| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2024 | A* | conf |
VR
|
| 2024 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2024 | B | conf |
VRST
|
| 2023 | A* | conf |
VR
|
| 2023 | J | jnl |
Commun. ACM
|
| 2023 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2023 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2022 | J | jnl |
Frontiers Virtual Real.
|
| 2021 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2021 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2021 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2021 | — | conf |
SUI
|
| 2021 | J | jnl |
Frontiers Virtual Real.
|
| 2021 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2020 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2020 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2020 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2020 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2019 | — | ch. |
VR Developer Gems
|
| 2019 | A* | conf |
VR
|
| 2019 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2018 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2018 | J | jnl |
ACM Comput. Surv.
|
| 2018 | B | conf |
VRST
|
| 2018 | — | conf |
VS-GAMES
|
| 2017 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2017 | A* | conf |
VR
|
| 2017 | — | conf |
ICAT-EGVE
|
| 2017 | A* | conf |
VR
|
| 2017 | — | conf |
I3D
|
| 2013 | — | conf |
MTSR
|
| 2013 | — | conf |
3DUI
|
| 2013 | — | conf |
SE-CSE@ICSE
|
| 2012 | — | conf |
3DUI
|
| 2012 | A* | conf |
VR
|
| 2012 | J | jnl |
ACM Trans. Appl. Percept.
|
| 2012 | — | conf |
MMVR
|
| 2012 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2011 | A* | conf |
VR
|
| 2011 | A* | conf |
VR
|
| 2011 | — | conf |
SIGGRAPH Asia Courses
|
| 2010 | A* | conf |
VR
|
| 2010 | C | conf |
DS-RT
|
| 2010 | A* | conf |
VR
|
| 2010 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2010 | — | conf |
APGV
|
| 2009 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2009 | A* | conf |
VR
|
| 2009 | C | conf |
ACHI
|
| 2009 | — | conf |
SIGGRAPH Courses
|
| 2008 | A* | conf |
VR
|
| 2008 | — | conf |
3DUI
|
| 2008 | — | conf |
APGV
|
| 2007 | A* | conf |
VR
|
| 2007 | J | jnl |
Int. J. Virtual Real.
|
| 2007 | A* | conf |
VR
|
| 2006 | A* | conf |
VR
|
| 2006 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2005 | A* | conf |
VR
|
| 2005 | A* | conf |
The Hand is Slower than the Eye: A Quantitative Exploration of Visual Dominance over Proprioception.
VR
|
| 2005 | B | conf |
Graphics Interface
|
| 2005 | — | ch. |
The Visualization Handbook
|
| 2004 | J | jnl |
Inf. Process. Manag.
|
| 2004 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2003 | A* | conf |
VR
|
| 2003 | A* | conf |
VR
|
| 2003 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2003 | J | jnl |
ACM Trans. Comput. Hum. Interact.
|
| 2003 | — | conf |
SI3D
|
| 2003 | J | jnl |
ACM Trans. Graph.
|
| 2003 | J | jnl |
Commun. ACM
|
| 2003 | A* | conf |
VR
|
| 2003 | J | jnl |
Interactions
|
| 2002 | J | jnl |
ACM Trans. Graph.
|
| 2002 | — | conf |
SIGGRAPH Abstracts and Applications
|
| 2002 | C | conf |
EGVE
|
| 2001 | — | ch. |
Collaborative Virtual Environments
|
| 2001 | — | conf |
Eurographics (Short Presentations)
|
| 2001 | C | conf |
WETICE
|
| 2000 | A | conf |
CSCW
|
| 1999 | — | conf |
SI3D
|
| 1999 | A* | conf |
SIGGRAPH
|
| 1998 | — | conf |
SIGGRAPH Abstracts and Applications
|
| 1997 | — | conf |
SIGGRAPH Visual Proceedings
|
| 1996 | A | conf |
IEEE Visualization
|
| 1996 | A* | conf |
SIGGRAPH
|
| 1996 | — | conf |
VBC
|
| 1993 | A* | ed. |
SIGGRAPH
|
| 1984 | J | jnl |
IEEE Computer Graphics and Applications
|