| 2006 | "It's Just a Method!": a pedagogical experiment in interdisciplinary design. Steve R. Harrison, Maribeth Back, Deborah G. Tatar |
| 2006 | "Just the facts ma'am?": a contextual approach to the legal information use environment. Yolanda P. Jones |
| 2006 | A persistent chat space for work groups: the design, evaluation and deployment of loops. Thomas Erickson, Wendy A. Kellogg, Mark Laff, Jeremy B. Sussman, Tracee Vetting Wolf, Christine A. Halverson, Denise Edwards |
| 2006 | An empirical framework for designing social products. Bilge Mutlu |
| 2006 | Back to school: design principles for improving webcast interactivity from face-to-face classroom observation. Jeremy P. Birnholtz |
| 2006 | Can we measure quality in design and do we need to? Alistair G. Sutcliffe, John Karat, Susanne Bødker, Bill Gaver |
| 2006 | Challenges in designing interactive systems for emergency response. Morten Kyng, Esben Toftdahl Nielsen, Margit Kristensen |
| 2006 | Child-personas: fact or fiction? Alissa Nicole Antle |
| 2006 | Collaborative architecture design and evaluation. Steven R. Haynes, Amie L. Skattebo, Jonathan A. Singel, Mark A. Cohen, Jodi L. Himelright |
| 2006 | DJs' perspectives on interaction and awareness in nightclubs. Carrie Gates, Sriram Subramanian, Carl Gutwin |
| 2006 | Design documentaries: inspiring design research through documentary film. Bas Raijmakers, William W. Gaver, Jon Bishay |
| 2006 | Design research for a context-aware capture system to support biology education. Abe Crystal |
| 2006 | Designing and evaluating glanceable peripheral displays. Tara Matthews |
| 2006 | Designing for experiences: randomness as a resource. Tuck Wah Leong |
| 2006 | Designing for social interaction: an experimental design research project. Martin Ludvigsen |
| 2006 | Designing interfaces to enrich personalization. James R. Eagan |
| 2006 | Experiencing BLISS when becoming a bus passenger. Darren J. Reed, Peter C. Wright |
| 2006 | Exploring design as a research activity. Blaine Hoffman, Helena M. Mentis, Matthew R. Peters, David J. Saab, Steve Schweitzer, James Spielvogel |
| 2006 | Exploring the interrelationships between the design and evaluation of interactive systems. Michael E. Atwood, Christine E. Wania |
| 2006 | External representations in ubiquitous computing design and the implications for design tools. Steven Dow, T. Scott Saponas, Yang Li, James A. Landay |
| 2006 | Fun & games: on the process of game design. Magy Seif El-Nasr, Joshua B. Gross |
| 2006 | How bodies matter: five themes for interaction design. Scott R. Klemmer, Björn Hartmann, Leila Takayama |
| 2006 | How do design and evaluation interrelate in HCI research? Christine E. Wania, Michael E. Atwood, Katherine W. McCain |
| 2006 | In search of lasting principles for designing interactive systems. Sol J. Greenspan |
| 2006 | Inspiration card workshops. Kim Halskov, Peter Dalsgård |
| 2006 | Interaction, usability and aesthetics: what influences users' preferences? Antonella De Angeli, Alistair G. Sutcliffe, Jan Hartmann |
| 2006 | Investigating design knowledge reuse for interface development. Shahtab Wahid |
| 2006 | Mock games: a new genre of pervasive play. Martin Brynskov, Martin Ludvigsen |
| 2006 | Morphome: a constructive field study of proactive information technology in the home. Ilpo Koskinen, Kristo Kuusela, Katja Battarbee, Anne Soronen, Frans Mäyrä, Jussi Mikkonen, Mari Zakrzewski |
| 2006 | Popcorn: the personal knowledge base. Stephen Davies, Scotty Allen, Jon Raphaelson, Emil Meng, Jake Engleman, Roger King, Clayton H. Lewis |
| 2006 | Proceedings of the Conference on Designing Interactive Systems,University Park, PA, USA, June 26-28, 2006 John M. Carroll, Susanne Bødker, Julie Coughlin |
| 2006 | Randomness as a resource for design. Tuck Wah Leong, Frank Vetere, Steve Howard |
| 2006 | SESAME: towards better 3D conceptual design systems. Ji-Young Oh, Wolfgang Stürzlinger, John W. Danahy |
| 2006 | Sensorial interfaces. Angela Chang, Hiroshi Ishii |
| 2006 | Staying open to interpretation: engaging multiple meanings in design and evaluation. Phoebe Sengers, Bill Gaver |
| 2006 | Storyboarding: an empirical determination of best practices and effective guidelines. Khai N. Truong, Gillian R. Hayes, Gregory D. Abowd |
| 2006 | Supporting ethnographic studies of ubiquitous computing in the wild. Andy Crabtree, Steve Benford, Chris Greenhalgh, Paul Tennent, Matthew Chalmers, Barry A. T. Brown |
| 2006 | The effect of group composition on divergent thinking in an interaction design activity. Andrew Warr, Eamonn O'Neill |
| 2006 | The history tablecloth: illuminating domestic activity. William W. Gaver, John Bowers, Andy Boucher, Andy Law, Sarah Pennington, Nicolas Villar |
| 2006 | The impact of pre-patterns on the design of digital home applications. T. Scott Saponas, Madhu K. Prabaker, Gregory D. Abowd, James A. Landay |
| 2006 | The origin and design of intentional affordances. Antonio Rizzo |
| 2006 | The spatial character of sensor technology. Stuart Reeves, Tony P. Pridmore, Andy Crabtree, Jonathan Green, Steve Benford, Claire O'Malley |
| 2006 | The use of abstraction and motion in the design of social interfaces. Bilge Mutlu, Jodi Forlizzi, Illah R. Nourbakhsh, Jessica K. Hodgins |
| 2006 | Trees of life: models of children's creative processes. Maria C. R. Harrington |
| 2006 | Unfolding understandings: co-designing UbiComp John Halloran, Eva Hornecker, Geraldine Fitzpatrick, Mark J. Weal, David E. Millard, Danius T. Michaelides, Don Cruickshank, David De Roure |
| 2006 | Using kinetic typography to convey emotion in text-based interpersonal communication. Joonhwan Lee, Soojin Jun, Jodi Forlizzi, Scott E. Hudson |
| 2006 | Visualizing network traffic for intrusion detection. John R. Goodall |
| 2006 | What do usability evaluators do in practice?: an explorative study of think-aloud testing. Mie Nørgaard, Kasper Hornbæk |
| 2006 | Wikifying your interface: facilitating community-based interface translation. M. Cameron Jones, Dinesh Rathi, Michael B. Twidale |
| 2006 | ec(h)o: situated play in a tangible and audio museum guide. Ron Wakkary, Marek Hatala |
| 2006 | iTell: supporting retrospective storytelling with digital photos. Brian M. Landry, Mark Guzdial |