Computer Graphics International C

26 papers

YearTitle / Authors
1996An Intuitive Approach to Convex Curve Design.
Hui Guan, Tatsuo Torii
1996Classifications of Curve-Curve Intersections from the CAD/CAM Viewpoin.
Rainer F. Rohmfeld
1996Computer Graphics International Conference, CGI 1996, Pohang, Korea, June 24-28, 1996
1996Computer Modeling For The Occlusal Surface Of Teeth.
Karol Myszkowski, Vladimir V. Savchenko, Tosiyasu L. Kunii
1996Computing the Constrained Euclidean Geodesic and Link Center of a Simple Polygon with Application.
Prosenjit Bose, Godfried T. Toussaint
1996Conceptual Visual Human Algorithms: A Requirement-Driven Skiing Algorithm Design.
Tosiyasu L. Kunii
1996Evaluation Of Surfaces For Automobile Body Styling.
Injin Choi, Kunwoo Lee
1996Fast Realistic Human Body Deformations for Animation and VR Applications.
Daniel Thalmann, Jianhua Shen, Eric Chauvineau
1996Generalized Geometric Cubic Splines.
Muhammad Sarfraz
1996Generating Various Levels of Detail of Architectural Objects for Image-Quality and Frame-Rate Control Rendering.
Salim Belblidia
1996Geometric Computation Based on an Adaptive Data Length Computation Processor.
Masatoshi Niizeki, Makoto Yoshida, Tohru Kitamura, Fujio Yamaguchi
1996Handling Interactions Between Real And Virtual Worlds.
Christine Chevrier
1996Improved Specular Highlights With Adaptive Shading.
Youngkwan Cho, Ulrich Neumann, Jongwook Woo
1996International Activities and Future Perspectives of Virtual Reality.
José L. Encarnação, Wolfgang Felger
1996Modeler Independent Procedural Interfaces for Solid Modeling.
Junghyun Han, Aristides A. G. Requicha
1996PC-based Quick Algorithm for Rendering Semi-Transparent Multi-Isosurfaces of Volumetric Data.
Ming Wan, Long Tang, Zesheng Tang, Xinyou Li
1996Physically Based Adaptive Triangulation of Freeform Surfaces.
Patrick Chouraqui, Gershon Elber
1996Ray Tracing Optimization Utilizing Projective Methods.
Frank Van Reeth, Patrick Monsieurs, Pieter Bekaert, Eddy Flerackers
1996Recent Advances in Image Morphing.
George Wolberg
1996Shedding Light on Shadow.
C. C. Hsieh, T. C. Woo
1996Simplicial Sets and Triangular Patches.
Veronique Lang, Pascal Lienhardt
1996Smoothing Of Three Dimensional Models By Convolution.
George Sealy, Geoff Wyvill
1996Three Major Extensions to Kirkpatrick's Point Location Algorithm.
A. Z. B. Haji Talib, Min Chen, Peter Townsend
1996Using Kinematic Clones to Control the Dynamic Simulation of Articulated Figures.
Bill Westenhofer, James K. Hahn
1996View Interpolation with Range Data for Navigation Applications.
Toyohisa Kaneko, Shigeki Okamoto
1996Virtual clothes, Hair and Skin for Beautiful Top Models.
Nadia Magnenat-Thalmann, Stéphane Carion, Martin Courchesne, Pascal Volino, Yin Wu