| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | J | jnl |
Ready for VR? Assessing VR competence and exploring the role of human abilities and characteristics.
Frontiers Virtual Real.
|
| 2024 | Misc | conf |
MuC
|
| 2024 | — | conf |
VR Workshops
|
| 2024 | A* | conf |
VR
|
| 2024 | J | jnl |
CoRR
|
| 2024 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2024 | J | jnl |
Virtual Real.
|
| 2024 | J | jnl |
Games Res. Pract.
|
| 2023 | — | conf |
HCI (17)
|
| 2023 | J | jnl |
Frontiers Virtual Real.
|
| 2023 | B | conf |
VRST
|
| 2023 | C | conf |
iLRN
|
| 2023 | B | conf |
IVA
|
| 2023 | J | jnl |
Multim. Syst.
|
| 2023 | C | conf |
iLRN
|
| 2022 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2022 | J | jnl |
Comput. Educ.
|
| 2022 | J | jnl |
Frontiers Virtual Real.
|
| 2022 | C | conf |
CoG
|
| 2022 | J | jnl |
Frontiers Virtual Real.
|
| 2022 | — | conf |
ISMAR Adjunct
|
| 2022 | — | conf |
SUI
|
| 2022 | — | conf |
VR Workshops
|
| 2022 | A* | conf |
ASE
|
| 2021 | — | — |
|
| 2021 | — | conf |
VR Workshops
|
| 2021 | J | jnl |
Frontiers Virtual Real.
|
| 2021 | B | conf |
MobileHCI
|
| 2021 | — | conf |
VR Workshops
|
| 2021 | B | conf |
VRST
|
| 2021 | J | jnl |
Frontiers Virtual Real.
|
| 2021 | B | conf |
VRST
|
| 2020 | Misc | conf |
MuC
|
| 2020 | A* | conf |
VR
|
| 2019 | — | conf |
VS-GAMES
|
| 2019 | J | jnl |
Int. J. Comput. Games Technol.
|
| 2019 | J | jnl |
Entertain. Comput.
|
| 2019 | A* | conf |
VR
|
| 2019 | A* | conf |
CHI
|
| 2018 | A | conf |
AAMAS
|
| 2018 | — | conf |
VS-GAMES
|
| 2018 | — | conf |
VS-GAMES
|
| 2018 | — | conf |
SUI
|
| 2018 | — | conf |
VS-GAMES
|
| 2018 | A* | conf |
VR
|
| 2017 | — | conf |
DeLFI/GMW Workshops
|
| 2016 | B | conf |
VRST
|
| 2013 | — | conf |
GI-Jahrestagung
|