| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | B | conf |
ICALT
|
| 2025 | — | conf |
HCI (48)
|
| 2025 | — | conf |
SIGCITE
|
| 2025 | J | jnl |
AI Ethics
|
| 2024 | — | conf |
ICEEL
|
| 2024 | — | conf |
ICEED
|
| 2024 | — | conf |
ICEED
|
| 2024 | C | conf |
ICCE
|
| 2024 | J | jnl |
IEEE Access
|
| 2024 | — | conf |
NLPIR
|
| 2024 | C | conf |
ICCE
|
| 2024 | Misc | conf |
SIGITE
|
| 2023 | — | conf |
HCI (34)
|
| 2023 | J | jnl |
Educ. Inf. Technol.
|
| 2023 | J | jnl |
Multimodal Technol. Interact.
|
| 2023 | — | conf |
NLPIR
|
| 2023 | J | jnl |
Int. J. Mob. Hum. Comput. Interact.
|
| 2023 | — | conf |
TALE
|
| 2023 | B | conf |
ICALT
|
| 2022 | — | conf |
MLIS
|
| 2022 | J | jnl |
Int. J. Electron. Gov. Res.
|
| 2021 | C | conf |
EDUCON
|
| 2021 | J | jnl |
Smart Learn. Environ.
|
| 2021 | Misc | conf |
SIGITE
|
| 2021 | C | conf |
TENCON
|
| 2020 | C | conf |
ICCE
|
| 2020 | — | conf |
IC4E
|
| 2020 | J | jnl |
CoRR
|
| 2020 | — | conf |
TALE
|
| 2020 | J | jnl |
CoRR
|
| 2020 | C | conf |
ICCE
|
| 2020 | — | conf |
SEED/NLPaSE@APSEC
|
| 2020 | J | jnl |
CoRR
|
| 2019 | C | conf |
ICCE
|
| 2019 | Misc | conf |
SIGITE
|
| 2019 | — | conf |
ICSEB
|
| 2019 | — | conf |
IC4E
|
| 2018 | C | conf |
ICCE
|
| 2018 | C | conf |
ICCE
|
| 2017 | J | jnl |
CoRR
|
| 2017 | J | jnl |
Int. J. Web Inf. Syst.
|
| 2017 | J | jnl |
Program
|
| 2017 | J | jnl |
Int. J. Mob. Blended Learn.
|
| 2017 | J | jnl |
CoRR
|
| 2017 | — | conf |
RITT
|
| 2017 | — | conf |
WCCCE
|
| 2016 | C | conf |
MoMM
|
| 2016 | — | conf |
WCCCE
|
| 2016 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2016 | J | jnl |
Int. J. E Bus. Res.
|
| 2016 | J | jnl |
Educ. Inf. Technol.
|
| 2016 | C | conf |
MoMM
|
| 2015 | Misc | conf |
SIGITE
|
| 2015 | J | jnl |
Educ. Inf. Technol.
|
| 2015 | B | conf |
ICALT
|
| 2014 | — | conf |
WCCCE
|
| 2014 | C | conf |
FIE
|
| 2014 | Misc | conf |
SIGITE
|
| 2014 | C | conf |
iiWAS
|
| 2013 | — | conf |
AIED Workshops
|
| 2013 | J | jnl |
Comput. Educ.
|
| 2013 | J | jnl |
Profile, Gaming Usage and Purposes of Gaming of Internet Café Users in Manila: An Exploratory Study.
Int. J. Virtual Communities Soc. Netw.
|
| 2012 | — | conf |
SIGITE Conference
|
| 2011 | J | jnl |
J. Educ. Technol. Soc.
|