| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | J | jnl |
IEEE Consumer Electron. Mag.
|
| 2026 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2025 | J | jnl |
J. Inf. Process.
|
| 2025 | J | jnl |
IEEE Trans. Games
|
| 2025 | C | conf |
CoG
|
| 2025 | J | jnl |
Entertain. Comput.
|
| 2025 | J | jnl |
Entertain. Comput.
|
| 2025 | C | conf |
CoG
|
| 2025 | C | conf |
ICCE
|
| 2025 | C | conf |
ICEC
|
| 2025 | C | conf |
ICCE
|
| 2025 | C | conf |
CoG
|
| 2025 | C | conf |
CoG
|
| 2024 | C | conf |
CoG
|
| 2024 | C | conf |
CoG
|
| 2024 | J | jnl |
CoRR
|
| 2024 | — | conf |
ICIDS (1)
|
| 2024 | C | conf |
FDG
|
| 2024 | J | jnl |
CoRR
|
| 2024 | — | conf |
GCCE
|
| 2024 | J | jnl |
CoRR
|
| 2024 | J | jnl |
IEEE Consumer Electron. Mag.
|
| 2024 | J | jnl |
CoRR
|
| 2024 | — | conf |
CG
|
| 2024 | A* | conf |
EMNLP
|
| 2024 | — | conf |
MetroInd4.0 & IoT
|
| 2024 | J | jnl |
Entertain. Comput.
|
| 2024 | C | conf |
IV
|
| 2024 | J | jnl |
IEEE Trans. Games
|
| 2024 | C | conf |
CoG
|
| 2024 | C | conf |
CoG
|
| 2024 | J | jnl |
IEEE Consumer Electron. Mag.
|
| 2023 | C | conf |
CoG
|
| 2023 | C | conf |
CoG
|
| 2023 | J | jnl |
CoRR
|
| 2023 | — | conf |
IAIT
|
| 2023 | J | jnl |
CoRR
|
| 2023 | — | conf |
IAIT
|
| 2023 | — | conf |
ICIDS (2)
|
| 2023 | J | jnl |
IEEE Consumer Electron. Mag.
|
| 2023 | — | conf |
ICIDS (2)
|
| 2023 | C | conf |
CoG
|
| 2023 | J | jnl |
CoRR
|
| 2023 | — | conf |
IAIT
|
| 2023 | C | conf |
CoG
|
| 2023 | J | jnl |
CoRR
|
| 2023 | J | jnl |
Artif. Life Robotics
|
| 2023 | — | conf |
ICCE-Berlin
|
| 2023 | — | conf |
IAIT
|
| 2023 | — | conf |
ICIDS (2)
|
| 2023 | — | conf |
GEM
|
| 2023 | — | conf |
ICCE-Berlin
|
| 2023 | — | conf |
ICIDS (2)
|
| 2022 | J | jnl |
IEEE Access
|
| 2022 | C | conf |
CoG
|
| 2022 | J | jnl |
CoRR
|
| 2022 | J | jnl |
Nat. Comput.
|
| 2022 | C | conf |
CoG
|
| 2022 | C | conf |
CoG
|
| 2022 | J | jnl |
CoRR
|
| 2022 | J | jnl |
IEEE Trans. Games
|
| 2022 | J | jnl |
IEEE Trans. Veh. Technol.
|
| 2022 | C | conf |
FDG
|
| 2022 | J | jnl |
IEEE Access
|
| 2022 | — | conf |
GEM
|
| 2022 | C | conf |
CoG
|
| 2022 | C | conf |
ICEC
|
| 2022 | J | jnl |
CoRR
|
| 2022 | — | conf |
GEM
|
| 2021 | — | conf |
GCCE
|
| 2021 | B | conf |
CEC
|
| 2021 | — | conf |
GCCE
|
| 2021 | — | conf |
GCCE
|
| 2021 | — | conf |
GCCE
|
| 2021 | J | jnl |
CoRR
|
| 2021 | — | conf |
GCCE
|
| 2021 | A | conf |
GECCO
|
| 2021 | — | conf |
GCCE
|
| 2020 | — | conf |
SICE
|
| 2020 | C | conf |
CoG
|
| 2020 | — | conf |
GCCE
|
| 2020 | C | conf |
CoG
|
| 2020 | J | jnl |
IEEE Trans. Games
|
| 2020 | — | conf |
SICE
|
| 2020 | C | conf |
CoG
|
| 2020 | B | conf |
CEC
|
| 2020 | — | conf |
SICE
|
| 2020 | C | conf |
CoG
|
| 2020 | C | conf |
CoG
|
| 2020 | — | conf |
IICST
|
| 2020 | C | conf |
CoG
|
| 2019 | C | conf |
CoG
|
| 2019 | — | conf |
GCCE
|
| 2019 | C | conf |
CoG
|
| 2019 | J | jnl |
NII Shonan Meet. Rep.
