| 2016 | Action coordination with agents: crossing roads with a computer-generated character in a virtual environment. Yuanyuan Jiang, Elizabeth E. O'Neal, Pooya Rahimian, Junghum Paul Yon, Jodie M. Plumert, Joseph K. Kearney |
| 2016 | An empirical evaluation of visuo-haptic feedback on physical reaching behaviors during 3D interaction in real and immersive virtual environments. Elham Ebrahimi, Sabarish V. Babu, Christopher Pagano, Sophie Jörg |
| 2016 | Analyzing gaze synchrony in cinema: a pilot study. Katherine Breeden, Pat Hanrahan |
| 2016 | Animated versus static views of steady flow patterns. Colin Ware, Daniel Bolan, Ricky Miller, David H. Rogers, James P. Ahrens |
| 2016 | Automatic scanpath generation with deep recurrent neural networks. Daniel Simon, Srinivas Sridharan, Shagan Sah, Raymond W. Ptucha, Chris Kanan, Reynold Bailey |
| 2016 | Binocular eye tracking calibration during a virtual ball catching task using head mounted display. Kamran Binaee, Gabriel J. Diaz, Jeff B. Pelz, Flip Phillips |
| 2016 | Binocular tone reproduction display for an HDR panorama image. Michihiro Mikamo, Kotaro Mori, Bisser Raytchev, Toru Tamaki, Kazufumi Kaneda |
| 2016 | Color appearance modeling in augmented reality. Nargess Hassani, Michael J. Murdoch |
| 2016 | Decoupling light reflex from pupillary dilation to measure emotional arousal in videos. Pallavi Raiturkar, Andrea Kleinsmith, Andreas Keil, Arunava Banerjee, Eakta Jain |
| 2016 | Do I trust you, abstract creature?: a study on personality perception of abstract virtual faces. Ylva Ferstl, Elena Kokkinara, Rachel McDonnell |
| 2016 | Embodied visuo-locomotive experience analysis: immersive reality based summarisation of experiments in environment-behaviour studies. Mehul Bhatt, Jakob Suchan, Vasiliki Kondyli, Carl Schultz |
| 2016 | Emotion recognition in autism spectrum disorder: does stylization help? Marc Spicker, Diana Arellano, Ulrich Max Schaller, Reinhold Rauh, Volker Helzle, Oliver Deussen |
| 2016 | Enhancing stress management techniques using virtual reality. Florian Soyka, Markus Leyrer, Joe Smallwood, Chris Ferguson, Bernhard E. Riecke, Betty J. Mohler |
| 2016 | Evaluating human gaze patterns during grasping tasks: robot versus human hand. Sai Krishna Allani, Brendan John, Javier Ruiz, Saurabh Dixit, Jackson Carter, Cindy Grimm, Ravi Balasubramanian |
| 2016 | Exploring users' perceived activities in a sketch-based intelligent tutoring system through eye movement data. Purnendu Kaul, Vijay Rajanna, Tracy Hammond |
| 2016 | FrankenFolk: distinctiveness and attractiveness of voice and motion. Jan Ondrej, Cathy Ennis, Niamh A. Merriman, Carol O'Sullivan |
| 2016 | How experts' mental model affects 3D image segmentation. Anahita Sanandaji, Cindy Grimm, Ruth West |
| 2016 | Is the motion of a child perceivably different from the motion of an adult? Eakta Jain, Lisa Anthony, Aishat Aloba, Amanda Castonguay, Isabella Cuba, Alex Shaw, Julia Woodward |
| 2016 | Learning a human-perceived softness measure of virtual 3D objects. Manfred Lau, Kapil Dev, Julie Dorsey, Holly E. Rushmeier |
| 2016 | Learning movements from a virtual instructor. Jasper LaFortune, Kristen L. Macuga |
| 2016 | Leveraging gaze data for segmentation and effects on comics. Ishwarya Thirunarayanan, Sanjeev J. Koppal, John M. Shea, Eakta Jain |
| 2016 | Looking at faces: autonomous perspective invariant facial gaze analysis. Justin K. Bennett, Srinivas Sridharan, Brendan John, Reynold J. Bailey |
| 2016 | Measuring viewers' heart rate response to environment conservation videos. Pallavi Raiturkar, Susan Jacobson, Beida Chen, Kartik Chaturvedi, Isabella Cuba, Andrew Lee, Melissa Franklin, Julian Tolentino, Nia Haynes, Rebecca Soodeen, Eakta Jain |
| 2016 | Need a hand?: how appearance affects the virtual hand illusion. Lorraine Lin, Sophie Jörg |
| 2016 | Perception of drowsiness based on correlation with facial image features. Yugo Sato, Takuya Kato, Naoki Nozawa, Shigeo Morishima |
| 2016 | Perception of lighting and shading for animated virtual characters. Pisut Wisessing, John Dingliana, Rachel McDonnell |
| 2016 | Perceptual constancy of mechanical properties of cloth under variation of external forces. Wenyan Bi, Bei Xiao |
| 2016 | Predicting destination using head orientation and gaze direction during locomotion in VR. Jonathan Gandrud, Victoria Interrante |
| 2016 | Proceedings of the ACM Symposium on Applied Perception, SAP 2016, Anaheim, California, USA, July 22-23, 2016 Eakta Jain, Sophie Jörg |
| 2016 | Psychoacoustic characterization of propagation effects in virtual environments. Atul Rungta, Sarah Rust, Nicolás Morales, Roberta L. Klatzky, Ming C. Lin, Dinesh Manocha |
| 2016 | Revisiting detection thresholds for redirected walking: combining translation and curvature gains. Timofey Grechkin, Jerald Thomas, Mahdi Azmandian, Mark T. Bolas, Evan A. Suma |
| 2016 | Saliency and optical flow for gaze guidance in videos. Srinivas Sridharan, Reynold J. Bailey |
| 2016 | Scan path and movie trailers for implicit annotation of videos. Pallavi Raiturkar, Andrew Lee, Eakta Jain |
| 2016 | Seeing jelly: judging elasticity of a transparent object. Takahiro Kawabe, Shin'ya Nishida |
| 2016 | The effects of artificially reduced field of view and peripheral frame stimulation on distance judgments in HMDs. Bochao Li, Anthony Nordman, James W. Walker, Scott A. Kuhl |
| 2016 | The perception of symmetry in the moving image: multi-level computational analysis of cinematographic scene structure and its visual reception. Jakob Suchan, Mehul Bhatt, Stella X. Yu |
| 2016 | User sensitivity to speed- and height-mismatch in VR. Veronica U. Weser, Joel Hesch, Johnny Lee, Dennis R. Proffitt |
| 2016 | User, metric, and computational evaluation of foveated rendering methods. Nicholas T. Swafford, José Antonio Iglesias Guitián, Charalampos Koniaris, Bochang Moon, Darren Cosker, Kenny Mitchell |