| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2026 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2025 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2024 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2024 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2024 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2023 | J | jnl |
Educ. Inf. Technol.
|
| 2022 | — | conf |
HCI (39)
|
| 2022 | — | conf |
HCI (39)
|
| 2022 | — | conf |
HCI (37)
|
| 2022 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2022 | — | conf |
Traditional Mural Learning Effectiveness of Using Serious Game Based on Scaffolding Teaching Theory.
HCI (39)
|
| 2021 | — | conf |
HCI (39)
|
| 2021 | — | conf |
HCI (38)
|
| 2021 | — | conf |
HCI (37)
|