| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | A | conf |
LAK
|
| 2025 | B | conf |
ICALT
|
| 2025 | B | conf |
ICALT
|
| 2025 | J | jnl |
Br. J. Educ. Technol.
|
| 2025 | J | jnl |
Br. J. Educ. Technol.
|
| 2024 | Misc | conf |
MIS4TEL
|
| 2023 | — | conf |
A Case Study Using Augmented Reality-based Scratch Games in English Learning for Preschool Children.
ICBDE
|
| 2023 | — | conf |
IIAI-AAI-Winter
|
| 2023 | J | jnl |
Interact. Learn. Environ.
|
| 2023 | J | jnl |
IEEE Trans. Learn. Technol.
|
| 2022 | C | conf |
ICCE
|
| 2022 | B | conf |
ICALT
|
| 2022 | B | conf |
ICALT
|
| 2021 | J | jnl |
Br. J. Educ. Technol.
|
| 2021 | — | conf |
TALE
|
| 2020 | C | conf |
iLRN
|
| 2020 | J | jnl |
Interact. Learn. Environ.
|
| 2020 | C | conf |
ICCE
|
| 2019 | C | conf |
ICCE
|
| 2019 | J | jnl |
Br. J. Educ. Technol.
|
| 2019 | — | conf |
TALE
|
| 2018 | C | conf |
ICCE
|
| 2018 | J | jnl |
Interact. Learn. Environ.
|
| 2018 | — | conf |
TALE
|
| 2018 | — | conf |
REV
|
| 2017 | C | conf |
ICCE
|
| 2017 | C | conf |
An Empirical Case on Integration of Immersive Virtual Environment into Primary School Science Class.
ICCE
|
| 2017 | J | jnl |
Interact. Learn. Environ.
|
| 2017 | — | conf |
REV
|
| 2016 | C | conf |
ICCE
|
| 2016 | J | jnl |
Br. J. Educ. Technol.
|
| 2015 | B | conf |
ICALT
|
| 2014 | J | jnl |
Comput. Hum. Behav.
|
| 2014 | J | jnl |
Comput. Hum. Behav.
|
| 2014 | B | conf |
ICALT
|
| 2013 | C | conf |
ICCE
|
| 2013 | C | conf |
ICCE
|
| 2012 | — | conf |
WMUTE
|
| 2012 | — | conf |
IIAI-AAI
|
| 2011 | J | jnl |
J. Multim.
|
| 2010 | — | conf |
Edutainment
|
| 2009 | J | jnl |
Sci. China Ser. F Inf. Sci.
|
| 2007 | — | conf |
Web3D
|