| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2023 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2023 | J | jnl |
Int. J. Mob. Learn. Organisation
|
| 2020 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2019 | J | jnl |
Comput. Educ.
|
| 2019 | J | jnl |
Comput. Educ.
|
| 2018 | J | jnl |
J. Comput. Assist. Learn.
|
| 2017 | J | jnl |
Int. J. Game Based Learn.
|
| 2016 | J | jnl |
Comput. Hum. Behav.
|
| 2016 | J | jnl |
Comput. Hum. Behav.
|
| 2015 | J | jnl |
J. Educ. Technol. Soc.
|
| 2015 | J | jnl |
Comput. Educ.
|
| 2013 | J | jnl |
Comput. Educ.
|
| 2013 | J | jnl |
NeuroImage
|
| 2012 | J | jnl |
Comput. Educ.
|
| 2011 | J | jnl |
Comput. Educ.
|
| 2010 | J | jnl |
J. Educ. Technol. Soc.
|
| 2007 | J | jnl |
Comput. Educ.
|
| 2006 | J | jnl |
Br. J. Educ. Technol.
|
| 2004 | J | jnl |
Nurturing reflective teaching during critical-thinking instruction in a computer simulation program.
Comput. Educ.
|
| 2002 | C | conf |
ICCE
|