| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | — | conf |
CAI
|
| 2024 | J | jnl |
CoRR
|
| 2023 | J | jnl |
CoRR
|
| 2023 | A | conf |
AAMAS
|
| 2022 | J | jnl |
CoRR
|
| 2022 | — | conf |
AIIDE
|
| 2022 | J | jnl |
CoRR
|
| 2021 | C | conf |
CoG
|
| 2020 | — | ch. |
A Guided Tour of Artificial Intelligence Research (2) (II)
|
| 2016 | C | ed. |
ICCC
|
| 2015 | C | conf |
DX
|
| 2014 | A | conf |
ECAI
|
| 2014 | B | conf |
IVA
|
| 2014 | A | conf |
AAMAS
|
| 2014 | — | conf |
SBGames
|
| 2013 | A | conf |
AAMAS
|
| 2013 | A | conf |
AAMAS
|
| 2013 | — | conf |
JFSMA
|
| 2013 | J | jnl |
Tech. Sci. Informatiques
|
| 2012 | — | conf |
CAVE
|
| 2012 | B | conf |
PRIMA
|
| 2012 | B | conf |
IVA
|
| 2012 | A | conf |
AAMAS
|
| 2012 | — | conf |
JFSMA
|
| 2012 | B | conf |
ICTAI
|
| 2012 | — | conf |
JFSMA
|
| 2011 | — | conf |
AEGS
|
| 2011 | — | conf |
Combining Reinforcement Learning with a Multi-level Abstraction Method to Design a Powerful Game AI.
SBGames
|
| 2011 | A | conf |
AAMAS
|
| 2011 | — | conf |
ACII (1)
|
| 2011 | — | conf |
IAT
|
| 2011 | Misc | conf |
IDC
|
| 2011 | — | conf |
JFSMA
|
| 2009 | B | conf |
Discovery Science
|
| 2009 | C | conf |
ICEC
|
| 2009 | J | jnl |
Rev. d'Intelligence Artif.
|
| 2009 | J | jnl |
Rev. d'Intelligence Artif.
|
| 2009 | J | jnl |
IEEE Trans. Comput. Intell. AI Games
|
| 2008 | B | conf |
Discovery Science
|
| 2008 | — | conf |
AIIDE
|
| 2008 | B | conf |
IVA
|
| 2008 | — | conf |
JFSMA
|
| 2007 | B | conf |
ACII
|
| 2007 | C | conf |
ICEC
|
| 2007 | — | conf |
DIMEA
|
| 2007 | B | ed. |
Discovery Science
|
| 2006 | — | conf |
AIIDE
|
| 2006 | — | conf |
AIIDE
|
| 2005 | — | conf |
IAT
|
| 2005 | A | conf |
AAMAS
|
| 2005 | — | conf |
IAT
|
| 2005 | — | conf |
Generating Adequate Representations for Learning from Interaction in Complex Multiagent Simulations.
IAT
|
| 2004 | B | conf |
Discovery Science
|
| 2004 | A | conf |
AAMAS
|
| 2004 | — | conf |
SBIA
|
| 2003 | B | conf |
Discovery Science
|
| 2002 | — | conf |
SBIA
|
| 2002 | — | conf |
SBIA
|
| 2002 | — | conf |
GAME-ON
|
| 2000 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 1999 | — | conf |
AIMDM
|
| 1997 | J | jnl |
Artif. Intell.
|
| 1996 | — | conf |
AAAI/IAAI, Vol. 1
|
| 1994 | — | conf |
KDD Workshop
|
| 1993 | J | jnl |
Pattern Recognit.
|