| 2017 | "In Running". Leyna Marika Papach |
| 2017 | ( 2, 2 ) 0. Nazare Soares, Øystein Kjørstad Fjeldbo, Amalia Fonfara |
| 2017 | 3D Shadow Art Sculpture Based On Real Items. Yanxiang Zhang, Dong Dong, Yanlong Guo |
| 2017 | A Tangible Interface for Contemporary Wayang Kulit. Miguel Escobar Varela, Daniel Sim Yong En |
| 2017 | A Typology of Design Ideas. Nanna Inie, Peter Dalsgaard |
| 2017 | An Autonomous Writing Machine. Bill Hart, Svenja Kratz, Aaron Horsley |
| 2017 | Aquatocene / Subaquatic Quest for Serenity. Robertina Sebjanic |
| 2017 | Better Hands. Wallace Santos Lages, Pablo Gobira, Francisco Marinho |
| 2017 | Beyond Level Blueprints: Visualizing the Progression of Emotion and Narrative Driven Games. Huaxin Wei, Betty Durango |
| 2017 | Beyond Visualization: Plotting Multivariate Data as Video, Music, and Food. Thomas Kai Levine |
| 2017 | Bitter Sweet or Sweet Bitter?: How Valence Order and Source Identity Influence Feedback Acceptance. Y. Wayne Wu, Brian P. Bailey |
| 2017 | BlueSky: Crowd-Powered Uniform Sampling of Idea Spaces. Gaoping Huang, Alexander J. Quinn |
| 2017 | Bringing the Wisdom of the Crowd to an Individual by Having the Individual Assume Different Roles. Jaime Teevan, Lisa Yu |
| 2017 | Child In The Wild. John McCormick, Adam Nash |
| 2017 | Creative Artefacts and Digital Technology: Enriching Urban Societies through Interactive Experiences. Cynthia C. S. Liem, Andrew Quitmeyer |
| 2017 | Creative Coding for the Raspberry Pi using the HappyBrackets Platform. Sam Ferguson, Oliver Bown |
| 2017 | Creative Information Use Among Young Adults: Challenges for Learning and Opportunities for Media (Re)Design. Yong Ming Kow, Yunan Chen, Waikuen Cheng, Shun Hei Nit |
| 2017 | Creative Sense-Making: Quantifying Interaction Dynamics in Co-Creation. Nicholas M. Davis, Chih-Pin Hsiao, Kunwar Yashraj Singh, Brenda Lin, Brian Magerko |
| 2017 | Creativity and Emotion: Enhancing Creative Thinking by the Manipulation of Computational Feedback to Determine Emotional Intensity. Alwin de Rooij, Philip J. Corr, Sara Jones |
| 2017 | Crowdboard: Augmenting In-Person Idea Generation with Real-Time Crowds. Salvatore Andolina, Hendrik Schneider, Joel Chan, Khalil Klouche, Giulio Jacucci, Steven Dow |
| 2017 | Culturally-Grounded Analysis of Everyday Creativity in Social Media: A Case Study in Qatari Context. D. Fox Harrell, Sarah Vieweg, Haewoon Kwak, Chong-U Lim, Sercan Sengün, Ali Jahanian, Pablo Ortiz |
| 2017 | Designers' Experience on the Cloud. Julija Naskova |
| 2017 | Designing for Socially Interactive Systems. Duri Long, Mikhail Jacob, Nicholas M. Davis, Brian Magerko |
| 2017 | Difficulty in Video Games: Understanding the Effects of Dynamic Difficulty Adjustment in Video Games on Player Experience. Dennis Ang |
| 2017 | Digital Naturalist Design Guidelines: Theory, Investigation, Development, and Evaluation of a Computational Media Framework to Support Ethological Exploration. Andrew Quitmeyer |
| 2017 | Dimensional Reasoning and Research Design Spaces. Stephen MacNeil, Johanna Okerlund, Celine Latulipe |
| 2017 | Do Silhouettes Dream? Yannis Kalantidis, Cheng Xu, Clayton Mellina |
| 2017 | DrumBall: Design and Implementation of a Digital Orality Hypermedia System. Pierre-Valery Njenji Tchetgen |
| 2017 | Emotion Hero. Ruben van de Ven |
