| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | J | jnl |
Virtual Real.
|
| 2025 | J | jnl |
SN Comput. Sci.
|
| 2024 | — | conf |
VISIGRAPP (1): GRAPP, HUCAPP, IVAPP
|
| 2023 | J | jnl |
Comput.
|
| 2022 | J | jnl |
Real-time visual analytics for in-home medical rehabilitation of stroke patient - systematic review.
Medical Biol. Eng. Comput.
|
| 2021 | J | jnl |
J. Comput. Assist. Learn.
|
| 2020 | — | conf |
VISIGRAPP (2: HUCAPP)
|
| 2019 | J | jnl |
Int. J. Serious Games
|
| 2019 | J | jnl |
Comput. Educ.
|
| 2018 | J | jnl |
Int. J. Serious Games
|
| 2018 | — | conf |
GALA
|
| 2017 | B | conf |
RO-MAN
|
| 2017 | J | jnl |
Int. J. Virtual Real.
|
| 2016 | — | conf |
ARK
|
| 2014 | A* | conf |
VR
|
| 2013 | — | conf |
GALA
|
| 2013 | — | conf |
HCI (16)
|
| 2010 | — | conf |
HAID
|
| 2008 | J | jnl |
J. Enterp. Inf. Manag.
|
| 2007 | J | jnl |
Virtual Real.
|