|
| 2019 | C | conf |
MIG
|
| 2019 | — | conf |
GCCE
|
| 2019 | J | jnl |
IEEE Trans. Games
|
| 2019 | C | conf |
MIG
|
| 2019 | C | conf |
CoG
|
| 2019 | J | jnl |
IEEE Access
|
| 2019 | — | conf |
GECCO (Companion)
|
| 2019 | C | conf |
MIG
|
| 2019 | — | conf |
GCCE
|
| 2019 | — | conf |
SeGAH
|
| 2019 | J | jnl |
SoftwareX
|
| 2019 | — | conf |
AAAI Spring Symposium: Interpretable AI for Well-being
|
| 2019 | J | jnl |
CoRR
|
| 2019 | — | conf |
GCCE
|
| 2018 | — | conf |
AAAI Spring Symposia
|
| 2018 | J | jnl |
CoRR
|
| 2018 | — | conf |
SCIS&ISIS
|
| 2018 | — | conf |
GCCE
|
| 2018 | — | conf |
GCCE
|
| 2018 | — | conf |
GCCE
|
| 2018 | — | conf |
CIG
|
| 2018 | — | conf |
GCCE
|
| 2018 | — | conf |
GECCO (Companion)
|
| 2018 | — | conf |
GECCO (Companion)
|
| 2018 | — | conf |
CIG
|
| 2018 | — | conf |
CIG
|
| 2018 | J | jnl |
Multim. Tools Appl.
|
| 2018 | — | conf |
GCCE
|
| 2017 | — | conf |
AAAI Workshops
|
| 2017 | — | conf |
AAAI Spring Symposia
|
| 2017 | J | jnl |
CoRR
|
| 2017 | C | conf |
IWCIA
|
| 2017 | — | conf |
GECCO (Companion)
|
| 2017 | — | conf |
GCCE
|
| 2017 | C | conf |
IWCIA
|
| 2017 | — | conf |
CIG
|
| 2017 | J | jnl |
IEEE Access
|
| 2017 | — | conf |
GCCE
|
| 2017 | J | jnl |
Softw. Pract. Exp.
|
| 2016 | J | jnl |
J. Inf. Process.
|
| 2016 | — | conf |
IIAI-AAI
|
| 2016 | — | conf |
GCCE
|
| 2016 | C | conf |
ACE
|
| 2016 | — | conf |
GCCE
|
| 2016 | J | jnl |
CoRR
|
| 2016 | — | conf |
GCCE
|
| 2016 | — | conf |
CIG
|
| 2016 | J | jnl |
CoRR
|
| 2016 | B | conf |
CEC
|
| 2016 | — | conf |
GCCE
|
| 2016 | — | conf |
GCCE
|
| 2015 | — | conf |
CIG
|
| 2015 | — | conf |
CIG
|
| 2015 | J | jnl |
J. Inf. Process.
|
| 2015 | — | conf |
GCCE
|
| 2015 | — | conf |
GCCE
|
| 2015 | — | conf |
GCCE
|
| 2015 | — | conf |
GCCE
|
| 2015 | — | conf |
GCCE
|
| 2015 | — | conf |
GCCE
|
| 2014 | — | conf |
NETGAMES
|
| 2014 | — | conf |
CIG
|
| 2014 | B | conf |
IEEE Congress on Evolutionary Computation
|
| 2014 | — | conf |
GCCE
|
| 2014 | — | conf |
GCCE
|
| 2014 | — | conf |
FOCI
|
| 2013 | — | conf |
GCCE
|
| 2013 | — | conf |
GCCE
|
| 2013 | — | conf |
GCCE
|
| 2013 | — | conf |
Culture and Computing
|
| 2013 | J | jnl |
IEEE Trans. Comput. Intell. AI Games
|
| 2013 | — | conf |
iCAST/UMEDIA
|
| 2013 | — | conf |
GCCE
|
| 2013 | — | conf |
CIG
|
| 2013 | — | conf |
GCCE
|
| 2013 | J | jnl |
Int. J. Virtual Real.
