| 2015 | 4-D spatial perception established through hypercube recognition tasks using interactive visualization system with 3-D screen. Takanobu Miwa, Yukihito Sakai, Shuji Hashimoto |
| 2015 | Analyzing and predicting anisotropic effects of BRDFs. Jirí Filip |
| 2015 | Automatic target prediction and subtle gaze guidance for improved spatial information recall. Srinivas Sridharan, Reynold J. Bailey |
| 2015 | Avatar preference selection in game design based on color theory. Andreas Lambrant, Francisco López Luro, Veronica Sundstedt |
| 2015 | CG aided makeup design to understand and manipulate the impression of facial look and attractiveness. Hitomi Otaka, Ai Nieda, Naruhito Toyoda, Megumi Tasaki, Ryo Takatama, Daisuke Kuwabara, Masashi Sakamoto |
| 2015 | Depth-based subtle gaze guidance in virtual reality environments. Srinivas Sridharan, James Pieszala, Reynold J. Bailey |
| 2015 | Directional thermal perception for wearable device. Kyungho Jeong, Youngah Seong, Junsung Chung, Yonggook Park, Woohyoung Lee |
| 2015 | Do cartoons feel pain?: using the virtual hand illusion to test human response to degrees of realism. Lorraine Lin, Sophie Jörg |
| 2015 | Dyadic interactions with avatars in immersive virtual environments: high fiving. Mary K. Young, John J. Rieser, Bobby Bodenheimer |
| 2015 | Egocentric distance perception in the Oculus Rift (DK2). Sarah H. Creem-Regehr, Jeanine K. Stefanucci, William B. Thompson, Nathan Nash, Michael McCardell |
| 2015 | Evaluating the Uncanny valley with the implicit association test. Katja Zibrek, Rachel McDonnell |
| 2015 | Evaluating the local visibility of geometric artifacts. Jinjiang Guo, Vincent Vidal, Atilla Baskurt, Guillaume Lavoué |
| 2015 | Evaluation of the impact of high frame rates on legibility in S3D film. Michael Marianovski, Laurie M. Wilcox, Robert S. Allison |
| 2015 | Evoking and assessing vastness in virtual environments. Greg Rauhoeft, Markus Leyrer, William B. Thompson, Jeanine K. Stefanucci, Roberta L. Klatzky, Betty J. Mohler |
| 2015 | Improving redirection with dynamic reorientations and gains. Ruimin Zhang, James W. Walker, Scott A. Kuhl |
| 2015 | Integration and evaluation of emotion in an articulatory speech synthesis system. Martin Schorradt, Katharina Legde, Susana Castillo, Douglas W. Cunningham |
| 2015 | Multimodal perception of material properties. Rodrigo Martín, Julian Iseringhausen, Michael Weinmann, Matthias B. Hullin |
| 2015 | Myo arm: swinging to explore a VE. Morgan McCullough, Hong Xu, Joel Michelson, Matthew Jackoski, Wyatt Pease, William Cobb, William Kalescky, Joshua Ladd, Betsy Williams |
| 2015 | Perception of personality through eye gaze of realistic and cartoon models. Kerstin Ruhland, Katja Zibrek, Rachel McDonnell |
| 2015 | Perception of strength and power of realistic male characters. Anna C. Wellerdiek, Martin Breidt, Michael N. Geuss, Stephan Streuber, Uwe Kloos, Michael J. Black, Betty J. Mohler |
| 2015 | Proceedings of the ACM SIGGRAPH Symposium on Applied Perception, SAP '15, Tübingen, Germany, September 13-14, 2015 Laura C. Trutoiu, Michael Geuss, Scott Kuhl, Betsy Sanders, Rafal Mantiuk |
| 2015 | Remembering the physical as virtual: source confusion and physical interaction in augmented reality. Ajoy S. Fernandes, Ranxiao Frances Wang, Daniel J. Simons |
| 2015 | Sackcloth or silk?: the impact of appearance vs dynamics on the perception of animated cloth. Carlos Aliaga, Carol O'Sullivan, Diego Gutierrez, Rasmus Tamstorf |
| 2015 | The effect of avatar model in stepping off a ledge in an immersive virtual environment. Bobby Bodenheimer, Qiang Fu |
| 2015 | The effect of interpersonal familiarity on cooperation in a virtual environment. Haley Adams, Chelsey Thompson, David Thomas, Farah Sharis, Catherine Grace Jernigan, Corrie Moore, Betsy Williams |
| 2015 | The effects of minification and display field of view on distance judgments in real and HMD-based environments. Bochao Li, Ruimin Zhang, Anthony Nordman, Scott A. Kuhl |
| 2015 | Using full reference image quality metrics to detect game engine artefacts. Rafal Piórkowski, Radoslaw Mantiuk |
| 2015 | Walking on foot to explore a virtual environment with uneven terrain. Matthew Jackoski, William Kalescky, Joshua Ladd, William Cobb, Betsy Williams |
| 2015 | What makes 2D-to-3D stereo conversion perceptually plausible? Petr Kellnhofer, Thomas Leimkühler, Tobias Ritschel, Karol Myszkowski, Hans-Peter Seidel |