| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | J | jnl |
Dyn. Games Appl.
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
CoRR
|
| 2025 | — | conf |
CDC
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
CoRR
|
| 2024 | J | jnl |
CoRR
|
| 2024 | J | jnl |
CoRR
|
| 2024 | — | conf |
CDC
|
| 2024 | J | jnl |
CoRR
|
| 2023 | J | jnl |
CoRR
|
| 2023 | J | jnl |
CoRR
|
| 2023 | — | conf |
CDC
|
| 2023 | J | jnl |
CoRR
|
| 2023 | C | conf |
ACC
|
| 2022 | — | conf |
GameSec
|
| 2022 | J | jnl |
CoRR
|
| 2022 | J | jnl |
CoRR
|
| 2021 | — | conf |
Efficient Episodic Learning of Nonstationary and Unknown Zero-Sum Games Using Expert Game Ensembles.
CDC
|
| 2021 | J | jnl |
Efficient Episodic Learning of Nonstationary and Unknown Zero-Sum Games Using Expert Game Ensembles.
CoRR
|
| 2020 | — | conf |
GameSec
|