| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | J | jnl |
Hum. Factors
|
| 2026 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2026 | A* | conf |
CHI
|
| 2026 | J | jnl |
Data Sci. Eng.
|
| 2026 | J | jnl |
Two-Handed Click and Tap: Expanding Input Vocabulary of Controllers for Virtual Reality Interaction.
IEEE Trans. Vis. Comput. Graph.
|
| 2025 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2025 | A* | conf |
ISMAR
|
| 2025 | J | jnl |
Comput. Graph.
|
| 2025 | J | jnl |
IEEE Trans. Neural Networks Learn. Syst.
|
| 2025 | A* | conf |
CHI
|
| 2025 | — | conf |
ISMAR-Adjunct
|
| 2024 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2024 | A* | conf |
VR
|
| 2024 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2024 | J | jnl |
Multim. Tools Appl.
|
| 2024 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2023 | J | jnl |
Sci. China Inf. Sci.
|
| 2023 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2023 | J | jnl |
IEEE Trans. Circuits Syst. II Express Briefs
|
| 2023 | — | conf |
VR Workshops
|
| 2023 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2023 | J | jnl |
Virtual Real.
|
| 2023 | J | jnl |
Signal Process.
|
| 2023 | A* | conf |
CHI
|
| 2023 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2023 | J | jnl |
Hum. Factors
|
| 2023 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2023 | A* | conf |
ISMAR
|
| 2022 | J | jnl |
IEEE Access
|
| 2022 | J | jnl |
IEEE Trans. Hum. Mach. Syst.
|
| 2022 | J | jnl |
IEEE Trans. Circuits Syst. II Express Briefs
|
| 2022 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2022 | J | jnl |
Virtual Real.
|
| 2022 | J | jnl |
Knowl. Based Syst.
|
| 2022 | J | jnl |
IEEE Trans. Circuits Syst. II Express Briefs
|
| 2022 | — | conf |
ISAIMS
|
| 2021 | J | jnl |
Behav. Inf. Technol.
|
| 2021 | B | conf |
ICMI
|
| 2021 | J | jnl |
IEEE Internet Things J.
|
| 2021 | A* | conf |
CHI
|
| 2021 | J | jnl |
CCF Trans. Pervasive Comput. Interact.
|
| 2021 | C | conf |
CGI
|
| 2021 | C | conf |
CoG
|
| 2021 | J | jnl |
CoRR
|
| 2021 | A* | conf |
VR
|
| 2021 | C | conf |
KSEM
|
| 2021 | — | conf |
MICCAI (5)
|
| 2021 | J | jnl |
Interact. Comput.
|
| 2021 | J | jnl |
J. Syst. Archit.
|
| 2020 | — | conf |
CHI Extended Abstracts
|
| 2020 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2020 | J | jnl |
CCF Trans. Pervasive Comput. Interact.
|
| 2020 | A* | conf |
CHI
|
| 2020 | — | conf |
VR Workshops
|
| 2019 | A* | conf |
CHI
|
| 2019 | — | conf |
CCHI
|
| 2019 | J | jnl |
Virtual Real. Intell. Hardw.
|
| 2018 | J | jnl |
Interact. Comput.
|
| 2016 | J | jnl |
Interact. Comput.
|
| 2015 | J | jnl |
ACM Trans. Comput. Hum. Interact.
|
| 2014 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2014 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2014 | — | conf |
BCS HCI
|
| 2013 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2012 | A* | conf |
CHI
|
| 2012 | — | conf |
APCHI
|
| 2012 | — | conf |
APCHI
|
| 2012 | J | jnl |
Int. J. Data Min. Bioinform.
|