| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | J | jnl |
Interact. Comput.
|
| 2026 | — | conf |
CHI Extended Abstracts
|
| 2026 | J | jnl |
Entertain. Comput.
|
| 2026 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2026 | J | jnl |
Interact. Comput.
|
| 2025 | — | conf |
CHI PLAY (Companion)
|
| 2025 | J | jnl |
CoRR
|
| 2025 | C | conf |
IMX
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
CoRR
|
| 2025 | A* | conf |
CHI
|
| 2025 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2025 | — | conf |
CHI PLAY (Companion)
|
| 2025 | J | jnl |
CoRR
|
| 2025 | A* | conf |
CHI
|
| 2025 | J | jnl |
CoRR
|
| 2025 | — | conf |
CHI Extended Abstracts
|
| 2025 | J | jnl |
Immersive Invaders: Privacy Threats from Deceptive Design in Virtual Reality Games and Applications.
CoRR
|
| 2025 | J | jnl |
Immersive Invaders: Privacy Threats from Deceptive Design in Virtual Reality Games and Applications.
Proc. ACM Hum. Comput. Interact.
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
Games Res. Pract.
|
| 2025 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2025 | J | jnl |
Interactions
|
| 2025 | A* | conf |
CHI
|
| 2025 | J | jnl |
Dagstuhl Reports
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2025 | J | jnl |
CoRR
|
| 2024 | — | conf |
CHI Extended Abstracts
|
| 2024 | — | conf |
iLRN (1)
|
| 2024 | J | jnl |
CoRR
|
| 2024 | J | jnl |
ACM Trans. Comput. Hum. Interact.
|
| 2024 | J | jnl |
CoRR
|
| 2024 | A* | conf |
CHI
|
| 2024 | J | jnl |
CoRR
|
| 2024 | J | jnl |
Comput. Hum. Behav. Artif. Humans
|
| 2024 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2024 | — | conf |
CHI PLAY (Companion)
|
| 2024 | — | conf |
CHI PLAY (Companion)
|
| 2024 | J | jnl |
ACM Comput. Surv.
|
| 2024 | A | conf |
Conference on Designing Interactive Systems
|
| 2024 | B | conf |
AVI
|
| 2024 | J | jnl |
Frontiers Virtual Real.
|
| 2024 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2024 | — | conf |
CHI Extended Abstracts
|
| 2024 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2024 | A* | conf |
CHI
|
| 2024 | J | jnl |
CoRR
|
| 2024 | — | conf |
CHI PLAY (Companion)
|
| 2024 | J | jnl |
CoRR
|
| 2024 | J | jnl |
CoRR
|
| 2024 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2024 | J | jnl |
Comput. Hum. Behav. Artif. Humans
|
| 2024 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2024 | — | conf |
CHI Extended Abstracts
|
| 2023 | J | jnl |
Res. Pract. Technol. Enhanc. Learn.
|
| 2023 | J | jnl |
CoRR
|
| 2023 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2023 | — | conf |
IHC
|
| 2023 | A* | conf |
CHI
|
| 2023 | — | conf |
CHI Extended Abstracts
|
| 2023 | — | conf |
CHI PLAY (Companion)
|
| 2023 | — | conf |
CHI PLAY (Companion)
|
| 2023 | A* | conf |
Never Skip Leg Day Again: Training the Lower Body with Vertical Jumps in a Virtual Reality Exergame.
CHI
|
| 2023 | J | jnl |
Never Skip Leg Day Again: Training the Lower Body with Vertical Jumps in a Virtual Reality Exergame.
CoRR
|
| 2023 | J | jnl |
Entertain. Comput.
|
| 2023 | — | conf |
CHI PLAY (Companion)
|
| 2023 | — | conf |
CHI Extended Abstracts
|
| 2023 | J | jnl |
IEEE Trans. Games
|
| 2022 | A* | conf |
CHI
|
| 2022 | J | jnl |
Interactions
|
| 2022 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2022 | B | conf |
ICALT
|
| 2022 | A* | conf |
CHI
|
| 2022 | — | conf |
CHI Extended Abstracts
|
| 2022 | Misc | conf |
CHI PLAY
|
| 2022 | — | conf |
CHI Extended Abstracts
|
| 2022 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2022 | A* | conf |
CHI
|
| 2022 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2022 | — | conf |
HICSS
|
| 2022 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2021 | J | jnl |
Frontiers Virtual Real.
|
| 2021 | A* | conf |
CHI
|
| 2021 | — | conf |
ETRA Short Papers
|
| 2021 | A* | conf |
CHI
|
| 2021 | — | conf |
CHI Extended Abstracts
|
| 2021 | J | jnl |
ACM Trans. Comput. Hum. Interact.
|
| 2021 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2021 | — | conf |
CHI Extended Abstracts
|
| 2020 | — | conf |
CHI Extended Abstracts
|
| 2020 | J | jnl |
Multimodal Technol. Interact.
|
| 2020 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2020 | A* | conf |
CHI
|
| 2020 | Misc | conf |
Game Atmosphere: Effects of Audiovisual Thematic Cohesion on Player Experience and Psychophysiology.
