N. Attia
1999Rendering Optimal Solar Shadows using Plural Sunlight Depth Buffers.
Katsumi Tadamura, Xueying Qin, Guofang Jiao, Eihachiro Nakamae
1999Social and Industrial Impacts of Homotopy Modeling.
Kozo Akiyoshi, Nobuo Akiyoshi
1999Time Warping of Audio Signals.
Siome Goldenstein, Jonas Gomes
1999Time-Dependent Parametric Surface Models of the Human Heart.
Malcolm I. G. Bloor, Michael J. Wilson, Zuzana Knudsen, Carsten Knudsen, Arun V. Holden
1999Using the Implicit Surface Paradigm for Smooth Animation of Triangle Meshes.
Cornelius W. A. M. van Overveld, B. C. van den Broek
1999Virtual Laboratory: An Interactive Software Environment for Computer Graphics.
Pavol Federl, Przemyslaw Prusinkiewicz
1999Visualization and Virtual Reality for Art and Science.
Donna J. Cox
1999Visualizing Knowledge about Virtual Reconstructions of Ancient Architecture.
Thomas Strothotte, Maic Masuch, Tobias Isenberg
1999Volume Decimation of Irregular Tetrahedral Grids.
Allen Van Gelder, Vivek Verma, Jane Wilhelms