| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | — | conf |
VR Workshops
|
| 2025 | — | conf |
VR Workshops
|
| 2025 | — | conf |
VR Workshops
|
| 2025 | — | conf |
VR Workshops
|
| 2025 | — | conf |
VR Workshops
|
| 2025 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2025 | — | conf |
WAILS
|
| 2025 | — | conf |
VR Workshops
|
| 2024 | B | conf |
VRST
|
| 2024 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2024 | J | jnl |
Frontiers Virtual Real.
|
| 2024 | B | ed. |
VRST
|
| 2024 | J | jnl |
Pers. Ubiquitous Comput.
|
| 2024 | J | jnl |
Multimodal Technol. Interact.
|
| 2023 | J | jnl |
Multimodal Technol. Interact.
|
| 2023 | J | jnl |
Buddy biking: a user study on social collaboration in a virtual reality exergame for rehabilitation.
Virtual Real.
|
| 2023 | J | jnl |
Virtual Real.
|
| 2023 | J | jnl |
CoRR
|
| 2023 | A* | conf |
CHI
|
| 2023 | B | conf |
VRST
|
| 2023 | — | conf |
ISMAR-Adjunct
|
| 2023 | B | conf |
VRST
|
| 2023 | B | conf |
VRST
|
| 2023 | J | jnl |
CoRR
|
| 2023 | J | jnl |
Frontiers Comput. Sci.
|
| 2023 | — | conf |
ArtsIT (2)
|
| 2022 | J | jnl |
CoRR
|
| 2022 | — | conf |
HAID
|
| 2022 | — | conf |
HAID
|
| 2021 | C | conf |
DAFx
|
| 2021 | C | conf |
DAFx
|
| 2021 | J | jnl |
IEEE ACM Trans. Audio Speech Lang. Process.
|
| 2021 | B | conf |
SAP
|
| 2021 | — | conf |
VR Workshops
|
| 2021 | J | jnl |
Frontiers Virtual Real.
|
| 2021 | — | conf |
VR Workshops
|
| 2021 | C | conf |
DAFx
|
| 2021 | — | conf |
VR Workshops
|
| 2021 | J | jnl |
Frontiers Virtual Real.
|
| 2021 | — | conf |
VR Workshops
|
| 2021 | — | conf |
VR Workshops
|
| 2021 | — | conf |
VR Workshops
|
| 2020 | Misc | conf |
ICASSP
|
| 2020 | A* | conf |
CHI
|
| 2020 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2020 | — | conf |
NIME
|
| 2020 | J | jnl |
Digit. Creativity
|
| 2019 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2019 | — | conf |
ArtsIT/DLI
|
| 2019 | — | conf |
ArtsIT/DLI
|
| 2019 | J | jnl |
Wirel. Commun. Mob. Comput.
|
| 2019 | — | conf |
ArtsIT/DLI
|
| 2019 | J | jnl |
Wirel. Commun. Mob. Comput.
|
| 2019 | J | jnl |
Comput. Educ.
|
| 2019 | A* | conf |
VR
|
| 2019 | — | conf |
CMMR
|
| 2019 | — | ch. |
Encyclopedia of Computer Graphics and Games
|
| 2019 | — | ed. |
SUI
|
| 2019 | A* | conf |
VR
|
| 2019 | — | conf |
ArtsIT/DLI
|
| 2019 | — | conf |
PerDis
|
| 2018 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2018 | A* | conf |
VR
|
| 2018 | A* | conf |
VR
|
| 2018 | — | conf |
ArtsIT/DLI
|
| 2018 | A* | conf |
VR
|
| 2018 | J | jnl |
Comput. Entertain.
