Advances in Computer Entertainment C

68 papers

YearTitle / Authors
2015A lo-fi prototype testing with preschoolers to design organic user interfaces.
Wong Bee Suan, Evi Indriasari Mansor
2015A mobile augmented reality game design approach for on product advertising.
Nur Intan Adhani M. Nazri, Dayang Rohaya Awang Rambli, Azfar Bin Tomi
2015A model to analyze and design educational games with pedagogical foundations.
Francisco Lepe Salazar
2015A percussion learning system by rhythm internalization using haptic indication.
Hiroyuki Kanke, Tsutomu Terada, Masahiko Tsukamoto
2015A system for dancing with multiple robotic balls.
Shuhei Tsuchida, Tsutomu Terada, Masahiko Tsukamoto
2015Acting 2.0: when entertainment technology helps actors to perform.
Daniel Kade, Rikard Lindell, Hakan Ürey, Oguzhan Özcan
2015All in pieces: a new media installation about information fragmentation.
Shuangshuang Huo
2015Animals, plants, people and digital technology: exploring and understanding multispecies-computer interaction.
Fredrik Aspling
2015Annotation and anonymity: playful photo-sharing by visiting groups of teenagers.
Duncan Rowland, Kwamena Appiah-Kubi, Victoria Shipp, Richard Mortier, Steve Benford
2015Artificial companions as personal coach for children: the interactive drums teacher.
Matthieu Courgeon, Dominique Duhaut
2015Co-creating embodied sketches playing as a method to design with children.
Elena Márquez Segura
2015Consumer sensory neuroscience in the context of food marketing.
Olivia Petit, Carlos Velasco, Adrian David Cheok, Charles Spence
2015Cross-disciplinary perspectives on animal welfare science and animal-computer interaction.
Jean-Loup Rault, Sarah Webber, Marcus Carter
2015Cultural play: a tangible interactive game-based learning project on the cultural heritage of Singapore.
Ng Ee Ching @ Candice, Zeliha Gul Inanc, Galina Mihaleva, Ivy Maria Lim
2015Delivering haptic sensations in mobile marketing.
Gilang Andi Pradana, Emma Yann Zhang, Adrian David Cheok, Yukihiro Morisawa
2015Design and evaluation of a tangible-mediated robot for kindergarten instruction.
Fernando Garcia-Sanjuan, Javier Jaen, Vicente Nacher, Alejandro Catalá
2015Design and evaluation of educational kinesthetic game to encourage collaboration for kindergarten children.
Stefanie Angelia, Naohisa Ohta, Kazunori Sugiura
2015Design and evaluation of interactive technology for human-animal encounters at the zoo.
Sarah Webber
2015Designing for intuitive use for non-human users.
Hanna E. Wirman, Ida Kathrine Hammeleff Jørgensen
2015Designing microgames for assessment: a case study in rapid prototype iteration.
Lindsay D. Grace, G. Tanner Jackson, Christopher Totten, Julian Parker, Joyce Rice
2015Developing a depth-based tracking system for interactive playful environments with animals.
Patricia Pons, Javier Jaen, Alejandro Catalá
2015DigiFys: the interactive play landscape.
Annika Waern, Jon Back, Eva-Lotta Sallnäs Pysander, Caspar J. H. Heefer, Andreas Rau, Susan Paget, Linda Petterson
2015DisplayPointers: seamless cross-device interactions.
Paul Strohmeier
2015Diversity through specificity: design lessons learned from the Games [4Diversity] Jams.
Menno Deen, Frank Nack, Mata Haggis
2015Educational online games: implementing MMO approach to enhance users' affective learning experiences.
Nurul Nisa Omar, Forest Yan-Peng Lim, Tengku Putri Norishah
2015Electronic wearable using personalizable sound and fragrance for personal branding.
Yongsoon Choi
2015Emotion sharing during live sports broadcasts: studying its potential and the users' preferences.
Pedro Centieiro, Teresa Romão, A. Eduardo Dias
2015Enhanced exemplar based inpainting algorithm for hiding the augmented reality marker.
Rania Mousa, Hoshang Kolivand, Mohd Shahrizal Sunar
2015Entertainment applications for tapping on a bathtub edge using embedded acoustic sensors.
Shigeyuki Hirai, Daiki Ito
2015Experience-based learning support system to enhance child learning in a museum: touching real fossils and "experiencing" paleontological environment.
Ryuichi Yoshida, Haruya Tamaki, Tsugunosuke Sakai, Machi Saito, Ryohei Egusa, Shinichi Kamiyama, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Hiroshi Mizoguchi
2015Giving emotions to characters using comic symbols.
Yuki Akai, Ryo Yamashita, Mitsunori Matsushita
2015Haunted house: an interactive experience using a pico projector.
Rossana Santos, Nuno Correia
2015In sync with fair play!: delivering a synchronized and cheat-preventing second screen gaming experience.
Pedro Centieiro, Rui Neves Madeira, Teresa Romão, A. Eduardo Dias, Nuno Correia
2015Initial basic concept of thermal sweet taste interface.
Adrian David Cheok, Kasun Karunanayaka, Nur Amira Samshir, Nurafiqah Johari
2015Insect leg inspired friction attachment for miniature quadcopter.
Akihiko Fukushima, Yoichiro Kawaguchi
2015Integrated view-input ar interaction for virtual object manipulation using tablets and smartphones.
