| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | J | jnl |
IEEE Trans. Mob. Comput.
|
| 2024 | J | jnl |
Comput. Electron. Agric.
|
| 2022 | — | conf |
ICCT
|
| 2022 | — | conf |
CLSW (2)
|
| 2021 | — | conf |
BDET
|
| 2021 | — | conf |
AIVR
|
| 2021 | — | conf |
Design and Implementation of "Winning Luding Bridge" Immersion FPS Game Based on Unity3D Technology.
AIVR
|
| 2021 | — | conf |
AIVR
|
| 2020 | J | jnl |
Neurocomputing
|
| 2020 | J | jnl |
Inf.
|
| 2019 | C | conf |
IPCCC
|
| 2018 | — | conf |
BigCom
|
| 2018 | — | conf |
WF-IoT
|
| 2018 | C | conf |
ICCE
|
| 2018 | A* | conf |
ICDM
|
| 2018 | B | conf |
NOMS
|
| 2018 | — | conf |
CNS
|
| 2017 | Misc | conf |
ICIN
|
| 2017 | — | conf |
BigCom
|
| 2017 | J | jnl |
Comput. Networks
|
| 2017 | — | conf |
BigCom
|
| 2017 | — | conf |
ChinaCom (1)
|
| 2017 | — | conf |
CyberC
|
| 2017 | — | conf |
BigCom
|
| 2016 | — | conf |
IC-NIDC
|
| 2016 | — | conf |
IC-NIDC
|
| 2016 | — | conf |
BigCom
|
| 2016 | — | conf |
BigCom
|
| 2016 | — | conf |
IC-NIDC
|
| 2016 | — | conf |
BigCom
|
| 2015 | — | conf |
BESC
|
| 2015 | — | conf |
BigCom
|
| 2015 | A* | conf |
VR
|
| 2015 | — | conf |
BigCom
|
| 2014 | C | conf |
CIS
|
| 2014 | J | jnl |
J. Comput.
|
| 2013 | — | conf |
GreenCom/iThings/CPScom
|
| 2013 | — | conf |
TrustCom/ISPA/IUCC
|
| 2013 | — | conf |
WOCC
|
| 2013 | J | jnl |
Multim. Tools Appl.
|
| 2013 | — | conf |
ICT
|
| 2013 | — | conf |
NAS
|
| 2013 | — | conf |
WOCC
|
| 2013 | — | conf |
GreenCom/iThings/CPScom
|
| 2013 | J | jnl |
CoRR
|
| 2012 | C | conf |
CIT
|
| 2011 | — | conf |
CDC
|
| 2009 | B | conf |
GLOBECOM
|
| 2008 | — | conf |
ICNSC
|
| 2007 | C | conf |
CIS
|