| 2017 | Enhancing the Usage of Crowd Feedback for Iterative Design. Yu-Chun (Grace) Yen |
| 2017 | Establishing Digital Creativity Support in Non-Creative Work Environments. Neil A. M. Maiden, Konstantinos Zachos, James Lockerbie, Kasia Camargo, Shaun Hoddy |
| 2017 | Evaluating Play Experiences. Johanna Okerlund |
| 2017 | Exploring the Effects of Physical Embodiment in a Puzzle-Based Educational Programming Game. Edward F. Melcer |
| 2017 | Fabrication Games: Using 3D Printers to Explore New Interactions for Tabletop Games. Srinjita Bhaduri, Jesús G. Ortiz Tovar, Shaun K. Kane |
| 2017 | Felt Sense through Auditory Display: A Design Case Study into Sound for Somatic Awareness while Walking. Frank Feltham, Lian Loke |
| 2017 | Food Phreaking. Zack Denfeld |
| 2017 | How can Computers Support, Enrich, and Transform Collaborative Creativity? Peter Dalsgaard, Nanna Inie, Nicolai Brodersen Hansen |
| 2017 | Increasing Feedback Receptivity by Moderating Negative Valence. Y. Wayne Wu |
| 2017 | Instrumenting Interaction for Inspiration and Imagination. Kumiyo Nakakoji |
| 2017 | Investigating Players' Engagement, Immersion, and Experiences in Playing Pokémon Go. Aung Pyae, Mika Luimula, Jouni Smed |
| 2017 | Joinery: Parametric Joint Generation for Laser Cut Assemblies. Clement Zheng, Ellen Yi-Luen Do, Jim Budd |
| 2017 | Learn to Fail. Isabelle Desjeux |
| 2017 | Let Them Eat cake! Audrey Samson, Francisco Gallardo, FRAUD |
| 2017 | Let's Make Love: A One-on-one Performance Installation. Jennifer Jamieson |
| 2017 | Listen to Others, Listen to Yourself: Combining Feedback Review and Reflection to Improve Iterative Design. Yu-Chun (Grace) Yen, Steven P. Dow, Elizabeth Gerber, Brian P. Bailey |
| 2017 | Long Live the Sensor! Designing with Energy Harvesting. Zhide Loh, Jung-Joo Lee, Kee Hong Song |
| 2017 | Lunhui: Upcycled Creations. Mengyu Cao |
| 2017 | Material Experience Research: Evidentiary Encounters with Creativity. Elizabeth F. Churchill |
| 2017 | Measuring Creativity: Multi-Scale Visual and Conceptual Design Analysis. Ajit Jain |
| 2017 | Music for Various Groups of Performers (After Lucier): An Improvised Electroencephalographic Group Performance. Richie Cyngler |
| 2017 | Networked Pixels: Strategies for Building Visual and Auditory Images with Distributed Independent Devices. Sam Ferguson, Anthony Rowe, Oliver Bown, Liam Birtles, Chris Bennewith |
| 2017 | No Such Luck. Hans Tan |
| 2017 | Notational Communication with Co-creative Systems: Studying Improvements to Musical Coordination. Prashanth Thattai Ravikumar |
| 2017 | Posthuman Research. Darina Alster |
| 2017 | Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, C&C 2017, Singapore, June 27 - 30, 2017 David A. Shamma, Jude Yew, Brian P. Bailey |
| 2017 | Qualities of Focus. Eli Blevis |
| 2017 | Semantically Far Inspirations Considered Harmful?: Accounting for Cognitive States in Collaborative Ideation. Joel Chan, Pao Siangliulue, Denisa Qori McDonald, Ruixue Liu, Reza Moradinezhad, Safa Aman, Erin Treacy Solovey, Krzysztof Z. Gajos, Steven P. Dow |
| 2017 | Share Once or Share Often?: Exploring How Designers Approach Iteration in a Large Online Community. Patrick A. Crain, Brian P. Bailey |
| 2017 | Sharing the Housebound Experience through Visual Storytelling. Jenny Waycott, Hilary Davis |
