| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | — | conf |
SeGAH
|
| 2025 | — | ed. |
GALA
|
| 2025 | — | conf |
GALA
|
| 2025 | — | conf |
GALA
|
| 2024 | — | conf |
GALA
|
| 2024 | B | conf |
TEI
|
| 2024 | — | conf |
GALA
|
| 2024 | — | conf |
GALA
|
| 2023 | J | jnl |
Int. J. Serious Games
|
| 2023 | — | conf |
GALA
|
| 2023 | J | jnl |
ACM SIGSOFT Softw. Eng. Notes
|
| 2023 | — | ch. |
Software Engineering for Games in Serious Contexts
|
| 2022 | J | jnl |
Decis. Support Syst.
|
| 2021 | J | jnl |
Interact. Learn. Environ.
|
| 2020 | J | jnl |
Int. J. Serious Games
|
| 2019 | J | jnl |
EAI Endorsed Trans. Serious Games
|
| 2019 | J | jnl |
Int. J. Serious Games
|
| 2018 | J | jnl |
Entertain. Comput.
|
| 2018 | — | conf |
MMVE@MMSys
|
| 2017 | J | jnl |
EAI Endorsed Trans. Creative Technol.
|
| 2017 | — | ch. |
Serious Games and Edutainment Applications
|
| 2017 | J | jnl |
Int. J. Serious Games
|
| 2016 | J | jnl |
Comput. Hum. Behav.
|
| 2015 | — | conf |
MindTrek
|