Tomohiro Tanikawa, Hidenori Uzuka, Takuji Narumi, Michitaka Hirose
2015Intelligent user interfaces in digital games for empowerment and inclusion.
Nicolas Sabouret, Björn W. Schuller, Lucas Paletta, Erik Marchi, Hazaël Jones, Atef Ben Youssef
2015Knowledge engineering for unsupervised canine posture detection from IMU data.
Michael Winters, Rita Brugarolas, John Majikes, Sean Mealin, Sherrie Yuschak, Barbara L. Sherman, Alper Bozkurt, David L. Roberts
2015Listen to your eye- turn the visual into sound.
Chong Teak Wei, Gabriel Zoe Chew, Wong Jack Xen, Chee-Onn Wong
2015MIRO: a versatile biomimetic edutainment robot.
Emily C. Collins, Tony J. Prescott, Ben Mitchinson, Sebastian Conran
2015Mischief humor: from games to playable cities.
Anton Nijholt
2015MoveMe: 3D haptic support for a musical instrument.
Katsuya Fujii, Sophia S. Russo, Pattie Maes, Jun Rekimoto
2015MusicMixer: computer-aided DJ system based on an automatic song mixing.
Tatsunori Hirai, Hironori Doi, Shigeo Morishima
2015Naturalism and ACI: augmenting zoo enclosures with digital technology.
Marcus Carter, Sarah Webber, Sally Sherwen
2015Need to touch, wonder of discovery, and social capital: experiences with interactive playful seats.
Timo Nummenmaa, Heikki Tyni, Annakaisa Kultima, Kati Alha, Jussi Holopainen
2015Playful rocksalt system: animal-computer interaction design in wild environments.
Hill Hiroki Kobayashi, Kana Muramatsu, Junya Okuno, Kazuhiko Nakamura, Akio Fujiwara, Kaoru Saito
2015Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, ACE 2015, Iskandar, Malaysia, November 16-19, 2015
Adrian David Cheok, Mohd Shahrizal Sunar, Ken T. K. Neo, Yoram Chisik
2015Proposal for science learning materials using a "VibGrip".
Junichi Kanebako, Fusako Kusunoki, Shigenori Inagaki, Miki Namatame
2015Providing ambient information as comfortable sound for reducing cognitive overload.
Kohki Ikeuchi, Mohammed AlSada, Tatsuo Nakajima
2015Record, play, go...
Cristina Sylla, Eva Oliveira, Joaquim Dantas, Vítor H. Carvalho, Pedro Branco
2015Sensing the shape of canine responses to cancer.
Olivia Johnston-Wilder, Clara Mancini, Brendan Aengenheister, Joe Mills, Robert Harris, Claire Guest
2015Sensory marketing in light of new technologies.
Olivia Petit, Adrian David Cheok, Charles Spence, Carlos Velasco, Kasun Thejitha Karunanayaka
2015Shepherd pass: ability tuning for augmented sports using ball-shaped quadcopter.
Kei Nitta, Keita Higuchi, Yuichi Tadokoro, Jun Rekimoto
2015Smelling, pulling, and looking: unpacking similarities and differences in dog and human city life.
Fredrik Aspling, Oskar Juhlin, Elisa Chiodo
2015Stratic: performing the sampling rate.
Vygandas 'Vegas' Simbelis, Anders Lundström
2015StudI/O: locating toy blocks by projection.
Natsumi Hashimoto, Itiro Siio
2015The harp of light: a musical string projection mapping.
Goh Wen Shyan, Brian Mak, Chee-Onn Wong, Tan Yee Lyn, Tey Zi Ming
2015To?: journey or destination?
Tan Kong Cheng, Lee Ming Xiang, Tan Yee Lyn, Soo Yaw Thang
2015Toolification of games: achieving non-game purposes in the redundant spaces of existing games.
Kazutaka Kurihara
2015Towards a canine-human communication system based on head gestures.
Giancarlo Valentin, Joelle Alcaidinho, Ayanna M. Howard, Melody Moore Jackson, Thad Starner
2015Towards the non-visual monitoring of canine physiology in real-time by blind handlers.
Sean Mealin, Mike Winters, Ignacio X. Domínguez, Michelle Marrero-García, Alper Bozkurt, Barbara L. Sherman, David L. Roberts
2015Training system of bicycle pedaling using auditory feedback.
Ryo Okugawa, Kazuya Murao, Tsutomu Terada, Masahiko Tsukamoto
2015UltraSoundLog: location/person-aware sound log system for museums.
Hiroki Watanabe, Tsutomu Terada, Masahiko Tsukamoto
2015Using scent actuation for engaging user experiences.
Marius H. Braun, Adrian David Cheok
2015VerilogTown: cars, crashes and hardware design.
Lindsay Grace, Peter Jamieson, Naoki Mizuno, Boyu Zhang
2015VolRec: haptic display of virtual inner volume in consideration of angular moment.
Ryota Koshiyama, Takashi Kikuchi, Jun Morita, Maki Sugimoto
2015Who is moving - user or device?: experienced quality of mobile 3d video in vehicles.
Satu Jumisko-Pyykkö, Panos Markopoulos, Miska M. Hannuksela
2015t-stories: improving and expanding t-words.
Joaquim Dantas, Cristina Sylla, Pedro Branco, Vítor H. Carvalho, Eva Oliveira