|
| 2018 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2018 | — | conf |
ArtsIT/DLI
|
| 2018 | A* | conf |
VR
|
| 2018 | B | conf |
VRST
|
| 2018 | — | conf |
HCI (10)
|
| 2018 | A* | conf |
ISMAR
|
| 2018 | — | conf |
ArtsIT/DLI
|
| 2017 | — | ed. |
SIVE@VR
|
| 2017 | — | conf |
SIVE@VR
|
| 2017 | A* | conf |
VR
|
| 2017 | A* | conf |
VR
|
| 2017 | — | conf |
SIVE@VR
|
| 2017 | B | conf |
VRST
|
| 2017 | — | conf |
KELVAR@VR
|
| 2017 | — | conf |
ISMAR Adjunct
|
| 2017 | A* | conf |
VR
|
| 2017 | — | conf |
CMMR
|
| 2017 | B | conf |
VRST
|
| 2017 | A* | conf |
VR
|
| 2017 | A* | conf |
VR
|
| 2017 | — | conf |
3DTV-Conference
|
| 2017 | — | conf |
WEVR@VR
|
| 2016 | Misc | conf |
NordiCHI
|
| 2016 | — | conf |
Audio Mostly Conference
|
| 2016 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2016 | — | conf |
AVR (1)
|
| 2016 | — | conf |
NIME
|
| 2016 | — | conf |
Audio Mostly Conference
|
| 2016 | A* | conf |
VR
|
| 2016 | A* | conf |
VR
|
| 2016 | — | conf |
Audio Mostly Conference
|
| 2016 | A* | conf |
VR
|
| 2016 | A* | conf |
VR
|
| 2016 | — | conf |
CHI Extended Abstracts
|
| 2016 | — | conf |
ICHI
|
| 2016 | A* | conf |
VR
|
| 2016 | B | conf |
Missing the point: an exploration of how to guide users' attention during cinematic virtual reality.
VRST
|
| 2016 | — | conf |
SeGAH
|
| 2016 | — | conf |
Audio Mostly Conference
|
| 2016 | B | conf |
VRST
|
| 2016 | J | jnl |
PsychNology J.
|
| 2016 | — | conf |
NIME
|
| 2016 | J | jnl |
Comput. Music. J.
|
| 2016 | — | conf |
Audio Mostly Conference
|
| 2016 | — | conf |
HCI (2)
|
| 2015 | — | ed. |
SIVE@VR
|
| 2015 | — | conf |
REHAB
|
| 2015 | — | conf |
REHAB (Revised Selected Papers)
|
| 2015 | — | conf |
NIME
|
| 2015 | — | conf |
ICAD
|
| 2015 | — | conf |
SIVE@VR
|
| 2015 | J | jnl |
PsychNology J.
|
| 2015 | — | conf |
SIVE@VR
|
| 2015 | — | conf |
Audio Mostly Conference
|
| 2015 | A* | conf |
VR
|
| 2015 | — | conf |
CIT/IUCC/DASC/PICom
|
| 2015 | — | conf |
SIVE@VR
|
| 2015 | — | conf |
Audio Mostly Conference
|
| 2015 | J | jnl |
IEEE Multim.
|
| 2015 | — | conf |
Audio Mostly Conference
|
| 2015 | — | conf |
3DUI
|
| 2015 | A* | conf |
VR
|
| 2015 | A* | conf |
VR
|
| 2015 | A* | conf |
VR
|
| 2014 | — | conf |
3DUI
|
| 2014 | A* | conf |
VR
|
| 2014 | A* | conf |
VR
|
| 2014 | — | conf |
SIVE@VR
|
| 2014 | — | conf |
ICMC
|
| 2014 | — | conf |
EuroHaptics (1)
|
| 2014 | — | conf |
NIME
|
| 2014 | A* | conf |
VR
|
| 2014 | Misc | conf |
IDC
|
| 2014 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2014 | — | conf |
ICMC
|
| 2014 | B | conf |
VRST
|
| 2014 | — | conf |
Audio Mostly Conference
|
| 2014 | J | jnl |
Volvo intelligent news: A context aware multi modal proactive recommender system for in-vehicle use.
