| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | C | conf |
ICEC
|
| 2025 | J | jnl |
CoRR
|
| 2025 | B | conf |
VRST
|
| 2025 | — | conf |
CHI Extended Abstracts
|
| 2025 | A* | conf |
CHI
|
| 2025 | C | conf |
ICEC
|
| 2025 | C | conf |
FDG
|
| 2025 | A* | conf |
CHI
|
| 2024 | A* | conf |
CHI
|
| 2024 | C | conf |
FDG
|
| 2024 | J | jnl |
Frontiers Virtual Real.
|
| 2024 | Misc | conf |
MuC
|
| 2023 | B | conf |
IVA
|
| 2023 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2023 | C | conf |
ICEC
|
| 2023 | — | conf |
SeGAH
|
| 2023 | — | conf |
VR Workshops
|
| 2023 | A* | conf |
CHI
|
| 2022 | — | conf |
VR Workshops
|
| 2022 | A* | conf |
CHI
|
| 2021 | C | conf |
CoG
|
| 2021 | — | conf |
MuC (Workshopband)
|
| 2021 | C | conf |
CoG
|
| 2021 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2021 | A* | conf |
VR
|
| 2020 | Misc | conf |
CHI PLAY
|
| 2020 | C | conf |
CoG
|
| 2020 | — | conf |
CHI PLAY (Companion)
|
| 2020 | Misc | conf |
IDC
|
| 2020 | Misc | conf |
MuC
|
| 2020 | B | conf |
VRST
|
| 2019 | — | conf |
CHI PLAY (Companion)
|
| 2019 | C | conf |
CoG
|
| 2019 | C | conf |
CoG
|
| 2019 | — | conf |
VS-GAMES
|
| 2018 | Misc | conf |
CHI PLAY
|
| 2018 | Misc | conf |
CHI PLAY
|
| 2018 | A* | conf |
CHI
|
| 2017 | C | conf |
ACE
|
| 2017 | C | conf |
ACE
|
| 2017 | C | conf |
ICEC
|
| 2017 | Misc | conf |
CHI PLAY
|
| 2017 | C | conf |
FDG
|
| 2017 | Misc | conf |
IDC
|
| 2016 | — | ch. |
Serious Games
|
| 2016 | C | conf |
ICEC
|
| 2016 | — | ed. |
Entertainment Computing and Serious Games
|
| 2016 | C | conf |
ACE
|
| 2016 | — | conf |
INTETAIN
|
| 2016 | C | conf |
ACE
|
| 2016 | — | conf |
MindTrek
|
| 2016 | C | conf |
ICEC
|
| 2016 | Misc | conf |
CHI PLAY
|
| 2015 | Misc | conf |
IDC
|
| 2015 | — | conf |
SD&A
|
| 2015 | — | conf |
Motivational design cards: a practical approach for game-based motivational design at the workplace.
MindTrek
|
| 2014 | A* | conf |
CHI
|
| 2014 | — | conf |
GameDays
|
| 2014 | C | conf |
Advances in Computer Entertainment
|
| 2014 | C | conf |
Advances in Computer Entertainment (Workshops)
|
| 2013 | A* | conf |
CHI
|
| 2013 | C | conf |
FDG
|
| 2013 | — | conf |
GFHEU
|
| 2012 | C | conf |
ICEC
|
| 2012 | — | conf |
SD&A
|
| 2012 | C | ed. |
ICEC
|
| 2012 | C | conf |
ICEC
|
| 2012 | Misc | conf |
MuC
|
| 2012 | A* | conf |
CHI
|
| 2012 | — | conf |
SD&A
|
| 2011 | C | conf |
ICEC
|
| 2011 | C | conf |
ICEC
|
| 2011 | — | conf |
Advances in Computer Entertainment Technology
|
| 2011 | — | conf |
SeGAH
|
| 2011 | Misc | conf |
MuC
|
| 2011 | C | conf |
ICEC
|
| 2011 | — | conf |
Advances in Computer Entertainment Technology
|
| 2011 | C | conf |
ICEC
|
| 2011 | — | conf |
MuC (Workshopband)
|
| 2011 | — | conf |
SI3D
|
| 2011 | Misc | conf |
MuC
|
| 2011 | Misc | conf |
MuC
|
| 2011 | — | conf |
Advances in Computer Entertainment Technology
|
| 2010 | C | conf |
FDG
|
| 2010 | — | conf |
Advances in Computer Entertainment Technology
|
| 2010 | — | conf |
Future Play
|
| 2010 | — | conf |
MuC (Workshopband)
|
| 2008 | — | conf |
C5
|
| 2007 | Misc | conf |
MuC
|
| 2007 | Misc | conf |
IDC
|
| 2006 | — | conf |
C5
|
| 2006 | — | conf |
Eurographics (Short Presentations)
|
| 2006 | — | conf |
TIDSE
|
| 2006 | — | conf |
ICMC
|
| 2005 | — | conf |
C5
|
| 2005 | — | conf |
DiGRA Conference
|
| 2004 | — | conf |
GI Jahrestagung (1)
|
| 2004 | — | conf |
C5
|
| 2004 | — | conf |
ICAD
|
| 2004 | — | conf |
GI Jahrestagung (1)
|
| 2002 | — | conf |
Rendering Techniques
|
| 2001 | — | — |
|
| 2001 | — | conf |
SimVis
|
| 2001 | — | conf |
Virtual Reality, Archeology, and Cultural Heritage
|
| 2001 | J | jnl |
Comput. Graph. Forum
|
| 2000 | C | conf |
IV
|
| 1999 | — | conf |
SIGGRAPH Abstracts and Applications
|
| 1999 | — | conf |
Eurographics (Short Presentations)
|
| 1999 | C | conf |
Computer Graphics International
|
| 1998 | — | conf |
SimVis
|
| 1998 | C | conf |
IV
|
| 1997 | — | conf |
SimVis
|