| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | J | jnl |
IEEE Trans. Biomed. Eng.
|
| 2024 | C | conf |
BSN
|
| 2023 | — | conf |
EMBC
|
| 2022 | B | conf |
CHASE
|
| 2022 | J | jnl |
Interact. Learn. Environ.
|
| 2022 | B | conf |
CHASE
|
| 2020 | J | jnl |
J. Univers. Comput. Sci.
|
| 2017 | — | ch. |
Serious Games and Edutainment Applications
|
| 2017 | J | jnl |
IEEE Trans. Comput. Intell. AI Games
|
| 2014 | A | conf |
ECAI
|
| 2013 | C | conf |
FDG
|
| 2010 | J | jnl |
Int. J. Arts Technol.
|
| 2008 | — | conf |
Future Play
|
| 2006 | A | conf |
GECCO
|
| 2006 | — | conf |
EMBC
|
| 2004 | — | conf |
SWDB
|
| 2003 | J | jnl |
Comput. Entertain.
|