Pervasive Mob. Comput.
|
| 2013 | A* | conf |
VR
|
| 2013 | — | conf |
NIME
|
| 2013 | J | jnl |
IEEE Trans. Haptics
|
| 2013 | J | jnl |
Int. J. Auton. Adapt. Commun. Syst.
|
| 2013 | — | conf |
DSP
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | J | jnl |
Int. J. Comput. Games Technol.
|
| 2013 | — | conf |
Mobile HCI
|
| 2013 | — | conf |
NIME
|
| 2013 | — | conf |
3DUI
|
| 2013 | C | conf |
MIG
|
| 2013 | — | conf |
CMMR
|
| 2013 | A* | conf |
VR
|
| 2013 | J | jnl |
ACM Trans. Appl. Percept.
|
| 2012 | — | conf |
HAID
|
| 2012 | — | ch. |
The Cambridge Companion to Electronic Music
|
| 2012 | A* | conf |
VR
|
| 2012 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2012 | — | conf |
EuroHaptics (1)
|
| 2012 | — | conf |
EuroHaptics (1)
|
| 2012 | — | conf |
3DUI
|
| 2012 | — | conf |
Audio Mostly Conference
|
| 2012 | J | jnl |
IxD&A
|
| 2011 | J | jnl |
PsychNology J.
|
| 2011 | — | conf |
NIME
|
| 2011 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2011 | — | conf |
Audio Mostly Conference
|
| 2010 | J | jnl |
Comput. Music. J.
|
| 2010 | — | conf |
COST TD0904 International Workshop
|
| 2010 | C | conf |
MMSP
|
| 2010 | — | conf |
HAID
|
| 2010 | — | ed. |
HAID
|
| 2010 | B | conf |
Influence of auditory and visual feedback for perceiving walking over bumps and holes in desktop VR.
VRST
|
| 2010 | — | conf |
EuroHaptics (2)
|
| 2010 | A* | conf |
VR
|
| 2009 | — | conf |
NIME
|
| 2009 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2009 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2009 | J | jnl |
ACM Journal on Computing and Cultural Heritage
|
| 2008 | J | jnl |
Digit. Creativity
|
| 2008 | — | conf |
NIME
|
| 2008 | — | conf |
CHI Extended Abstracts
|
| 2008 | J | jnl |
IxD&A
|
| 2007 | — | conf |
ICMC
|
| 2007 | — | conf |
ICMC
|
| 2007 | — | conf |
CMMR
|
| 2007 | — | conf |
NIME
|
| 2007 | — | conf |
ICMC
|
| 2007 | — | conf |
ICMC
|
| 2006 | — | conf |
NIME
|
| 2006 | — | conf |
NIME
|
| 2006 | — | conf |
ICMC
|
| 2005 | — | conf |
NIME
|
| 2005 | J | jnl |
IEEE Trans. Speech Audio Process.
|
| 2005 | — | conf |
ICMC
|
| 2005 | — | conf |
ICMC
|
| 2004 | — | conf |
ICMC
|
| 2004 | — | conf |
ICAD
|
| 2004 | — | conf |
ICMC
|
| 2004 | J | jnl |
Comput. Music. J.
|
| 2004 | — | conf |
ICAD
|
| 2004 | J | jnl |
Comput. Music. J.
|
| 2004 | — | conf |
NIME
|
| 2003 | — | conf |
NIME
|
| 2003 | — | conf |
ICMC
|
| 2002 | — | conf |
ICMC
|
| 2002 | — | conf |
ICMC
|
| 2002 | — | conf |
NIME
|
| 2001 | — | conf |
ICMC
|
| 2001 | — | conf |
ICMC
|
| 2000 | — | conf |
ICMC
|
| 2000 | — | conf |
ICMC
|
| 2000 | — | conf |
ICMC
|
| 1999 | — | conf |
ICMC
|
| 1999 | — | conf |
ICMC
|