| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | J | jnl |
IEEE Access
|
| 2025 | — | conf |
SeGAH
|
| 2025 | J | jnl |
Entertain. Comput.
|
| 2024 | J | jnl |
Int. J. Serious Games
|
| 2024 | J | jnl |
Entertain. Comput.
|
| 2024 | J | jnl |
Int. J. Serious Games
|
| 2023 | J | jnl |
Exergames for hand rehabilitation in elders using Leap Motion Controller: A feasibility pilot study.
Int. J. Hum. Comput. Stud.
|
| 2023 | J | jnl |
Appl. Intell.
|
| 2022 | J | jnl |
IEEE Trans. Games
|
| 2022 | J | jnl |
Multim. Tools Appl.
|
| 2022 | J | jnl |
Entertain. Comput.
|
| 2021 | J | jnl |
Multim. Tools Appl.
|
| 2021 | C | conf |
CoG
|
| 2020 | J | jnl |
Multim. Tools Appl.
|
| 2020 | J | jnl |
Int. J. Inf. Comput. Secur.
|
| 2020 | J | jnl |
Entertain. Comput.
|
| 2020 | J | jnl |
CoRR
|
| 2019 | — | conf |
SeGAH
|
| 2019 | J | jnl |
J. Data Semant.
|
| 2019 | J | jnl |
Comput. Games J.
|
| 2018 | J | jnl |
IEEE Trans. Hum. Mach. Syst.
|
| 2018 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2018 | J | jnl |
Multim. Tools Appl.
|
| 2017 | J | jnl |
Int. J. Serious Games
|
| 2017 | J | jnl |
Signal Process.
|
| 2017 | J | jnl |
Int. J. Artif. Intell. Tools
|
| 2017 | — | conf |
SeGAH
|
| 2017 | J | jnl |
IEEE Trans. Multim.
|
| 2017 | A* | conf |
ICDE
|
| 2016 | J | jnl |
Int. J. Comput. Games Technol.
|
| 2016 | J | jnl |
Int. J. Comput. Games Technol.
|
| 2016 | J | jnl |
IEEE Trans. Knowl. Data Eng.
|
| 2014 | — | conf |
LDOW
|
| 2013 | C | conf |
DATA
|
| 2013 | — | conf |
ICDE Workshops
|
| 2012 | — | conf |
ICSC
|
| 2012 | A | conf |
ER
|