| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | — | conf |
GamiFIN
|
| 2025 | J | jnl |
J. Comput. Assist. Learn.
|
| 2025 | — | conf |
GALA
|
| 2025 | — | conf |
GALA
|
| 2025 | J | jnl |
Comput. Educ.
|
| 2025 | — | conf |
GamiFIN
|
| 2025 | — | conf |
GALA
|
| 2025 | — | conf |
GALA
|
| 2024 | — | conf |
EC-TEL (1)
|
| 2024 | J | jnl |
Int. J. Serious Games
|
| 2024 | — | conf |
GALA
|
| 2024 | — | conf |
GamiFIN
|
| 2024 | J | jnl |
Comput. Hum. Behav.
|
| 2024 | J | jnl |
Storifying instructional videos on online credibility evaluation: Examining engagement and learning.
Comput. Hum. Behav.
|
| 2024 | — | conf |
EC-TEL (1)
|
| 2024 | J | jnl |
Interact. Learn. Environ.
|
| 2024 | — | conf |
GALA
|
| 2023 | J | jnl |
CoRR
|
| 2023 | — | conf |
GALA
|
| 2023 | J | jnl |
Int. J. Serious Games
|
| 2023 | J | jnl |
J. Comput. Assist. Learn.
|
| 2023 | J | jnl |
Inf.
|
| 2023 | J | jnl |
Comput. Hum. Behav.
|
| 2023 | — | conf |
HICSS
|
| 2023 | J | jnl |
Int. J. Serious Games
|
| 2023 | J | jnl |
Comput. Educ.
|
| 2022 | — | conf |
GALA
|
| 2022 | — | ed. |
GALA
|
| 2022 | — | conf |
GALA
|
| 2022 | — | conf |
GamiFIN
|
| 2021 | — | conf |
GALA
|
| 2021 | J | jnl |
Comput. Hum. Behav.
|
| 2020 | J | jnl |
Int. J. Serious Games
|
| 2020 | — | conf |
GALA
|
| 2020 | — | conf |
GALA
|
| 2020 | J | jnl |
IEEE Trans. Learn. Technol.
|
| 2019 | — | conf |
GALA
|
| 2019 | J | jnl |
Comput. Educ.
|
| 2019 | — | conf |
GamiFIN
|
| 2019 | — | conf |
Lifelong Learning with a Digital Math Game: Performance and Basic Experience Differences Across Age.
GALA
|
| 2019 | J | jnl |
Br. J. Educ. Technol.
|
| 2019 | — | conf |
GALA
|
| 2018 | — | conf |
GALA
|
| 2018 | J | jnl |
IEEE Trans. Learn. Technol.
|
| 2018 | J | jnl |
Comput. Educ.
|
| 2018 | — | conf |
GamiFIN
|
| 2018 | J | jnl |
Int. J. Game Based Learn.
|
| 2018 | — | conf |
GALA
|
| 2017 | J | jnl |
Int. J. Serious Games
|
| 2017 | J | jnl |
Comput. Hum. Behav.
|
| 2017 | — | conf |
GALA
|
| 2017 | — | conf |
GamiFIN
|
| 2017 | J | jnl |
Int. J. Serious Games
|
| 2016 | — | conf |
GALA
|
| 2016 | — | conf |
GALA
|
| 2016 | — | conf |
MindTrek
|
| 2015 | J | jnl |
Int. J. Serious Games
|
| 2014 | — | conf |
GALA
|
| 2014 | J | jnl |
Int. J. Serious Games
|
| 2014 | J | jnl |
Entertain. Comput.
|
| 2014 | J | jnl |
Int. J. Game Based Learn.
|
| 2013 | J | jnl |
Int. J. Soc. Humanist. Comput.
|
| 2013 | — | conf |
GALA
|
| 2012 | — | conf |
VS-GAMES
|
| 2012 | — | conf |
VS-GAMES
|
| 2012 | — | conf |
VS-GAMES
|
| 2012 | — | conf |
VS-GAMES
|
| 2011 | — | conf |
ISABEL
|
| 2010 | — | conf |
MindTrek
|
| 2010 | J | jnl |
Int. J. Mob. Learn. Organisation
|
| 2010 | — | conf |
WEBIST (2)
|
| 2007 | J | jnl |
J. Comput. Inf. Technol.
|
| 2007 | J | jnl |
Br. J. Educ. Technol.
|
| 2006 | J | jnl |
Educ. Inf. Technol.
|
| 2005 | J | jnl |
Internet High. Educ.
|
| 2005 | J | jnl |
Internet High. Educ.
|
| 2003 | — | conf |
eTRAIN
|
| 2003 | — | conf |
ICT and the Teacher of the Future
|
| 2002 | — | conf |
WMTE
|