| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | J | jnl |
Comput. Hum. Behav.
|
| 2025 | J | jnl |
Cyberpsychology Behav. Soc. Netw.
|
| 2025 | A* | conf |
ISMAR
|
| 2025 | J | jnl |
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol.
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
ACM Trans. Comput. Hum. Interact.
|
| 2025 | J | jnl |
Comput. Hum. Behav.
|
| 2025 | A* | conf |
VR
|
| 2025 | J | jnl |
Comput. Hum. Behav.
|
| 2025 | C | conf |
WoWMoM
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
Predicting and Understanding Turn-Taking Behavior in Open-Ended Group Activities in Virtual Reality.
Proc. ACM Hum. Comput. Interact.
|
| 2025 | J | jnl |
Comput. Educ. X Real.
|
| 2025 | J | jnl |
Comput. Educ.
|
| 2024 | J | jnl |
Comput. Educ.
|
| 2024 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2024 | — | conf |
iLRN (1)
|
| 2024 | J | jnl |
CoRR
|
| 2024 | — | conf |
VR Workshops
|
| 2024 | J | jnl |
Cyberpsychology Behav. Soc. Netw.
|
| 2024 | J | jnl |
CoRR
|
| 2024 | A* | conf |
ISMAR
|
| 2024 | J | jnl |
Predicting and Understanding Turn-Taking Behavior in Open-Ended Group Activities in Virtual Reality.
CoRR
|
| 2024 | A* | conf |
CHI
|
| 2023 | J | jnl |
CoRR
|
| 2023 | A* | conf |
VR
|
| 2023 | — | conf |
CSCW Companion
|
| 2023 | — | conf |
VR Workshops
|
| 2023 | J | jnl |
Cyberpsychology Behav. Soc. Netw.
|
| 2023 | J | jnl |
Cyberpsychology Behav. Soc. Netw.
|
| 2023 | J | jnl |
J. Comput. Mediat. Commun.
|
| 2023 | — | conf |
VR Workshops
|
| 2023 | J | jnl |
Comput. Hum. Behav.
|
| 2022 | J | jnl |
CoRR
|
| 2022 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2022 | J | jnl |
Cyberpsychology Behav. Soc. Netw.
|
| 2022 | J | jnl |
Frontiers Virtual Real.
|
| 2022 | J | jnl |
XRDS
|
| 2022 | J | jnl |
Comput. Hum. Behav.
|
| 2022 | J | jnl |
IEEE Trans. Affect. Comput.
|
| 2022 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2022 | J | jnl |
Comput. Educ.
|
| 2022 | A* | conf |
VR
|
| 2021 | J | jnl |
Cyberpsychology Behav. Soc. Netw.
|
| 2021 | — | conf |
ISMAR Adjunct
|
| 2021 | J | jnl |
Frontiers Virtual Real.
|
| 2021 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2021 | J | jnl |
Cyberpsychology Behav. Soc. Netw.
|
| 2021 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2021 | J | jnl |
New Media Soc.
|
| 2020 | J | jnl |
Cyberpsychology Behav. Soc. Netw.
|
| 2020 | J | jnl |
Cyberpsychology Behav. Soc. Netw.
|
| 2020 | — | conf |
ISMAR Adjunct
|
| 2020 | — | conf |
VR Workshops
|
| 2020 | J | jnl |
Frontiers Virtual Real.
|
| 2019 | J | jnl |
Cyberpsychology Behav. Soc. Netw.
|
| 2019 | J | jnl |
Cyberpsychology Behav. Soc. Netw.
|
| 2019 | A* | conf |
VR
|
| 2019 | — | conf |
ISMAR Adjunct
|
| 2019 | J | jnl |
Cyberpsychology Behav. Soc. Netw.
|
| 2019 | J | jnl |
Cyberpsychology Behav. Soc. Netw.
|
| 2019 | — | conf |
AIVR
|
| 2019 | A* | conf |
ISMAR
|
| 2018 | J | jnl |
Frontiers Robotics AI
|
| 2018 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2018 | A* | conf |
ISMAR
|
| 2018 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2018 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2017 | J | jnl |
Frontiers Robotics AI
|
| 2017 | — | conf |
3DUI
|
| 2017 | B | conf |
IVA
|
| 2017 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2017 | — | ch. |
Social Signal Processing
|
| 2016 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2016 | J | jnl |
J. Comput. Mediat. Commun.
|
| 2016 | A* | conf |
VR
|
| 2016 | J | jnl |
Cyberpsychology Behav. Soc. Netw.
|
| 2016 | A* | conf |
VR
|
| 2016 | J | jnl |
Comput. Hum. Behav.
|
| 2016 | A* | conf |
VR
|
| 2016 | J | jnl |
Comput. Hum. Behav.
|
| 2016 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2015 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2015 | J | jnl |
Hum. Comput. Interact.
|
| 2015 | J | jnl |
J. Comput. Mediat. Commun.
|
| 2015 | J | jnl |
Comput. Hum. Behav.
|
| 2014 | J | jnl |
IEEE Trans. Affect. Comput.
|
| 2014 | J | jnl |
Cyberpsychology Behav. Soc. Netw.
|
| 2014 | J | jnl |
Comput. Hum. Behav.
|
| 2013 | — | ch. |
Annual Review of Cybertherapy and Telemedicine
|
| 2013 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2013 | A* | conf |
VR
|
| 2013 | J | jnl |
Behav. Inf. Technol.
|
| 2013 | J | jnl |
Comput. Hum. Behav.
|
| 2011 | J | jnl |
IEEE Intell. Syst.
|
| 2011 | J | jnl |
IEEE Pervasive Comput.
|
| 2010 | J | jnl |
ACM Trans. Comput. Hum. Interact.
|
| 2010 | J | jnl |
IEEE Trans. Affect. Comput.
|
| 2010 | — | ch. |
Online Worlds: Convergence of the Real and the Virtual
|
| 2009 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2009 | — | conf |
IMMERSCOM
|
| 2009 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2009 | J | jnl |
Commun. Res.
|
| 2009 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2009 | J | jnl |
J. Media Psychol. Theor. Methods Appl.
|
| 2008 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2008 | J | jnl |
Comput. Hum. Behav.
|
| 2008 | — | conf |
ICLS (2)
|
| 2008 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2008 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2008 | J | jnl |
Multim. Tools Appl.
|
| 2007 | A* | conf |
CHI
|
| 2007 | J | jnl |
Cyberpsychology Behav. Soc. Netw.
|
| 2007 | J | jnl |
Hum. Comput. Interact.
|
| 2006 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2006 | B | conf |
IVA
|
| 2006 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2005 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2004 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2004 | B | conf |
ICMI
|
| 2004 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2002 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2001 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2001 | B | conf |
IVA
|