| 2000 | A Case Study for Evaluating Interface Design Through Communicability. Raquel Oliveira Prates, Simone Diniz Junqueira Barbosa, Clarisse Sieckenius de Souza |
| 2000 | A Dimension Space for the Design of Interactive Systems within their Physical Environments. T. C. Nicholas Graham, Leon Watts, Gaëlle Calvary, Joëlle Coutaz, Emmanuel Dubois, Laurence Nigay |
| 2000 | A Pattern Approach to Interaction Design. Jan O. Borchers |
| 2000 | Augmented Reality as a Design Tool for Mobile Interfaces. Olav W. Bertelsen, Christina Nielsen |
| 2000 | Beyond the Snapshot: From Speculation to Prototypes in Audiophotography. Heather Martin, William W. Gaver |
| 2000 | Bridge for Buttons - A GUI Design Methodology Applied in Non-GUI Consumer Product Design. Simo Säde, Katja Battarbee |
| 2000 | Browsers with Changing Parts: A Catalog Explorer for Philip Glass' Website. Harry Hochheiser |
| 2000 | Case Study: User Research to Inform the Design and Development of Integrated Wearable Computers and Web-Based Services. Jodi Forlizzi, Margaret McCormack |
| 2000 | Communicating a Task Analysis with Task Layer Maps. Jonathan Seth Arnowitz, Duco Fijma, Jouke C. Verlinden |
| 2000 | Contextual Prototyping of User Interfaces. Christian Stary |
| 2000 | Creativity, Cooperation and Interactive Design. Susanne Bødker, Christina Nielsen, Marianne Graves Petersen |
| 2000 | Design as Common Ground. Shelley Evenson |
| 2000 | Design of a Social Interaction Environment for Electronic Marketplaces. YoungHee Jung, Alison Lee |
| 2000 | Designing StoryRooms: Interactive Storytelling Spaces for Children. Houman Alborzi, Allison Druin, Jaime Montemayor, Michele Platner, Jessica Porteous, Lisa Sherman, Angela Boltman, Gustav Taxén, Jack Best, Joe Hammer, Alex Kruskal, Abby Lal, Thomas Plaisant Schwenn, Lauren Sumida, Rebecca Wagner, James A. Hendler |
| 2000 | Designs Conducive to the Use of Efficient Strategies. Suresh K. Bhavnani |
| 2000 | Envisioning the E-Quarium: Strategic Design Planning for the Monterey Bay Aquarium's Website. Lauralee Alben, Michael Rigsby |
| 2000 | Experience Prototyping. Marion Buchenau, Jane Fulton Suri |
| 2000 | From Usability Lab to "Design Collaboratorium": Reframing Usability Practice. Jacob Buur, Susanne Bødker |
| 2000 | Improving Electronic Guidebook Interfaces Using a Task-Oriented Design Approach. Paul M. Aoki, Allison Woodruff |
| 2000 | Informing the Design of an Information Management System with Iterative Fieldwork. Victoria Bellotti, Ian Smith |
| 2000 | Interaction Relabelling and Extreme Characters: Methods for Exploring Aesthetic Interactions. J. P. Djajadiningrat, William W. Gayer, Joep W. Frens |
| 2000 | Javelin: A Personal Communication Device Demo. Annette Wagner |
| 2000 | Just-in-Time Design in a Fast-Paced Product Group. Margo Lustig Ezekiel |
| 2000 | Lingua Francas for Design: Sacred Places and Pattern Languages. Thomas Erickson |
| 2000 | Looking and Leaping. William W. Gaver |
| 2000 | Making Use: Scenarios and Scenario-Based Design. John M. Carroll |
| 2000 | Mapping the Physical World to Psychological Reality: Creating Synthetic Environments. Ronald W. Noel, Claudia M. Hunter |
| 2000 | Mergers and Acquisitions: The Changing Practice of HCI and Design. Margaret McCormack, Nico MacDonald, Christopher Pacione |
| 2000 | Meta-Design: Design for Designers. Gerhard Fischer, Eric Scharff |
| 2000 | MoMA and the Three-Legged Stool: Fostering Creative Insight in Interactive System Design. Lauretta Jones, Sharon L. Greene |
