| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | J | jnl |
ACM Trans. Multim. Comput. Commun. Appl.
|
| 2026 | J | jnl |
Graph. Model.
|
| 2025 | J | jnl |
IEEE Trans. Instrum. Meas.
|
| 2025 | J | jnl |
Proc. ACM Comput. Graph. Interact. Tech.
|
| 2025 | — | conf |
ICIG (1)
|
| 2025 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2025 | A | conf |
ICME
|
| 2025 | J | jnl |
Comput. Graph.
|
| 2025 | J | jnl |
Proc. ACM Comput. Graph. Interact. Tech.
|
| 2025 | J | jnl |
Knowl. Based Syst.
|
| 2025 | J | jnl |
IEEE Trans. Circuits Syst. Video Technol.
|
| 2025 | J | jnl |
Neurocomputing
|
| 2025 | A | conf |
IROS
|
| 2024 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2024 | J | jnl |
Comput. Graph. Forum
|
| 2024 | J | jnl |
Remote. Sens.
|
| 2024 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2024 | J | jnl |
IEEE Trans. Multim.
|
| 2024 | — | conf |
ICPR (20)
|
| 2024 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2024 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2024 | J | jnl |
Frontiers Comput. Sci.
|
| 2024 | — | conf |
ADMA (5)
|
| 2024 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2023 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2023 | A* | conf |
VR
|
| 2023 | — | conf |
ICONIP (6)
|
| 2023 | J | jnl |
Graph. Model.
|
| 2023 | C | conf |
CGI
|
| 2023 | J | jnl |
ACM Trans. Multim. Comput. Commun. Appl.
|
| 2023 | J | jnl |
Virtual Real.
|
| 2022 | J | jnl |
CoRR
|
| 2022 | J | jnl |
J. Electronic Imaging
|
| 2022 | J | jnl |
IEEE Trans. Circuits Syst. Video Technol.
|
| 2022 | J | jnl |
ACM Trans. Multim. Comput. Commun. Appl.
|
| 2022 | J | jnl |
IET Image Process.
|
| 2022 | J | jnl |
Frontiers Comput. Sci.
|
| 2022 | A* | conf |
ACM Multimedia
|
| 2022 | J | jnl |
Signal Process. Image Commun.
|
| 2022 | C | conf |
SemiPainter: Learning to Draw Semi-realistic Paintings from the Manga Line Drawings and Flat Shadow.
CGI
|
| 2022 | J | jnl |
IEEE Trans. Multim.
|
| 2022 | J | jnl |
Multim. Tools Appl.
|
| 2022 | J | jnl |
IEEE Trans. Circuits Syst. Video Technol.
|
| 2022 | J | jnl |
CoRR
|
| 2021 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2021 | J | jnl |
CoRR
|
| 2021 | J | jnl |
ACM Trans. Graph.
|
| 2021 | — | conf |
SIGGRAPH Asia Technical Communications
|
| 2021 | J | jnl |
Virtual Real. Intell. Hardw.
|
| 2021 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2021 | — | conf |
MMM (1)
|
| 2021 | — | conf |
CONF-SPML
|
| 2021 | J | jnl |
IEEE Trans. Circuits Syst. Video Technol.
|
| 2021 | J | jnl |
IEEE Trans. Multim.
|
| 2021 | C | conf |
CGI
|
| 2021 | J | jnl |
Vis. Comput.
|
| 2021 | J | jnl |
ACM Trans. Multim. Comput. Commun. Appl.
|
| 2020 | J | jnl |
Virtual Real.
|
| 2020 | — | conf |
ISVC (1)
|
| 2020 | A | conf |
ICME
|
| 2020 | J | jnl |
ACM Trans. Multim. Comput. Commun. Appl.
|
| 2020 | C | conf |
CGI
|
| 2020 | J | jnl |
Frontiers Comput. Sci.
|
| 2020 | J | jnl |
IEEE Access
|
| 2020 | A* | conf |
VR
|
| 2020 | C | conf |
CGI
|
| 2020 | J | jnl |
Comput. Electron. Agric.
|
| 2020 | J | jnl |
CoRR
|
| 2019 | J | jnl |
KSII Trans. Internet Inf. Syst.
|
| 2019 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2019 | J | jnl |
IEEE Access
|
| 2019 | J | jnl |
IEEE Trans. Consumer Electron.
|
| 2019 | A* | conf |
VR
|
| 2019 | J | jnl |
Virtual Real.
|
| 2019 | J | jnl |
IEEE Trans. Circuits Syst. Video Technol.
|
| 2019 | J | jnl |
IEEE Trans. Multim.
|
| 2019 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2019 | J | jnl |
Graph. Model.
|
| 2019 | — | conf |
SIGGRAPH Asia Technical Briefs
|
| 2019 | J | jnl |
ACM Trans. Graph.
|
| 2019 | J | jnl |
J. Vis. Commun. Image Represent.
|
| 2019 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2019 | J | jnl |
IEEE Trans. Multim.
|
| 2019 | — | conf |
SIGGRAPH Asia Posters
|
| 2019 | J | jnl |
J. Vis.
|
| 2019 | J | jnl |
计算机科学
|
| 2018 | J | jnl |
Vis. Comput.
|
| 2018 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2018 | J | jnl |
Pattern Recognit. Lett.
|
| 2018 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2018 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2018 | — | conf |
PG (Short Papers and Posters)
|
| 2018 | J | jnl |
Signal Image Video Process.
|
| 2018 | B | conf |
ICPR
|
| 2018 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2018 | A* | conf |
ACM Multimedia
|
| 2018 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2018 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2018 | J | jnl |
IEEE Access
|
| 2017 | — | conf |
ICIG (2)
|
| 2017 | A* | conf |
VR
|
| 2017 | J | jnl |
Virtual Real.
|
| 2016 | J | jnl |
Multim. Tools Appl.
|
| 2016 | — | conf |
CASA
|
| 2016 | — | conf |
SIGGRAPH Asia Posters
|
| 2016 | A | conf |
ICME
|
| 2015 | J | jnl |
Int. J. Image Graph.
|
| 2015 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2015 | J | jnl |
Virtual Real.
|
| 2014 | — | conf |
SIGGRAPH ASIA Posters
|
| 2014 | — | conf |
VRCAI
|
| 2014 | — | conf |
SIGGRAPH ASIA Posters
|
| 2014 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2013 | J | jnl |
Simul. Model. Pract. Theory
|
| 2013 | Misc | conf |
ICIG
|
| 2013 | J | jnl |
Virtual Real.
|
| 2013 | J | jnl |
J. Electronic Imaging
|
| 2012 | J | jnl |
Pattern Recognit. Lett.
|
| 2012 | J | jnl |
Trans. Edutainment
|
| 2012 | J | jnl |
J. Vis. Commun. Image Represent.
|
| 2011 | — | conf |
CAD/Graphics
|
| 2011 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2011 | J | jnl |
Vis. Comput.
|
| 2011 | Misc | conf |
ICIG
|
| 2010 | — | conf |
IWACI
|
| 2010 | — | conf |
IWACI
|
| 2009 | J | jnl |
Vis. Comput.
|
| 2008 | J | jnl |
Graph. Model.
|
| 2007 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2007 | J | jnl |
Vis. Comput.
|
| 2007 | — | conf |
CAD/Graphics
|
| 2005 | — | conf |
AIRS
|