Conference on Designing Interactive Systems A

51 papers

YearTitle / Authors
2006"It's Just a Method!": a pedagogical experiment in interdisciplinary design.
Steve R. Harrison, Maribeth Back, Deborah G. Tatar
2006"Just the facts ma'am?": a contextual approach to the legal information use environment.
Yolanda P. Jones
2006A persistent chat space for work groups: the design, evaluation and deployment of loops.
Thomas Erickson, Wendy A. Kellogg, Mark Laff, Jeremy B. Sussman, Tracee Vetting Wolf, Christine A. Halverson, Denise Edwards
2006An empirical framework for designing social products.
Bilge Mutlu
2006Back to school: design principles for improving webcast interactivity from face-to-face classroom observation.
Jeremy P. Birnholtz
2006Can we measure quality in design and do we need to?
Alistair G. Sutcliffe, John Karat, Susanne Bødker, Bill Gaver
2006Challenges in designing interactive systems for emergency response.
Morten Kyng, Esben Toftdahl Nielsen, Margit Kristensen
2006Child-personas: fact or fiction?
Alissa Nicole Antle
2006Collaborative architecture design and evaluation.
Steven R. Haynes, Amie L. Skattebo, Jonathan A. Singel, Mark A. Cohen, Jodi L. Himelright
2006DJs' perspectives on interaction and awareness in nightclubs.
Carrie Gates, Sriram Subramanian, Carl Gutwin
2006Design documentaries: inspiring design research through documentary film.
Bas Raijmakers, William W. Gaver, Jon Bishay
2006Design research for a context-aware capture system to support biology education.
Abe Crystal
2006Designing and evaluating glanceable peripheral displays.
Tara Matthews
2006Designing for experiences: randomness as a resource.
Tuck Wah Leong
2006Designing for social interaction: an experimental design research project.
Martin Ludvigsen
2006Designing interfaces to enrich personalization.
James R. Eagan
2006Experiencing BLISS when becoming a bus passenger.
Darren J. Reed, Peter C. Wright
2006Exploring design as a research activity.
Blaine Hoffman, Helena M. Mentis, Matthew R. Peters, David J. Saab, Steve Schweitzer, James Spielvogel
2006Exploring the interrelationships between the design and evaluation of interactive systems.
Michael E. Atwood, Christine E. Wania
2006External representations in ubiquitous computing design and the implications for design tools.
Steven Dow, T. Scott Saponas, Yang Li, James A. Landay
2006Fun & games: on the process of game design.
Magy Seif El-Nasr, Joshua B. Gross
2006How bodies matter: five themes for interaction design.
Scott R. Klemmer, Björn Hartmann, Leila Takayama
2006How do design and evaluation interrelate in HCI research?
Christine E. Wania, Michael E. Atwood, Katherine W. McCain
2006In search of lasting principles for designing interactive systems.
Sol J. Greenspan
2006Inspiration card workshops.
Kim Halskov, Peter Dalsgård
2006Interaction, usability and aesthetics: what influences users' preferences?
Antonella De Angeli, Alistair G. Sutcliffe, Jan Hartmann
2006Investigating design knowledge reuse for interface development.
Shahtab Wahid
2006Mock games: a new genre of pervasive play.
Martin Brynskov, Martin Ludvigsen
2006Morphome: a constructive field study of proactive information technology in the home.
Ilpo Koskinen, Kristo Kuusela, Katja Battarbee, Anne Soronen, Frans Mäyrä, Jussi Mikkonen, Mari Zakrzewski
2006Popcorn: the personal knowledge base.
Stephen Davies, Scotty Allen, Jon Raphaelson, Emil Meng, Jake Engleman, Roger King, Clayton H. Lewis
2006Proceedings of the Conference on Designing Interactive Systems,University Park, PA, USA, June 26-28, 2006
John M. Carroll, Susanne Bødker, Julie Coughlin
2006Randomness as a resource for design.
Tuck Wah Leong, Frank Vetere, Steve Howard
2006SESAME: towards better 3D conceptual design systems.
Ji-Young Oh, Wolfgang Stürzlinger, John W. Danahy
2006Sensorial interfaces.
Angela Chang, Hiroshi Ishii
2006Staying open to interpretation: engaging multiple meanings in design and evaluation.
Phoebe Sengers, Bill Gaver
2006Storyboarding: an empirical determination of best practices and effective guidelines.
Khai N. Truong, Gillian R. Hayes, Gregory D. Abowd
2006Supporting ethnographic studies of ubiquitous computing in the wild.
Andy Crabtree, Steve Benford, Chris Greenhalgh, Paul Tennent, Matthew Chalmers, Barry A. T. Brown
2006The effect of group composition on divergent thinking in an interaction design activity.
Andrew Warr, Eamonn O'Neill
2006The history tablecloth: illuminating domestic activity.
William W. Gaver, John Bowers, Andy Boucher, Andy Law, Sarah Pennington, Nicolas Villar
2006The impact of pre-patterns on the design of digital home applications.
T. Scott Saponas, Madhu K. Prabaker, Gregory D. Abowd, James A. Landay
2006The origin and design of intentional affordances.
Antonio Rizzo
2006The spatial character of sensor technology.
Stuart Reeves, Tony P. Pridmore, Andy Crabtree, Jonathan Green, Steve Benford, Claire O'Malley
2006The use of abstraction and motion in the design of social interfaces.
Bilge Mutlu, Jodi Forlizzi, Illah R. Nourbakhsh, Jessica K. Hodgins
2006Trees of life: models of children's creative processes.
Maria C. R. Harrington
2006Unfolding understandings: co-designing UbiComp
John Halloran, Eva Hornecker, Geraldine Fitzpatrick, Mark J. Weal, David E. Millard, Danius T. Michaelides, Don Cruickshank, David De Roure
2006Using kinetic typography to convey emotion in text-based interpersonal communication.
Joonhwan Lee, Soojin Jun, Jodi Forlizzi, Scott E. Hudson
2006Visualizing network traffic for intrusion detection.
John R. Goodall
2006What do usability evaluators do in practice?: an explorative study of think-aloud testing.
Mie Nørgaard, Kasper Hornbæk
2006Wikifying your interface: facilitating community-based interface translation.
M. Cameron Jones, Dinesh Rathi, Michael B. Twidale
2006ec(h)o: situated play in a tangible and audio museum guide.
Ron Wakkary, Marek Hatala
2006iTell: supporting retrospective storytelling with digital photos.
Brian M. Landry, Mark Guzdial