| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | — | conf |
JCSG
|
| 2024 | J | jnl |
Interact. Comput.
|
| 2022 | J | jnl |
Multim. Tools Appl.
|
| 2021 | J | jnl |
Virtual Real.
|
| 2021 | — | ed. |
JCSG
|
| 2021 | — | conf |
LIFELIKE
|
| 2020 | J | jnl |
ACM Journal on Computing and Cultural Heritage
|
| 2020 | J | jnl |
Multim. Tools Appl.
|
| 2020 | — | conf |
JCSG
|
| 2020 | — | conf |
HCI (11)
|
| 2020 | J | jnl |
Informatics
|
| 2020 | — | ed. |
JCSG
|
| 2019 | J | jnl |
Simul.
|
| 2019 | J | jnl |
Comput. Hum. Behav.
|
| 2018 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2018 | J | jnl |
Artif. Life Robotics
|
| 2018 | — | ed. |
JCSG
|
| 2018 | — | conf |
AVR (2)
|
| 2017 | J | jnl |
Digit. Creativity
|
| 2017 | — | conf |
JCSG
|
| 2017 | — | ch. |
Serious Games and Edutainment Applications
|
| 2017 | — | conf |
JCSG
|
| 2017 | — | ch. |
Serious Games and Edutainment Applications
|
| 2017 | — | ed. |
JCSG
|
| 2017 | — | book |
|
| 2016 | — | conf |
JCSG
|
| 2016 | — | conf |
ArtsIT/DLI
|
| 2016 | — | ed. |
JCSG
|
| 2015 | — | conf |
JCSG
|
| 2015 | — | conf |
JCSG
|
| 2015 | C | conf |
ICEC
|
| 2015 | Misc | conf |
OZCHI
|
| 2015 | — | ed. |
JCSG
|
| 2014 | — | conf |
SGDA
|
| 2014 | — | conf |
SGDA
|
| 2014 | — | conf |
SGDA
|
| 2014 | — | ed. |
SGDA
|
| 2013 | — | ed. |
SGDA
|
| 2013 | — | conf |
SGDA
|
| 2012 | — | conf |
SGDA
|
| 2012 | C | conf |
ICEC
|
| 2012 | — | ed. |
SGDA
|
| 2011 | — | conf |
CGAMES
|
| 2011 | — | ch. |
Serious Games and Edutainment Applications
|
| 2011 | J | jnl |
Entertain. Comput.
|
| 2011 | — | ed. |
SGDA
|
| 2011 | — | book |
|
| 2011 | J | jnl |
Intell. Decis. Technol.
|
| 2010 | C | conf |
ICDS
|
| 2010 | J | jnl |
Int. J. Intell. Games Simul.
|
| 2010 | J | jnl |
Int. J. Grid High Perform. Comput.
|
| 2010 | — | conf |
KES (4)
|
| 2008 | B | conf |
SMC
|
| 2007 | — | conf |
HCI (6)
|
| 2006 | J | jnl |
Artif. Intell. Rev.
|
| 2004 | J | jnl |
Artif. Intell. Rev.
|
| 2004 | B | conf |
IJCNLP
|