| 2017 | SketchTivity: Improving Creativity by Learning Sketching with an Intelligent Tutoring System. Blake Williford |
| 2017 | Storytelling as a Creative Activity in the Classroom. Alejandro Catalá, Mariët Theune, Hannie Gijlers, Dirk Heylen |
| 2017 | Strategies of Free-Form Web Curation: Processes of Creative Engagement with Prior Work. Andruid Kerne, Nic Lupfer, Rhema Linder, Yin Qu, Alyssa Valdez, Ajit Jain, Kade Keith, Matthew Carrasco, Jorge Vanegas, Andrew Billingsley |
| 2017 | Structural Coupling on Creative Interfaces. Wallace Santos Lages, Pablo Gobira, Francisco Marinho |
| 2017 | Study for a Camera on a Plot of Land in the Desert. Gottfried Haider |
| 2017 | Supporting Non-Musicians? Creative Engagement with Musical Interfaces. Yongmeng Wu, Nick Bryan-Kinns |
| 2017 | Tainted: Smell the Virtual Ghost. Nimesha Ranasinghe, Raymond Koon Chuan Koh, Daniel Chua, Barry Chew, Liangkun Yan, Thi Ngoc Tram Nguyen, Kala Shamaiah, Siew Geuk Choo, David Tolley, Shienny Karwita, Ellen Yi-Luen Do |
| 2017 | Tangible Air: An Interactive Installation for Visualising Audience Engagement. Thomas Röggla, Chen Wang, Lilia Perez Romero, Jack Jansen, Pablo César |
| 2017 | Technology Demo of using Real-time Biofeedback of Heart Rate Variability Measures to Track and Help Improve Levels of Attention and Relaxation. Gareth Loudon, Dimitrios Zampelis |
| 2017 | Technology Demonstration: Augmented Design Ideation. Benjamin C. Stopher, Oliver J. Smith |
| 2017 | The Art of Kenny Who? Sonny Liew |
| 2017 | The Creative Proteus Effect: How Self-Similarity, Embodiment, and Priming of Creative Stereotypes with Avatars Influences Creative Ideation. Alwin de Rooij, Sarah van der Land, Shelly van Erp |
| 2017 | The First Hiking Hacks: Exploring Mobile Making for Digital Naturalism. Andrew Quitmeyer |
| 2017 | The Play Is a Hit: But How Can You Tell? Chen Wang, Pablo César |
| 2017 | The Temporal Window: Explicit Representation of Future Actions in Improvisational Performances. Alex Mitchell, Jude Yew, Prashanth Thattai, Benjamin Loh, Dennis Ang, Lonce Wyse |
| 2017 | The Willful Marionette: Exploring Responses to Embodied Interaction. Kazjon Grace, Stephanie Grace, Mary Lou Maher, Mohammad Javad Mahzoon, Lina Lee, Lilla LoCurto, Bill Outcault |
| 2017 | Three Exercises for the Visual Sensorium. Diana Lindbjerg |
| 2017 | To Decompose Is to Create: Supporting Creativity by Incorporating Nature in Design. Szu-Yu (Cyn) Liu |
| 2017 | Toward Creative Engagement of Soft Haptic Toys with Children with Autism Spectrum Disorder. Jinsil Hwaryoung Seo, Pavithra Aravindan, Annie Sungkajun |
| 2017 | Towards Lifelong Interactive Learning For Open-ended Embodied Narrative Improvisation. Mikhail Jacob |
| 2017 | Twittener: Listen to your Twitter Feed. Yohan Fernandopulle, Rianne Wally Meurzec, Ng Hong Quan, Fairul Akmaruddin, Owen Noel Newton Fernando |
| 2017 | Using 3D Modeling and Prediction as a Lens into Student Design Processes. Srinjita Bhaduri |
| 2017 | Using Real-time Biofeedback of Heart Rate Variability Measures to Track and Help Improve Levels of Attention and Relaxation. Gareth Loudon, Dimitrios Zampelis, Gina Deininger |
| 2017 | What is the Human?: Imagining the Self as Post-human. Anatol Bologan, Jinsil Hwaryoung Seo |
| 2017 | Yarncraft and Cognition: An Art Installation. Kathleen Quitmeyer, Andrew Quitmeyer |