| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | J | jnl |
CoRR
|
| 2026 | J | jnl |
IEEE Trans. Aerosp. Electron. Syst.
|
| 2026 | J | jnl |
Litter detection from aerial imagery: a review of UAV-based approaches and deep learning techniques.
Multim. Tools Appl.
|
| 2025 | — | conf |
FICC (1)
|
| 2025 | J | jnl |
IEEE Access
|
| 2023 | — | conf |
SITA
|
| 2021 | J | jnl |
CoRR
|
| 2021 | — | conf |
FNC/MobiSPC
|
| 2019 | — | book |
|
| 2018 | — | book |
|
| 2018 | C | conf |
FIE
|
| 2018 | — | conf |
ITHET
|
| 2018 | — | conf |
ICLS
|
| 2018 | — | conf |
ITHET
|
| 2018 | C | conf |
FIE
|
| 2018 | — | conf |
CSEDU (2)
|
| 2018 | B | conf |
L@S
|
| 2017 | Misc | conf |
ICMLC
|
| 2017 | — | conf |
VSMM
|
| 2014 | — | conf |
Hybrid Peer to Peer and Server Client System for Limited Users Multiplayer First Person Style Games.
VS-GAMES
|
| 2014 | J | jnl |
J. Intell. Inf. Syst.
|
| 2013 | A | conf |
LAK
|
| 2013 | — | conf |
ICAART (2)
|
| 2013 | — | conf |
ICAART (1)
|
| 2012 | C | conf |
CW
|
| 2011 | — | ch. |
Serious Games and Edutainment Applications
|
| 2011 | — | conf |
VS-GAMES
|
| 2008 | — | conf |
e-Learning
|
| 2008 | J | jnl |
Inf. Sci.
|
| 2006 | — | conf |
ICUC
|
| 2006 | A* | conf |
WWW
|
| 2002 | — | conf |
Web, Web-Services, and Database Systems
|
| 2000 | C | conf |
DEXA
|
| 2000 | C | conf |
IDEAS
|
| 1998 | C | conf |
DEXA
|
| 1998 | C | conf |
IDEAS
|
| 1998 | C | conf |
SPIRE
|
| 1998 | C | conf |
ADBIS
|
| 1998 | A* | conf |
SIGIR
|