| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | — | conf |
HCI (77)
|
| 2024 | — | conf |
HCI (43)
|
| 2020 | J | jnl |
Frontiers Virtual Real.
|
| 2019 | — | conf |
EuroVR
|
| 2019 | A | conf |
Conference on Designing Interactive Systems
|
| 2019 | — | conf |
WEVR@VR
|
| 2019 | A* | conf |
VR
|
| 2019 | B | conf |
ICSR
|
| 2018 | — | conf |
CHI Extended Abstracts
|
| 2017 | — | conf |
SUI
|
| 2017 | A | conf |
Conference on Designing Interactive Systems
|
| 2017 | A | conf |
Conference on Designing Interactive Systems (Companion Volume)
|
| 2017 | B | conf |
TEI
|
| 2016 | J | jnl |
IET Commun.
|
| 2016 | Misc | conf |
ISS
|
| 2015 | J | jnl |
J. Oper. Res. Soc.
|
| 2015 | — | conf |
The Heroes' Problems: Exploring the Potentials of Google Glass for Biohazard Handling Professionals.
CHI Extended Abstracts
|