| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | J | jnl |
Neural Comput. Appl.
|
| 2024 | C | conf |
AICCSA
|
| 2024 | — | conf |
CHIRA (2)
|
| 2023 | C | conf |
INISTA
|
| 2022 | B | conf |
KES
|
| 2022 | C | conf |
INISTA
|
| 2022 | J | jnl |
Pers. Ubiquitous Comput.
|
| 2021 | — | conf |
ISAmI
|
| 2021 | C | conf |
CW
|
| 2021 | — | conf |
ISAmI
|
| 2021 | — | conf |
HCI-COLLAB
|
| 2019 | — | conf |
ISAmI
|
| 2019 | J | jnl |
Int. J. Web Based Communities
|
| 2019 | — | conf |
UCAmI
|
| 2019 | — | conf |
UCAmI
|
| 2019 | — | conf |
CENTERIS/ProjMAN/HCist
|
| 2019 | — | conf |
CENTERIS/ProjMAN/HCist
|
| 2018 | J | jnl |
EAI Endorsed Trans. Serious Games
|
| 2018 | — | conf |
ISWC (Best Workshop Papers)
|
| 2018 | B | conf |
SCA
|
| 2018 | J | jnl |
EAI Endorsed Trans. Serious Games
|
| 2017 | — | ch. |
Serious Games and Edutainment Applications
|
| 2017 | — | conf |
Ontologie modulaire pour la fabrication et l'exploitation de vêtements intelligents dédiés au sport.
IC
|
| 2016 | — | conf |
TEEM
|
| 2016 | — | conf |
SGAMES
|
| 2016 | — | conf |
TEEM
|
| 2016 | J | jnl |
J. Educ. Technol. Soc.
|
| 2016 | — | conf |
SGAMES
|
| 2016 | J | jnl |
Int. J. Hum. Cap. Inf. Technol. Prof.
|
| 2015 | — | conf |
Interacción
|
| 2015 | J | jnl |
Ingénierie des Systèmes d Inf.
|
| 2014 | — | conf |
TEEM
|
| 2014 | — | conf |
TEEM
|
| 2014 | J | jnl |
Int. J. Hum. Cap. Inf. Technol. Prof.
|
| 2014 | — | conf |
TEEM
|
| 2014 | — | conf |
AIM SG
|
| 2014 | C | conf |
WETICE
|
| 2013 | — | conf |
A context based approach to adapt training strategy for handicraft women from third world countries.
TEEM
|
| 2013 | — | conf |
TEEM
|
| 2013 | — | conf |
SGDA
|
| 2010 | B | conf |
RCIS
|
| 2010 | B | conf |
ICALT
|
| 2010 | — | conf |
ICEIS (3)
|
| 2010 | B | conf |
ICALT
|
| 2010 | B | conf |
ICALT
|
| 2009 | — | conf |
ICTA
|
| 2008 | B | conf |
ICALT
|