| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | A* | conf |
AAAI
|
| 2026 | A* | conf |
AAAI
|
| 2026 | J | jnl |
CoRR
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
CoRR
|
| 2025 | A | conf |
AAMAS
|
| 2025 | J | jnl |
CoRR
|
| 2024 | J | jnl |
CoRR
|
| 2024 | J | jnl |
CoRR
|
| 2024 | — | conf |
EMNLP (Findings)
|
| 2024 | J | jnl |
CoRR
|
| 2024 | A | conf |
AAMAS
|
| 2024 | — | conf |
LREC/COLING
|
| 2024 | — | conf |
ICSR + AI (2)
|
| 2024 | B | conf |
Using Puzzle Video Games to Study Cognitive Processes in Human Insight and Creative Problem-Solving.
CogSci
|
| 2023 | J | jnl |
CoRR
|
| 2023 | B | conf |
CogSci
|
| 2022 | C | conf |
ICCC
|
| 2022 | — | conf |
SBP-BRiMS
|
| 2022 | J | jnl |
CoRR
|
| 2022 | — | conf |
ICDL
|
| 2022 | J | jnl |
CoRR
|
| 2021 | A | conf |
AAMAS
|
| 2021 | A | conf |
AAMAS
|
| 2020 | B | conf |
LREC
|
| 2020 | B | conf |
COLING
|
| 2020 | J | jnl |
CoRR
|
| 2019 | C | conf |
AIES
|
| 2019 | A* | conf |
AAAI
|
| 2019 | C | conf |
AIES
|
| 2019 | J | jnl |
ACM Trans. Hum. Robot Interact.
|
| 2019 | J | jnl |
CoRR
|
| 2018 | — | conf |
MRC@IJCAI
|
| 2018 | J | jnl |
IEEE Trans. Cogn. Dev. Syst.
|
| 2018 | J | jnl |
CoRR
|
| 2017 | — | conf |
CogInfoCom
|
| 2017 | B | conf |
CogSci
|
| 2017 | J | jnl |
The MacGyver Test - A Framework for Evaluating Machine Resourcefulness and Creative Problem Solving.
CoRR
|
| 2016 | — | conf |
ICDL-EPIROB
|
| 2016 | A* | conf |
KR
|
| 2016 | J | jnl |
CoRR
|
| 2016 | A* | conf |
HRI
|