CHI PLAY
|
| 2020 | Misc | conf |
CHI PLAY
|
| 2020 | — | conf |
CHI Extended Abstracts
|
| 2020 | A* | conf |
CHI
|
| 2020 | — | conf |
HCI (28)
|
| 2020 | A* | conf |
CHI
|
| 2020 | J | jnl |
Ind. Manag. Data Syst.
|
| 2020 | J | jnl |
Frontiers Comput. Sci.
|
| 2020 | Misc | conf |
CHI PLAY
|
| 2020 | J | jnl |
Frontiers Comput. Sci.
|
| 2020 | J | jnl |
Frontiers Comput. Sci.
|
| 2019 | — | conf |
INTERACT (2)
|
| 2019 | Misc | conf |
CHI PLAY
|
| 2019 | — | conf |
GamiLearn
|
| 2019 | B | conf |
Graphics Interface
|
| 2019 | Misc | conf |
CHI PLAY
|
| 2019 | — | conf |
CHI Extended Abstracts
|
| 2019 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2019 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2019 | — | ed. |
CHI PLAY (Companion)
|
| 2019 | — | conf |
HCI (1)
|
| 2019 | — | conf |
CHI Extended Abstracts
|
| 2019 | — | ed. |
INTERACT (1)
|
| 2019 | — | ed. |
INTERACT (2)
|
| 2019 | — | ed. |
INTERACT (3)
|
| 2019 | — | ed. |
INTERACT (4)
|
| 2019 | — | conf |
HCI (27)
|
| 2019 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2019 | Misc | conf |
CHI PLAY
|
| 2019 | Misc | ed. |
CHI PLAY
|
| 2019 | — | conf |
CHI PLAY (Companion)
|
| 2019 | — | conf |
Interacción
|
| 2019 | — | conf |
CHI Extended Abstracts
|
| 2018 | J | jnl |
CoRR
|
| 2018 | — | conf |
HICSS
|
| 2018 | C | conf |
EDUCON
|
| 2018 | — | conf |
CHI PLAY (Companion)
|
| 2018 | — | conf |
CHI PLAY (Companion)
|
| 2018 | — | conf |
CHI Extended Abstracts
|
| 2018 | — | conf |
HICSS
|
| 2018 | — | conf |
CHI Extended Abstracts
|
| 2018 | — | conf |
CHI Extended Abstracts
|
| 2018 | — | conf |
CHI Extended Abstracts
|
| 2018 | A* | conf |
CHI
|
| 2018 | A* | conf |
CHI
|
| 2018 | J | jnl |
Comput. Hum. Behav.
|
| 2018 | A* | conf |
CHI
|
| 2018 | — | conf |
ISCRAM
|
| 2018 | — | ed. |
PGW@CHI PLAY
|
| 2018 | — | conf |
CSCW Companion
|
| 2018 | — | conf |
PPT@PERSUASIVE
|
| 2018 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2018 | B | conf |
Graphics Interface
|
| 2018 | A* | conf |
CHI
|
| 2017 | Misc | conf |
CHI PLAY
|
| 2017 | — | conf |
CHI Extended Abstracts
|
| 2017 | Misc | conf |
CHI PLAY
|
| 2017 | — | conf |
CHI Extended Abstracts
|
| 2017 | Misc | conf |
CHI PLAY
|
| 2017 | — | conf |
PGW@CHI PLAY
|
| 2017 | — | conf |
CHI Extended Abstracts
|
| 2017 | J | jnl |
XRDS
|
| 2017 | Misc | conf |
CHI PLAY
|
| 2017 | B | conf |
ICMI
|
| 2017 | — | conf |
CHI PLAY (Companion)
|
| 2017 | — | conf |
CHI Extended Abstracts
|
| 2017 | A | conf |
Conference on Designing Interactive Systems
|
| 2017 | — | conf |
CHI PLAY (Companion)
|
| 2017 | — | conf |
UMAP (Adjunct Publication)
|
| 2017 | A* | conf |
CHI
|
| 2017 | — | conf |
HCI (23)
|
| 2017 | J | jnl |
Comput. Hum. Behav.