|
| 2012 | J | jnl |
Int. J. Artif. Intell. Tools
|
| 2012 | — | conf |
TAAI
|
| 2011 | J | jnl |
Entertain. Comput.
|
| 2011 | — | conf |
IGIC
|
| 2011 | — | conf |
CIG
|
| 2011 | C | conf |
ICEC
|
| 2011 | — | conf |
Culture and Computing
|
| 2011 | — | conf |
Frame selection using iterative grammatical evolution for automatic comic generation from game logs.
CIG
|
| 2011 | — | conf |
CHI Extended Abstracts
|
| 2011 | — | conf |
Culture and Computing
|
| 2011 | — | conf |
DH
|
| 2010 | — | conf |
ECS
|
| 2010 | — | conf |
DH
|
| 2010 | — | conf |
DMIN
|
| 2010 | — | conf |
CIG
|
| 2010 | C | conf |
ICEC
|
| 2010 | — | conf |
Advances in Computer Entertainment Technology
|
| 2010 | — | conf |
DH
|
| 2009 | C | conf |
CW
|
| 2009 | — | conf |
IIH-MSP
|
| 2009 | — | conf |
PCM
|
| 2009 | C | conf |
ICEC
|
| 2009 | — | conf |
GAMEON
|
| 2009 | — | conf |
CHI Extended Abstracts
|
| 2009 | — | conf |
IIH-MSP
|
| 2008 | — | conf |
ECS
|
| 2008 | — | conf |
Advances in Computer Entertainment Technology
|
| 2008 | J | jnl |
J. Adv. Comput. Intell. Intell. Informatics
|
| 2008 | C | conf |
ICEC
|
| 2008 | J | jnl |
J. Adv. Comput. Intell. Intell. Informatics
|
| 2008 | J | jnl |
Int. J. Comput. Games Technol.
|
| 2007 | C | conf |
ICEC
|
| 2007 | J | jnl |
J. Adv. Comput. Intell. Intell. Informatics
|
| 2007 | J | jnl |
Int. J. Virtual Real.
|
| 2006 | — | conf |
Advances in Computer Entertainment Technology
|
| 2006 | — | conf |
NETGAMES
|
| 2006 | C | conf |
ICEC
|
| 2006 | C | conf |
ICEC
|
| 2006 | — | conf |
ICE-B
|
| 2005 | C | conf |
ICEC
|
| 2005 | C | conf |
ICEC
|
| 2004 | — | conf |
ADCOG
|
| 2004 | C | conf |
ICEC
|
| 2003 | J | jnl |
J. Adv. Comput. Intell. Intell. Informatics
|
| 2003 | B | conf |
PRIMA
|
| 2003 | — | conf |
GAME-ON
|
| 2002 | — | conf |
NTCIR
|
| 2002 | C | conf |
IEA/AIE
|
| 2000 | J | jnl |
Neural Process. Lett.
|
| 1999 | J | jnl |
IEEE Trans. Syst. Man Cybern. Part C
|
| 1999 | J | jnl |
IEEE Trans. Syst. Man Cybern. Part B
|
| 1998 | J | jnl |
IEEE Trans. Syst. Man Cybern. Part C
|
| 1998 | — | conf |
KES (1)
|
| 1997 | J | jnl |
IEEE Trans. Fuzzy Syst.
|
| 1997 | J | jnl |
IEEE Trans. Syst. Man Cybern. Part B
|
| 1997 | Misc | conf |
ICASSP
|
| 1997 | — | conf |
ICNN
|
| 1997 | — | conf |
ICONIP (1)
|
| 1996 | — | conf |
ICNN
|
| 1996 | J | jnl |
J. Intell. Fuzzy Syst.
|
| 1996 | J | jnl |
Int. J. Approx. Reason.
|
| 1995 | J | jnl |
Real Time Syst.
|
| 1995 | — | conf |
ICNN
|