| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2024 | — | conf |
JCSG
|
| 2021 | — | conf |
JCSG
|
| 2021 | — | conf |
JCSG
|
| 2021 | — | ed. |
JCSG
|
| 2021 | — | conf |
JCSG
|
| 2020 | — | ed. |
JCSG
|
| 2019 | — | conf |
VRCAI
|
| 2018 | — | ed. |
JCSG
|
| 2017 | J | jnl |
Entertain. Comput.
|
| 2017 | — | conf |
JCSG
|
| 2017 | — | ed. |
JCSG
|
| 2017 | C | conf |
ICEC
|
| 2016 | — | conf |
JCSG
|
| 2016 | — | ed. |
JCSG
|
| 2016 | J | jnl |
Entertain. Comput.
|
| 2016 | J | jnl |
Entertain. Comput.
|
| 2016 | — | conf |
JCSG
|
| 2015 | — | conf |
JCSG
|
| 2015 | C | conf |
ICEC
|
| 2014 | C | ed. |
ICEC
|
| 2014 | C | conf |
ICEC
|
| 2013 | B | conf |
PERSUASIVE
|
| 2012 | — | conf |
SGDA
|
| 2012 | — | conf |
SGDA
|
| 2011 | — | ch. |
Serious Games and Edutainment Applications
|
| 2011 | C | conf |
FDG
|
| 2011 | J | jnl |
Entertain. Comput.
|
| 2010 | J | jnl |
Int. J. Intell. Games Simul.
|
| 2010 | — | conf |
Advances in Computer Entertainment Technology
|
| 2010 | C | conf |
ICEC
|
| 2008 | — | conf |
Sandbox@SIGGRAPH
|
| 2008 | J | jnl |
Computer
|
| 2006 | — | conf |
Sandbox@SIGGRAPH
|
| 2005 | — | conf |
CHI Extended Abstracts
|
| 2004 | J | jnl |
Virtual Real.
|
| 2003 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2002 | — | — |
|
| 2001 | J | jnl |
Cyberpsychology Behav. Soc. Netw.
|
| 1999 | — | ch. |
Visual Representations and Interpretations
|
| 1999 | — | conf |
CHI Extended Abstracts
|