|
| 2017 | A* | conf |
CHI
|
| 2017 | — | conf |
PGW@CHI PLAY
|
| 2016 | Misc | conf |
CHI PLAY
|
| 2016 | — | conf |
CHI PLAY (Companion)
|
| 2016 | Misc | conf |
ISS
|
| 2016 | Misc | conf |
ISS
|
| 2016 | — | conf |
CHI PLAY (Companion)
|
| 2016 | — | conf |
CHI PLAY (Companion)
|
| 2016 | — | conf |
HICSS
|
| 2016 | — | conf |
CHI PLAY (Companion)
|
| 2016 | — | conf |
FGE@CHI PLAY
|
| 2016 | — | conf |
CHI PLAY (Companion)
|
| 2016 | B | conf |
Graphics Interface
|
| 2016 | — | conf |
CHI Extended Abstracts
|
| 2016 | — | ch. |
Serious Games
|
| 2016 | — | conf |
CHI Extended Abstracts
|
| 2016 | Misc | conf |
CHI PLAY
|
| 2016 | J | jnl |
J. Multimodal User Interfaces
|
| 2015 | — | conf |
CHI Extended Abstracts
|
| 2015 | A* | conf |
CHI
|
| 2015 | Misc | conf |
CHI PLAY
|
| 2015 | J | jnl |
Comput. Hum. Behav.
|
| 2015 | — | ch. |
Game User Experience Evaluation
|
| 2015 | — | conf |
CHI Extended Abstracts
|
| 2015 | J | jnl |
Web Intell.
|
| 2015 | Misc | conf |
CHI PLAY
|
| 2015 | Misc | ed. |
CHI PLAY
|
| 2015 | Misc | conf |
CHI PLAY
|
| 2015 | Misc | conf |
CHI PLAY
|
| 2015 | Misc | conf |
CHI PLAY
|
| 2014 | J | jnl |
Entertain. Comput.
|
| 2014 | Misc | conf |
CHI PLAY
|
| 2014 | Misc | conf |
CHI PLAY
|
| 2014 | — | conf |
AIIDE
|
| 2014 | — | conf |
CHI Extended Abstracts
|
| 2014 | — | conf |
GEM
|
| 2014 | — | conf |
GEM
|
| 2014 | — | conf |
CHI Extended Abstracts
|
| 2014 | Misc | ed. |
CHI PLAY
|
| 2014 | Misc | conf |
CHI PLAY
|
| 2014 | Misc | conf |
CHI PLAY
|
| 2014 | — | conf |
CHI Extended Abstracts
|
| 2013 | — | conf |
IAT
|
| 2013 | — | conf |
An Introduction to EEG Analysis Techniques and Brain-Computer Interfaces for Games User Researchers.
DiGRA Conference
|
| 2013 | — | ch. |
Game Analytics, Maximizing the Value of Player Data
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | J | jnl |
Entertain. Comput.
|
| 2013 | — | conf |
Gamification
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | — | conf |
AIIDE
|
| 2013 | A* | conf |
CHI
|
| 2013 | — | ed. |
Gamification
|
| 2013 | J | jnl |
IEEE Trans. Cybern.
|
| 2013 | — | conf |
Gamification
|
| 2013 | — | conf |
Gamification
|
| 2012 | A | conf |
CSCW
|
| 2012 | — | conf |
CHI Extended Abstracts
|
| 2012 | Misc | conf |
IE
|
| 2012 | A* | conf |
CHI
|
| 2012 | — | conf |
CHI Extended Abstracts
|
| 2012 | — | conf |
CSCW (Companion)
|
| 2011 | — | conf |
CHI Extended Abstracts
|
| 2011 | A* | conf |
CHI
|
| 2011 | — | conf |
CHI Extended Abstracts
|
| 2011 | C | conf |
ICEC
|
| 2011 | A* | conf |
UIST
|
| 2011 | J | jnl |
Entertain. Comput.
|
| 2011 | — | conf |
MindTrek
|
| 2011 | — | conf |
CHI Extended Abstracts
|
| 2011 | C | conf |
ICEC
|
| 2011 | J | jnl |
Entertain. Comput.
|
| 2011 | — | conf |
DiGRA Conference
|
| 2011 | — | conf |
SIGGRAPH Game Papers
|
| 2011 | — | conf |
Sandbox@SIGGRAPH
|
| 2010 | B | conf |
AVI
|
| 2010 | B | conf |
ETRA
|
| 2010 | J | jnl |
CoRR
|
| 2010 | — | conf |
CHI Extended Abstracts
|
| 2010 | — | conf |
Sandbox@SIGGRAPH
|
| 2010 | J | jnl |
CoRR
|
| 2010 | J | jnl |
CoRR
|
| 2010 | — | conf |
MuC (Workshopband)
|
| 2010 | — | conf |
MuC (Workshopband)
|
| 2010 | J | jnl |
Int. J. Comput. Sci. Sport
|
| 2010 | J | jnl |
Interact. Comput.
|
| 2010 | J | jnl |
CoRR
|
| 2010 | — | conf |
Future Play
|
| 2010 | J | jnl |
CoRR
|
| 2010 | — | conf |
Future Play
|
| 2009 | — | — |
|
| 2009 | J | jnl |
Cyberpsychology Behav. Soc. Netw.
|
| 2009 | — | conf |
Future Play
|
| 2009 | — | conf |
DiGRA Conference
|
| 2008 | — | conf |
Future Play
|
| 2008 | — | conf |
Fun and Games
|