| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2020 | B | conf |
ICPR
|
| 2020 | J | jnl |
An empirical study of players' emotions in VR racing games based on a dataset of physiological data.
Multim. Tools Appl.
|
| 2020 | C | conf |
ICPRAM
|
| 2019 | J | jnl |
Multim. Tools Appl.
|
| 2019 | — | — |
|
| 2018 | J | jnl |
Mob. Networks Appl.
|
| 2018 | — | conf |
SITIS
|
| 2018 | B | conf |
PIMRC
|
| 2018 | J | jnl |
Simul. Model. Pract. Theory
|
| 2018 | — | conf |
GOODTECHS
|
| 2017 | C | conf |
CHIRA
|
| 2017 | — | conf |
GALA
|
| 2017 | — | conf |
CHIRA (Revised Selected Papers)
|
| 2017 | — | conf |
GHITALY@CHItaly
|
| 2016 | — | conf |
GOODTECHS
|
| 2016 | — | conf |
Effect of Different Looting Systems on the Behavior of Players in a MMOG: Simulation with Real Data.
eHealth 360°
|