| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2023 | — | conf |
HCI (34)
|
| 2023 | — | conf |
AIED (Posters/Late Breaking Results/...)
|
| 2023 | C | conf |
ICCE
|
| 2022 | — | conf |
AIED (2)
|
| 2022 | C | conf |
An Analysis of Filipino Primary School Learners' Game Experience and STEM Interest within Minecraft.
ICCE
|
| 2022 | J | jnl |
ACM Journal on Computing and Cultural Heritage
|
| 2021 | — | conf |
HCI (44)
|
| 2021 | — | conf |
HCI (31)
|
| 2021 | C | conf |
ICCE
|
| 2020 | — | conf |
HCI (40)
|
| 2019 | — | conf |
HCI (34)
|
| 2019 | C | conf |
ICCE
|
| 2019 | — | conf |
HCI (32)
|
| 2018 | C | conf |
ICCE
|
| 2018 | C | conf |
ICCE
|
| 2017 | Misc | conf |
CHI PLAY
|
| 2016 | C | conf |
ICCE
|