| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | J | jnl |
Predicting Learners' Attention Under Audiovisual Cues in Virtual Reality With a Deep Learning Model.
Comput. Animat. Virtual Worlds
|
| 2025 | J | jnl |
Educ. Inf. Technol.
|
| 2024 | J | jnl |
Pattern Recognit. Lett.
|
| 2024 | — | conf |
ICCNS
|
| 2024 | — | conf |
ICCIP
|
| 2024 | J | jnl |
Educ. Inf. Technol.
|
| 2024 | — | conf |
ICCIP
|
| 2024 | J | jnl |
J. Intell. Fuzzy Syst.
|
| 2024 | J | jnl |
Knowl. Based Syst.
|
| 2023 | — | conf |
ICEIT
|
| 2023 | B | conf |
FG
|
| 2023 | B | conf |
TrustCom
|
| 2022 | J | jnl |
Frontiers Comput. Sci.
|
| 2021 | B | conf |
FG
|
| 2018 | — | conf |
EMBC
|