| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | C | conf |
CoG
|
| 2025 | J | jnl |
Int. J. Comput. Games Technol.
|
| 2025 | C | conf |
CoG
|
| 2025 | J | jnl |
CoRR
|
| 2025 | C | conf |
CoG
|
| 2025 | C | conf |
CoG
|
| 2025 | C | conf |
CoG
|
| 2024 | C | conf |
CoG
|
| 2024 | C | conf |
CoG
|
| 2024 | C | conf |
CoG
|
| 2023 | J | jnl |
IEEE Trans. Games
|
| 2023 | — | conf |
HCI (47)
|
| 2022 | C | conf |
CoG
|
| 2020 | — | conf |
HCI (31)
|
| 2020 | C | conf |
FDG
|
| 2018 | — | conf |
SEDA
|
| 2018 | — | conf |
Audio Mostly Conference
|
| 2018 | — | conf |
SEDA
|
| 2018 | — | conf |
GECCO (Companion)
|
| 2017 | J | jnl |
Genet. Program. Evolvable Mach.
|
| 2017 | A | conf |
GECCO
|
| 2017 | — | conf |
CEEC
|
| 2016 | C | conf |
EvoMUSART
|
| 2015 | — | conf |
IJCCI (ECTA)
|
| 2015 | C | conf |
EvoMUSART
|
| 2015 | C | conf |
ICCC
|
| 2014 | — | conf |
Audio Mostly Conference
|
| 2013 | C | conf |
Advances in Computer Entertainment
|