| 2000 | On the Contributions of Different Empirical Data in Usability Testing. Maria Ebling, Bonnie E. John |
| 2000 | On the Move with a Magic Thing: Role Playing in Concept Design of Mobile Services and Devices. Giulio Iacucci, Kari Kuutti, Mervi Ranta |
| 2000 | PaperButtons: Expanding a Tangible User Interface. Elin Rønby Pedersen, Tomas Sokoler, Les Nelson |
| 2000 | Performance Targets, Models and Innovation in Interactive System Design. William M. Newman, Alex S. Taylor, Christopher R. Dance, Stuart A. Taylor |
| 2000 | Proceedings of the 3rd Conference on Designing Interactive Systems: Processes, Practices, Methods, Techniques, DIS 2000, New York City, NY, USA, August 17-19, 2000 Daniel Boyarski, Wendy A. Kellogg |
| 2000 | Rapid Ethnography: Time Deepening Strategies for HCI Field Research. David R. Millen |
| 2000 | Reflecting on Design Practice: Exploring Video Documentary of Designers in Action. Jacob Buur, Thomas Binder, Trond Are Øritsland |
| 2000 | Sitemaps, Storyboards, and Specifications: A Sketch of Web Site Design Practice. Mark W. Newman, James A. Landay |
| 2000 | Sound: An Emotional Element of Interactions - A Case Study of a Microwave Oven. Cheong Hyun Lee, Soony Kim, Choong-Seog Chae, Kook-Hyun Chung |
| 2000 | Stories and Storytelling in the Design of Interactive Systems. Dan Gruen |
| 2000 | Taking the Best from a Company History - Designing with Interaction Styles. Trond Are Øritsland, Jacob Buur |
| 2000 | Task-Based Groupware Design: Putting Theory into Practice. Gerrit C. van der Veer, Martijn van Welie |
| 2000 | Teaching Tangible Interaction Design. Keiichi Sato, William Verplank |
| 2000 | The Building Blocks of Experience: An Early Framework for Interaction Designers. Jodi Forlizzi, Shannon Ford |
| 2000 | The Design of the Xi-Hu Historical Landscape and Culture in Media. Takashi Kiriyama, Ling Chen |
| 2000 | The Development of Cooperation: Five Years of Participatory Design in the Virtual School. John M. Carroll, George Chin Jr., Mary Beth Rosson, Dennis C. Neale |
| 2000 | The Jam-O-Drum Interactive Music System: A Study in Interaction Design. Tina Blaine, Tim Perkis |
| 2000 | The Social Life of Engineering Authorizations. William A. Stubblefield, Karen S. Rogers |
| 2000 | The Trialectical Architecture of Buildings, Intranets, and Organisations. Karen Mahony, Andrew Yeoh |
| 2000 | Tightly Coupling Authoring and Evaluation in an Integrated Tool to Support Iterative Design of Interactive Hypermedia Educational Manuals. Selma Holmquist, N. Hari Narayanan |
| 2000 | Touch Me, Hit Me and I Know How You Feel: A Design Approach to Emotionally Rich Interaction. Stephan Wensveen, Kees Overbeeke, J. P. Djajadiningrat |
| 2000 | Two-Dimensional Spatial Positioning as a Means for Reflection in Design. Kumiyo Nakakoji, Yasuhiro Yamamoto, Shingo Takada, Brent Reeves |
| 2000 | User-Driven Design of a Tangible Awareness Landscape. Simon Lock, Jennifer Allanson, Peter Phillips |
| 2000 | Using a Technique from Graphic Designers to Develop Innovative System Designs. Catalina Danis, Stephen J. Boies |
| 2000 | Video Artifacts for Design: Bridging the Gap Between Abstraction and Detail. Wendy E. Mackay, Anne V. Ratzer, Paul Janecek |
| 2000 | Virtually Living Together: A Design Framework for New Communication Media. Konrad Tollmar, Stefan Junestrand, Olle Torgny |
| 2000 | Wrapping Up: Commentary on DIS 2000. Malcolm McCullough |