| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | J | jnl |
Interact. Learn. Environ.
|
| 2024 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2023 | J | jnl |
Int. J. Game Based Learn.
|
| 2022 | J | jnl |
Data Technol. Appl.
|
| 2021 | J | jnl |
Behav. Inf. Technol.
|
| 2021 | J | jnl |
J. Theor. Appl. Electron. Commer. Res.
|
| 2020 | J | jnl |
Comput. Games J.
|
| 2019 | J | jnl |
Comput. Hum. Behav.
|
| 2018 | J | jnl |
Interfaces
|
| 2017 | J | jnl |
Behav. Inf. Technol.
|
| 2015 | J | jnl |
Online Inf. Rev.
|
| 2015 | J | jnl |
Internet Res.
|
| 2015 | J | jnl |
Cyberpsychology Behav. Soc. Netw.
|
| 2015 | J | jnl |
Int. J. Electron. Commer.
|
| 2014 | — | conf |
HICSS
|
| 2014 | J | jnl |
Electron. Commer. Res. Appl.
|
| 2014 | C | conf |
ISCAS
|
| 2014 | J | jnl |
Comput. Hum. Behav.
|
| 2013 | J | jnl |
Comput. Hum. Behav.
|
| 2013 | J | jnl |
Online Inf. Rev.
|