| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2022 | J | jnl |
Int. J. Inf. Commun. Technol. Educ.
|
| 2022 | J | jnl |
Int. J. Virtual Pers. Learn. Environ.
|
| 2022 | J | jnl |
Int. J. Virtual Pers. Learn. Environ.
|
| 2021 | J | jnl |
Int. J. Virtual Pers. Learn. Environ.
|
| 2019 | — | conf |
HAVE
|
| 2019 | J | jnl |
Int. J. Game Based Learn.
|
| 2018 | J | jnl |
Int. J. Inf. Commun. Technol. Educ.
|
| 2017 | J | jnl |
Int. J. Virtual Pers. Learn. Environ.
|
| 2017 | — | conf |
TALE
|
| 2016 | J | jnl |
Int. J. Serious Games
|
| 2016 | J | jnl |
Int. J. Serious Games
|
| 2004 | J | jnl |
Ubiquity
|